Player Matchup

Achilles
Achilles
ProudMisterEs
Achilles
Level 87
God Stats
21W - 9L
1,644 SR
Queue Stats
315W - 347L
1,414 Elo+
Party 1
Nemesis
Nemesis
X1Kusanagi1X
Nemesis
Level 25
God Stats
3W - 5L
1,238 SR
Queue Stats
39W - 40L
1,322 Elo+
Party 1
Chang'e
Chang'e
kiokenkid13
Chang'e
Level 58
God Stats
10W - 9L
1,429 SR
Queue Stats
164W - 166L
1,440 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,392 Elo+

VS

Team Averages
Level 81
1,488 SR
1,434 Elo+
Olorun
Olorun
Afro-SamurEye-
Olorun
Level 122
God Stats
59W - 77L
1,427 SR
Queue Stats
205W - 279L
1,335 Elo+
Solo
Danzaburou
Danzaburou
DreamCantMatch
Danzaburou
Level 115
God Stats
32W - 22L
1,537 SR
Queue Stats
60W - 59L
1,466 Elo+
Solo
Kukulkan
Kukulkan
heavenlyslice1
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ProudMisterEs
Achilles
13
8 / 1 / 5
8,494
772
7,523
9,028
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
X1Kusanagi1X
Nemesis
12
2 / 1 / 6
7,797
709
4,534
9,290
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
kiokenkid13
Chang'e
13
6 / 0 / 7
8,524
775
8,574
9,165
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,361
669
5,182
7,687
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DreamCantMatch
Danzaburou
9
1 / 4 / 1
7,130
648
4,051
6,315
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
8
0 / 11 / 1
6,429
584
4,937
9,439
3,022
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Danzaburou
DreamCantMatch
Danzaburou
1
4
1
0.38
W
Achilles
ProudMisterEs
Achilles
8
1
5
10.5
W
Nemesis
X1Kusanagi1X
Nemesis
2
1
6
5
L
Kukulkan
0
11
1
0.05
W
Chang'e
kiokenkid13
Chang'e
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
14,170
27,483
Taken
23,441
16,647
Mitigated
7,760
9,026
Healing
1,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
2,486
110
634
7,687
2,965
590
2,941
4,454
17,940
1,758
L
Danzaburou
DreamCantMatch
Danzaburou
4,051
1,252
0
515
6,315
1,773
0
2,474
3,614
0
16,667
W
Achilles
ProudMisterEs
Achilles
7,523
1,646
136
2,822
9,028
9,283
145
3,164
5,864
2,947
22,399
W
Nemesis
X1Kusanagi1X
Nemesis
4,534
1,156
0
267
9,290
4,424
520
3,854
5,436
0
15,173
L
Kukulkan
4,937
2,032
0
243
9,439
3,022
220
3,774
5,370
16,130
0
W
Chang'e
kiokenkid13
Chang'e
8,574
783
1,408
4,393
9,165
2,940
225
3,275
5,890
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
20,920
126
Minions Killed
90
8
Camps Cleared
1
665,426
Distance Traveled
512,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,361
669
31
3
0
193,987
0
L
Danzaburou
7,130
648
37
3
1
161,655
1
W
Achilles
8,494
772
33
3
5
223,091
0
W
Nemesis
7,797
709
43
4
1
226,795
0
L
Kukulkan
6,429
584
22
2
0
156,931
2
W
Chang'e
8,524
775
50
5
2
215,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role