Player Matchup

Anubis
Anubis
Nark0bar0n123
Anubis
Level 29
God Stats
4W - 2L
1,426 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
anyM0re
Amaterasu
Level 12
God Stats
7W - 8L
1,387 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 1
Sylvanus
Sylvanus
gameguruGhoul
Sylvanus
Level 28
God Stats
2W - 2L
1,248 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 1
Team Averages
Level 23
1,353 SR
1,225 Elo+

VS

Team Averages
Level 9
1,500 SR
1,266 Elo+
Gilgamesh
Gilgamesh
Borcanul404
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,039 Elo+
Solo
Anubis
Anubis
Deiviux900
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Cthulhu
Cthulhu
mikmikmik505
Cthulhu
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
92W - 75L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
11,098
653
12,160
11,374
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
anyM0re
Amaterasu
16
7 / 3 / 7
11,128
655
13,424
11,970
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
gameguruGhoul
Sylvanus
13
2 / 2 / 11
10,418
613
4,084
12,558
12,422
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Borcanul404
Gilgamesh
14
3 / 1 / 4
10,465
616
4,753
10,434
9,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Deiviux900
Anubis
13
1 / 10 / 5
10,302
606
8,457
12,977
5,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mikmikmik505
Cthulhu
15
4 / 3 / 4
11,722
690
13,546
12,969
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
14
Kills
8
8
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Borcanul404
Gilgamesh
3
1
4
5
L
Anubis
Deiviux900
Anubis
1
10
5
0.35
W
5
3
9
3.17
W
Amaterasu
anyM0re
Amaterasu
7
3
7
3.5
W
Sylvanus
gameguruGhoul
Sylvanus
2
2
11
3.75
L
Cthulhu
mikmikmik505
Cthulhu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
26,756
35,902
Taken
36,380
26,414
Mitigated
24,973
14,924
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Borcanul404
Gilgamesh
4,753
768
157
1,687
10,434
9,732
442
4,668
5,766
0
20,718
L
Anubis
Deiviux900
Anubis
8,457
436
318
2,644
12,977
5,101
908
4,460
8,517
31,609
0
W
12,160
519
0
5,369
11,374
5,542
1,121
6,832
4,542
60,404
0
W
Amaterasu
anyM0re
Amaterasu
13,424
4,766
0
2,813
11,970
8,450
0
7,109
4,861
0
29,618
W
Sylvanus
gameguruGhoul
Sylvanus
4,084
821
2,508
4,234
12,558
12,422
0
9,186
3,372
15,816
0
L
Cthulhu
mikmikmik505
Cthulhu
13,546
489
414
2,168
12,969
10,140
314
7,866
5,103
32,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
32,489
167
Minions Killed
158
5
Camps Cleared
4
765,551
Distance Traveled
860,856
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,465
616
41
2
2
348,260
10
L
Anubis
10,302
606
63
4
0
214,696
2
W
Anubis
11,098
653
114
7
1
250,963
0
W
Amaterasu
11,128
655
24
1
3
308,320
6
W
Sylvanus
10,418
613
29
2
1
206,268
0
L
Cthulhu
11,722
690
54
3
2
297,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role