Player Matchup

Achilles
Achilles
BushyBussyBuster
Achilles
Level 29
God Stats
4W - 1L
1,627 SR
Queue Stats
96W - 34L
1,739 Elo+
Party 1
Hera
Hera
Draebe
Hera
Level 126
God Stats
9W - 4L
1,825 SR
Queue Stats
141W - 82L
1,770 Elo+
Party 1
Geb
Geb
Metafiz
Geb
Level 160
God Stats
38W - 20L
1,786 SR
Queue Stats
333W - 264L
1,696 Elo+
Party 1
Heimdallr
Heimdallr
Nxrthernn
Heimdallr
Level 127
God Stats
2W - 5L
1,466 SR
Queue Stats
110W - 89L
1,612 Elo+
Party 1
Ravana
Ravana
War2244
Ravana
Level 146
God Stats
1W - 1L
1,411 SR
Queue Stats
21W - 18L
1,553 Elo+
Party 1
Team Averages
Level 118
1,623 SR
1,674 Elo+

VS

Team Averages
Level 94
1,591 SR
1,511 Elo+
Thor
Thor
Imaggiraffe
Thor
Level 8
God Stats
0W - 2L
1,445 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 2
Anhur
Anhur
MerryBot
Anhur
Level 109
God Stats
15W - 28L
1,586 SR
Queue Stats
394W - 339L
1,619 Elo+
Party 2
Thanatos
Thanatos
SavgeIiIAddict
Thanatos
Level 146
God Stats
44W - 48L
1,611 SR
Queue Stats
549W - 504L
1,715 Elo+
Party 2
Terra
Terra
VorkathCamper
Terra
Level 55
God Stats
0W - 1L
1,761 SR
Queue Stats
50W - 61L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
grimrreaper1998
Sylvanus
Level 153
God Stats
13W - 15L
1,552 SR
Queue Stats
120W - 129L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,358
597
8,330
9,657
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Draebe
Hera
12
10 / 3 / 10
8,548
611
16,681
6,116
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
10
1 / 2 / 8
6,917
494
3,576
9,862
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Nxrthernn
Heimdallr
13
2 / 2 / 4
7,777
556
5,714
9,705
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
War2244
Ravana
15
16 / 2 / 5
9,384
670
12,672
6,517
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 14 / 2
5,143
367
2,387
12,894
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MerryBot
Anhur
11
2 / 6 / 1
6,962
497
5,870
10,469
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
12
2 / 5 / 3
7,254
518
4,676
11,082
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 4
6,587
471
2,085
10,593
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
10
5 / 7 / 2
7,261
519
8,510
13,856
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
36
Kills
10
10
Deaths
36
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Hera
Draebe
Hera
10
3
10
5
L
0
14
2
0.07
L
Anhur
MerryBot
Anhur
2
6
1
0.42
W
Geb
1
2
8
2.5
W
Heimdallr
Nxrthernn
Heimdallr
2
2
4
2
L
Thanatos
2
5
3
0.7
L
1
4
4
0.75
W
Ravana
War2244
Ravana
16
2
5
9.25
L
Sylvanus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,973
Damage
23,528
41,857
Taken
58,894
17,280
Mitigated
21,959
14,421
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,330
2,537
0
4,502
9,657
3,462
1,089
3,418
6,239
0
46,054
W
Hera
Draebe
Hera
16,681
4,247
70
1,381
6,116
1,330
807
1,532
4,584
44,950
0
L
2,387
971
0
531
12,894
3,033
94
5,647
6,981
0
14,759
L
Anhur
MerryBot
Anhur
5,870
1,686
0
2,019
10,469
1,845
0
1,609
8,796
0
38,764
W
Geb
3,576
460
0
2,083
9,862
7,461
27
1,887
7,975
18,283
0
W
Heimdallr
Nxrthernn
Heimdallr
5,714
2,572
0
3,721
9,705
2,604
1,452
1,545
8,160
0
57,055
L
Thanatos
4,676
1,299
0
6,469
11,082
3,103
0
3,508
7,406
0
30,533
L
2,085
356
637
1,556
10,593
5,999
0
4,001
6,426
8,216
0
W
Ravana
War2244
Ravana
12,672
4,092
0
2,664
6,517
2,423
346
986
5,531
0
57,365
L
Sylvanus
8,510
3,192
641
2,634
13,856
7,979
0
4,592
9,028
24,890
5,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
33,207
391
Minions Killed
233
0
Camps Cleared
0
1,381,374
Distance Traveled
1,153,790
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,358
597
99
7
0
295,215
3
W
Hera
8,548
611
81
6
0
263,372
2
L
Thor
5,143
367
24
2
0
230,424
0
L
Anhur
6,962
497
74
5
0
216,995
5
W
Geb
6,917
494
19
1
0
276,246
4
W
Heimdallr
7,777
556
102
7
0
245,627
0
L
Thanatos
7,254
518
75
5
0
268,283
4
L
Terra
6,587
471
14
1
0
257,511
0
W
Ravana
9,384
670
90
6
0
300,914
3
L
Sylvanus
7,261
519
46
3
0
180,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role