Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CoolPoc
Cthulhu
Level 155
God Stats
9W - 6L
1,475 SR
Queue Stats
152W - 137L
1,541 Elo+
Party 1
Team Averages
Level 150
1,492 SR
1,514 Elo+

VS

Team Averages
Level 95
1,541 SR
1,393 Elo+
King Arthur
King Arthur
Valhallas_Zerker
King Arthur
Level 40
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 12L
1,241 Elo+
Solo
Xbalanque
Xbalanque
jero007bauti
Xbalanque
Level 121
God Stats
0W - 1L
1,297 SR
Queue Stats
19W - 39L
1,458 Elo+
Solo
Sol
Sol
oh Tentacion
Sol
Level 124
God Stats
8W - 6L
1,818 SR
Queue Stats
22W - 30L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 2 / 3
8,987
749
11,299
7,573
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
13
3 / 1 / 9
8,417
701
8,982
7,268
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
CoolPoc
Cthulhu
13
2 / 1 / 10
9,033
753
7,879
12,089
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Valhallas_Zerker
King Arthur
10
1 / 6 / 1
7,251
604
4,880
13,444
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
jero007bauti
Xbalanque
11
2 / 4 / 2
7,867
656
6,945
9,975
3,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 2
7,827
652
7,084
8,652
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
3
4.25
W
Neith
 
Neith
3
1
9
7.5
W
Cthulhu
CoolPoc
Cthulhu
2
1
10
7
L
King Arthur
Valhallas_Zerker
King Arthur
1
6
1
0.25
L
Xbalanque
jero007bauti
Xbalanque
2
4
2
0.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
18,909
26,930
Taken
32,071
17,415
Mitigated
16,253
5,874
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,299
1,724
0
864
7,573
2,516
47
1,858
5,630
26,876
0
W
Neith
 
Neith
8,982
4,408
0
1,917
7,268
2,968
1,305
2,088
5,011
0
40,573
W
Cthulhu
CoolPoc
Cthulhu
7,879
834
392
2,701
12,089
11,931
0
3,698
7,998
19,157
0
L
King Arthur
Valhallas_Zerker
King Arthur
4,880
135
237
1,787
13,444
9,217
0
7,020
6,175
29
11,849
L
Xbalanque
jero007bauti
Xbalanque
6,945
3,606
0
1,417
9,975
3,176
0
7,382
2,229
0
23,435
L
7,084
2,108
0
3,596
8,652
3,860
0
4,261
4,317
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
22,945
139
Minions Killed
120
6
Camps Cleared
4
686,162
Distance Traveled
651,160
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,987
749
40
3
2
227,352
4
W
Neith
8,417
701
71
6
4
203,038
2
W
Cthulhu
9,033
753
28
2
0
255,772
1
L
King Arthur
7,251
604
18
2
0
212,186
0
L
Xbalanque
7,867
656
48
4
1
207,511
1
L
Sol
7,827
652
54
5
3
231,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role