Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Guldruon
Ne Zha
Level 129
God Stats
0W - 1L
1,313 SR
Queue Stats
38W - 19L
1,711 Elo+
Solo
Da Ji
Da Ji
KrypticOne1
Da Ji
Level 158
God Stats
1W - 3L
1,387 SR
Queue Stats
101W - 84L
1,597 Elo+
Solo
Janus
Janus
MooseMoostafa
Janus
Level 152
God Stats
2W - 2L
1,308 SR
Queue Stats
86W - 88L
1,594 Elo+
Solo
Zeus
Zeus
Zpigheadedrat
Zeus
Level 124
God Stats
1W - 3L
1,595 SR
Queue Stats
121W - 118L
1,548 Elo+
Solo
Team Averages
Level 137
1,421 SR
1,590 Elo+

VS

Team Averages
Level 120
1,549 SR
1,485 Elo+
Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DrDeathMario
Discordia
Level 104
God Stats
2W - 1L
1,523 SR
Queue Stats
77W - 76L
1,533 Elo+
Solo
Nu Wa
Nu Wa
IndirectPantsu
Nu Wa
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
337W - 355L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bluemonet103-blu
Morgan Le Fay
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 6
7,201
720
7,099
8,490
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Guldruon
Ne Zha
17
3 / 5 / 6
8,875
888
7,465
10,277
6,916
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 10 / 4
8,392
839
5,372
13,536
6,936
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 4
8,774
877
9,746
9,417
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 6
8,344
834
13,169
8,570
2,674
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 1 / 14
9,242
924
8,216
7,820
2,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
15
3 / 3 / 18
9,004
900
8,440
18,671
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DrDeathMario
Discordia
14
10 / 4 / 13
9,315
932
13,335
8,515
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 14
8,346
835
8,041
6,318
1,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
bluemonet103-blu
Morgan Le Fay
17
8 / 3 / 15
9,329
933
8,822
9,386
3,616
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
14
Kills
29
29
Deaths
14
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
6
0.75
W
Persephone
 
Persephone
5
1
14
12
W
Cu Chulainn
 
Cu Chulainn
3
3
18
4
W
Discordia
DrDeathMario
Discordia
10
4
13
4.13
L
Ne Zha
Guldruon
Ne Zha
3
5
6
1.2
W
3
3
14
3.33
L
4
10
4
0.6
L
3
4
4
1.25
L
4
6
6
1.17
W
Morgan Le Fay
bluemonet103-blu
Morgan Le Fay
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
46,854
50,290
Taken
50,710
24,154
Mitigated
20,885
11,793
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,099
701
325
2,153
8,490
4,255
0
6,148
2,342
14,792
0
W
Persephone
 
Persephone
8,216
673
2,181
2,364
7,820
2,591
303
4,446
3,349
22,521
0
W
Cu Chulainn
 
Cu Chulainn
8,440
881
2,499
6,616
18,671
9,778
0
12,942
5,285
4,208
12,594
W
Discordia
DrDeathMario
Discordia
13,335
530
808
1,480
8,515
2,929
416
4,439
3,932
19,437
0
L
Ne Zha
Guldruon
Ne Zha
7,465
570
664
2,602
10,277
6,916
0
7,339
2,938
0
20,764
W
8,041
3,067
830
587
6,318
1,971
1,319
3,475
2,843
20,627
0
L
5,372
651
279
760
13,536
6,936
0
11,307
2,229
0
7,712
L
9,746
0
920
2,661
9,417
3,373
0
6,931
2,486
30,824
0
L
13,169
84
601
828
8,570
2,674
0
7,979
591
29,290
0
W
Morgan Le Fay
bluemonet103-blu
Morgan Le Fay
8,822
685
1,635
2,410
9,386
3,616
248
3,987
5,287
15,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
45,236
138
Minions Killed
116
0
Camps Cleared
0
921,157
Distance Traveled
1,051,575
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,201
720
20
2
0
190,954
0
W
Persephone
9,242
924
30
3
0
231,606
5
W
Cu Chulainn
9,004
900
22
2
0
214,975
1
W
Discordia
9,315
932
18
2
0
192,598
0
L
Ne Zha
8,875
888
19
2
0
200,642
0
W
Nu Wa
8,346
835
32
3
0
203,667
1
L
Da Ji
8,392
839
7
1
0
152,521
0
L
Janus
8,774
877
57
6
0
201,861
0
L
Zeus
8,344
834
35
4
0
175,179
1
W
Morgan Le Fay
9,329
933
14
1
0
208,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role