Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
Level 72
God Stats
12W - 3L
1,825 SR
Queue Stats
127W - 136L
1,588 Elo+
Party 2
Bacchus
Bacchus
Trxv
Bacchus
Level 107
God Stats
12W - 12L
1,562 SR
Queue Stats
281W - 242L
1,553 Elo+
Party 2
Thanatos
Thanatos
Y3ll0wSn0wman
Thanatos
Level 125
God Stats
20W - 18L
1,552 SR
Queue Stats
781W - 746L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
sauceman123
Cthulhu
Level 127
God Stats
36W - 26L
1,591 SR
Queue Stats
83W - 61L
1,607 Elo+
Solo
Anhur
Anhur
yBanger
Anhur
Level 84
God Stats
7W - 2L
1,476 SR
Queue Stats
80W - 81L
1,469 Elo+
Party 2
Team Averages
Level 103
1,601 SR
1,571 Elo+

VS

Team Averages
Level 97
1,540 SR
1,547 Elo+
Artio
Artio
AK47WARR10R
Artio
Level 138
God Stats
1W - 3L
1,684 SR
Queue Stats
118W - 65L
1,641 Elo+
Party 1
Horus
Horus
MooGoesThaCow
Horus
Level 106
God Stats
11W - 8L
1,501 SR
Queue Stats
338W - 345L
1,469 Elo+
Party 3
Nemesis
Nemesis
NocteRuinam
Nemesis
Level 68
God Stats
5W - 4L
1,218 SR
Queue Stats
224W - 256L
1,387 Elo+
Party 3
Rama
Rama
PineapplePatrol
Rama
Level 106
God Stats
9W - 9L
1,619 SR
Queue Stats
451W - 393L
1,626 Elo+
Party 1
Sol
Sol
lukepob21
Sol
Level 69
God Stats
213W - 147L
1,678 SR
Queue Stats
408W - 387L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
15
4 / 0 / 8
8,605
662
9,070
7,316
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Trxv
Bacchus
10
0 / 1 / 5
6,500
500
3,277
7,048
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Y3ll0wSn0wman
Thanatos
15
12 / 0 / 3
8,888
684
11,050
6,721
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sauceman123
Cthulhu
15
1 / 0 / 2
8,387
645
5,991
12,435
9,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
yBanger
Anhur
11
3 / 3 / 2
6,973
536
3,598
7,267
1,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,259
481
2,567
9,905
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
6,578
506
6,771
12,159
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
NocteRuinam
Nemesis
9
1 / 4 / 0
5,863
451
1,079
8,752
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 0
7,713
593
6,242
7,917
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 1
6,540
503
6,446
9,757
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
4
4
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
3
0
0
L
Nemesis
NocteRuinam
Nemesis
1
4
0
0.25
L
3
4
0
0.75
W
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
4
0
8
8
W
Bacchus
Trxv
Bacchus
0
1
5
2.5
W
Thanatos
Y3ll0wSn0wman
Thanatos
12
0
3
13.5
L
0
6
1
0.08
W
Cthulhu
sauceman123
Cthulhu
1
0
2
2
W
Anhur
yBanger
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
23,105
40,787
Taken
48,490
21,050
Mitigated
19,890
27,034
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,567
315
1,226
2,960
9,905
5,861
0
1,540
8,365
13,079
0
L
6,771
2,419
0
5,091
12,159
9,033
0
5,388
6,771
0
38,207
L
Nemesis
NocteRuinam
Nemesis
1,079
243
0
2,690
8,752
2,208
0
1,143
7,609
0
25,111
L
6,242
4,347
0
1,327
7,917
1,498
412
914
7,003
0
55,826
W
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
9,070
4,108
0
5,940
7,316
2,717
0
4,379
2,937
0
68,637
W
Bacchus
Trxv
Bacchus
3,277
478
0
1,644
7,048
5,900
0
2,527
4,521
14,649
0
W
Thanatos
Y3ll0wSn0wman
Thanatos
11,050
2,976
0
10,273
6,721
2,406
0
1,805
4,873
0
47,889
L
6,446
2,514
0
2,504
9,757
1,290
0
283
9,474
44,704
0
W
Cthulhu
sauceman123
Cthulhu
5,991
1,303
0
7,272
12,435
9,008
99
0
11,522
54,028
0
W
Anhur
yBanger
Anhur
3,598
1,356
0
1,905
7,267
1,019
0
302
6,965
0
33,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
32,953
405
Minions Killed
361
0
Camps Cleared
0
1,395,372
Distance Traveled
1,232,006
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,259
481
18
1
0
291,581
2
L
Horus
6,578
506
75
6
0
215,146
0
L
Nemesis
5,863
451
67
5
0
271,055
1
L
Rama
7,713
593
105
8
0
230,370
4
W
Ah Muzen Cab
8,605
662
114
9
0
268,721
5
W
Bacchus
6,500
500
16
1
0
296,773
3
W
Thanatos
8,888
684
92
7
0
308,949
7
L
Sol
6,540
503
96
7
0
223,854
5
W
Cthulhu
8,387
645
115
9
0
271,468
4
W
Anhur
6,973
536
68
5
0
249,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role