Player Matchup

Ymir
Ymir
Aiyyjayy
Ymir
Level 27
God Stats
3W - 1L
1,760 SR
Queue Stats
103W - 102L
1,602 Elo+
Solo
Charybdis
Charybdis
Kiyole
Charybdis
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
43W - 48L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
LolaBunnyStan
Cabrakan
Level 25
God Stats
2W - 1L
1,282 SR
Queue Stats
85W - 54L
1,653 Elo+
Solo
Danzaburou
Danzaburou
SoraKai96
Danzaburou
Level 20
God Stats
3W - 0L
1,725 SR
Queue Stats
90W - 78L
1,633 Elo+
Solo
Poseidon
Poseidon
Yarxz
Poseidon
Level 8
God Stats
7W - 1L
1,870 SR
Queue Stats
10W - 6L
1,636 Elo+
Party 1
Team Averages
Level 41
1,586 SR
1,601 Elo+

VS

Team Averages
Level 21
1,523 SR
1,522 Elo+
Artemis
Artemis
Gross47
Artemis
Level 4
God Stats
3W - 2L
1,704 SR
Queue Stats
50W - 60L
1,465 Elo+
Solo
Set
Set
Modifierz
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wookiecreeper
Tsukuyomi
Level 25
God Stats
3W - 4L
1,306 SR
Queue Stats
163W - 168L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YouAreSUPERTrash
Morgan Le Fay
Level 24
God Stats
3W - 5L
1,400 SR
Queue Stats
90W - 84L
1,575 Elo+
Solo
Ganesha
Ganesha
yeaboigaming
Ganesha
Level 25
God Stats
1W - 1L
1,703 SR
Queue Stats
48W - 61L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 3 / 21
13,090
503
9,458
30,385
40,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Kiyole
Charybdis
16
5 / 9 / 10
11,555
444
12,717
21,664
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
LolaBunnyStan
Cabrakan
20
14 / 1 / 11
15,295
588
25,623
20,923
24,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SoraKai96
Danzaburou
19
10 / 8 / 16
14,387
553
26,087
24,180
10,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Yarxz
Poseidon
20
7 / 1 / 18
15,066
579
18,943
22,447
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gross47
Artemis
15
2 / 13 / 8
10,051
387
5,666
16,370
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 2
10,672
410
8,086
21,083
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Wookiecreeper
Tsukuyomi
17
7 / 10 / 0
11,537
444
22,107
29,421
17,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
YouAreSUPERTrash
Morgan Le Fay
20
11 / 5 / 9
13,849
533
36,214
28,954
10,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
yeaboigaming
Ganesha
16
0 / 4 / 13
11,130
428
7,749
25,190
30,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
42
Kills
22
22
Deaths
42
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
21
5.5
L
Artemis
Gross47
Artemis
2
13
8
0.46
W
Charybdis
Kiyole
Charybdis
5
9
10
1.11
W
Cabrakan
LolaBunnyStan
Cabrakan
14
1
11
19.5
L
2
10
2
0.3
W
Danzaburou
SoraKai96
Danzaburou
10
8
16
2.25
L
Tsukuyomi
Wookiecreeper
Tsukuyomi
7
10
0
0.7
W
Poseidon
Yarxz
Poseidon
7
1
18
16
L
Morgan Le Fay
YouAreSUPERTrash
Morgan Le Fay
11
5
9
3.1
L
Ganesha
yeaboigaming
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,828
Damage
79,822
119,599
Taken
121,018
92,588
Mitigated
71,385
37,773
Healing
32,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,458
3,209
0
4,049
30,385
40,978
168
11,744
18,205
39,928
0
L
Artemis
Gross47
Artemis
5,666
4,353
0
977
16,370
4,779
0
8,661
7,555
0
38,755
W
Charybdis
Kiyole
Charybdis
12,717
7,404
0
6,444
21,664
7,798
1,773
6,647
14,773
0
71,363
W
Cabrakan
LolaBunnyStan
Cabrakan
25,623
3,188
0
7,088
20,923
24,668
1,624
4,934
15,293
118,848
0
L
8,086
2,960
0
6,670
21,083
7,884
0
7,168
13,778
0
80,865
W
Danzaburou
SoraKai96
Danzaburou
26,087
14,758
0
9,788
24,180
10,213
2,472
14,288
9,652
0
98,557
L
Tsukuyomi
Wookiecreeper
Tsukuyomi
22,107
3,822
0
8,474
29,421
17,724
0
14,074
14,721
0
85,062
W
Poseidon
Yarxz
Poseidon
18,943
2,453
253
10,151
22,447
8,931
2,356
8,899
13,315
143,795
0
L
Morgan Le Fay
YouAreSUPERTrash
Morgan Le Fay
36,214
2,810
255
12,476
28,954
10,643
0
11,414
17,388
111,773
0
L
Ganesha
yeaboigaming
Ganesha
7,749
501
0
3,878
25,190
30,355
0
11,227
13,552
40,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,393
Gold Earned
57,239
607
Minions Killed
523
0
Camps Cleared
0
2,430,849
Distance Traveled
2,252,963
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,090
503
35
1
0
488,357
8
L
Artemis
10,051
387
93
4
0
386,594
0
W
Charybdis
11,555
444
83
3
0
395,005
1
W
Cabrakan
15,295
588
173
7
0
534,372
1
L
Set
10,672
410
128
5
0
476,954
2
W
Danzaburou
14,387
553
102
4
0
478,507
7
L
Tsukuyomi
11,537
444
136
5
0
449,313
1
W
Poseidon
15,066
579
214
8
0
534,608
2
L
Morgan Le Fay
13,849
533
134
5
0
496,729
7
L
Ganesha
11,130
428
32
1
0
443,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role