Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Charman2058E
Hel
Level 27
God Stats
9W - 9L
1,409 SR
Queue Stats
77W - 76L
1,474 Elo+
Solo
Discordia
Discordia
Ez4Lucky
Discordia
Level 31
God Stats
2W - 1L
1,382 SR
Queue Stats
14W - 11L
1,486 Elo+
Solo
Thor
Thor
Hiosaki Vip
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
PogoPol
Baron Samedi
Level 14
God Stats
6W - 6L
1,513 SR
Queue Stats
14W - 9L
1,603 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,446 Elo+

VS

Team Averages
Level 14
1,509 SR
1,446 Elo+
Medusa
Medusa
Alexander Dluna
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Dinosabi
Cthulhu
Level 27
God Stats
8W - 10L
1,499 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
DrakeOm
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Merlin
Merlin
JP-Wick
Merlin
Level 6
God Stats
2W - 5L
1,346 SR
Queue Stats
5W - 8L
1,292 Elo+
Solo
Cernunnos
Cernunnos
MiniNacho
Cernunnos
Level 28
God Stats
6W - 4L
1,701 SR
Queue Stats
127W - 99L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
6 / 0 / 32
14,407
1,108
18,145
24,060
38,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 1 / 23
14,235
1,095
28,625
20,893
17,910
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Ez4Lucky
Discordia
20
13 / 0 / 21
14,492
1,115
36,465
7,844
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 5 / 15
10,910
839
6,280
17,320
7,632
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PogoPol
Baron Samedi
20
11 / 1 / 22
14,132
1,087
31,849
17,575
10,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 1
11,210
862
12,403
22,953
8,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Dinosabi
Cthulhu
17
1 / 6 / 4
11,198
861
20,415
40,751
36,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DrakeOm
Amaterasu
17
0 / 8 / 1
10,123
779
5,229
20,520
12,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
JP-Wick
Merlin
17
0 / 9 / 0
10,366
797
6,374
14,777
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MiniNacho
Cernunnos
18
4 / 5 / 3
12,455
958
37,303
31,745
9,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
16
43
Kills
7
7
Deaths
43
113
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
32
22
L
2
15
1
0.17
W
12
1
23
23.5
L
Cthulhu
Dinosabi
Cthulhu
1
6
4
0.5
L
Amaterasu
DrakeOm
Amaterasu
0
8
1
0.06
W
Discordia
Ez4Lucky
Discordia
13
0
21
23.5
W
1
5
15
1.7
L
Merlin
JP-Wick
Merlin
0
9
0
0
L
Cernunnos
MiniNacho
Cernunnos
4
5
3
1.1
W
Baron Samedi
PogoPol
Baron Samedi
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,364
Damage
81,724
87,692
Taken
130,746
78,924
Mitigated
71,758
56,218
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,145
4,695
10,260
9,281
24,060
38,969
0
7,103
16,193
21,244
0
L
12,403
7,021
0
0
22,953
8,426
0
21,533
1,420
0
24,670
W
28,625
5,332
10,685
8,328
20,893
17,910
0
5,720
14,781
59,944
0
L
Cthulhu
Dinosabi
Cthulhu
20,415
2,300
293
6,520
40,751
36,749
0
34,703
6,048
35,466
0
L
Amaterasu
DrakeOm
Amaterasu
5,229
1,738
0
3,203
20,520
12,045
0
17,966
2,554
0
14,122
W
Discordia
Ez4Lucky
Discordia
36,465
4,394
0
1,126
7,844
4,018
0
2,687
4,862
66,902
0
W
6,280
2,751
0
1,754
17,320
7,632
0
5,757
10,933
0
11,799
L
Merlin
JP-Wick
Merlin
6,374
1,144
0
740
14,777
4,884
0
12,425
2,352
28,308
0
L
Cernunnos
MiniNacho
Cernunnos
37,303
18,889
0
5,581
31,745
9,654
0
28,457
3,288
0
76,070
W
Baron Samedi
PogoPol
Baron Samedi
31,849
4,205
7,223
7,561
17,575
10,395
0
2,938
14,134
53,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,176
Gold Earned
55,352
229
Minions Killed
232
6
Camps Cleared
6
1,132,655
Distance Traveled
942,872
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,407
1,108
8
1
0
228,201
0
L
Medusa
11,210
862
32
2
1
168,790
0
W
Hel
14,235
1,095
79
6
1
235,177
2
L
Cthulhu
11,198
861
35
3
0
311,142
1
L
Amaterasu
10,123
779
22
2
0
116,814
2
W
Discordia
14,492
1,115
78
6
1
260,100
0
W
Thor
10,910
839
9
1
2
182,915
0
L
Merlin
10,366
797
57
4
0
117,779
2
L
Cernunnos
12,455
958
86
7
5
228,347
2
W
Baron Samedi
14,132
1,087
55
4
2
226,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role