Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DaddyVulcan
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 127L
1,389 Elo+
Party 2
Thoth
Thoth
YamatoOnihime
Thoth
Level 133
God Stats
2W - 1L
1,797 SR
Queue Stats
46W - 54L
1,458 Elo+
Party 1
Nox
Nox
larab27
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,700 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,509 Elo+

VS

Team Averages
Level 72
1,499 SR
1,437 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Hurkettt
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,528 Elo+
Party 4
Guan Yu
Guan Yu
Kugurami
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,419 Elo+
Solo
Agni
Agni
Kukulkanyourmum
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,281 Elo+
Party 4
Cliodhna
Cliodhna
SNT1794
Cliodhna
Level 129
God Stats
4W - 5L
1,495 SR
Queue Stats
309W - 314L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 6 / 6
8,388
763
4,079
16,114
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
 
Ra
13
1 / 3 / 8
7,690
699
6,676
5,754
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DaddyVulcan
Hercules
17
6 / 2 / 3
9,072
825
10,797
14,377
15,749
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 3
7,308
664
5,718
9,832
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
14
1 / 5 / 9
8,231
748
2,249
9,784
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 4 / 10
8,362
760
2,025
15,351
14,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Hurkettt
Heimdallr
16
2 / 1 / 14
9,142
831
14,676
8,136
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Kugurami
Guan Yu
15
2 / 3 / 13
8,659
787
5,259
13,260
15,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 7
10,002
909
16,377
10,175
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SNT1794
Cliodhna
15
7 / 3 / 12
9,456
860
13,264
7,265
3,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
22
22
Deaths
13
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
6
1
L
Ra
 
Ra
1
3
8
1.67
W
Kumbhakarna
 
Kumbhakarna
1
4
10
1.5
L
Hercules
DaddyVulcan
Hercules
6
2
3
3.75
W
Heimdallr
Hurkettt
Heimdallr
2
1
14
9
W
Guan Yu
Kugurami
Guan Yu
2
3
13
2.83
W
10
2
7
6.75
W
Cliodhna
SNT1794
Cliodhna
7
3
12
4.33
L
2
6
3
0.58
L
Nox
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
51,601
55,861
Taken
54,187
44,654
Mitigated
42,938
19,357
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,079
350
1,318
1,551
16,114
17,472
0
4,391
11,723
8,007
0
L
Ra
 
Ra
6,676
1,050
3,406
1,498
5,754
2,255
0
2,387
3,367
15,242
0
W
Kumbhakarna
 
Kumbhakarna
2,025
101
2,052
2,707
15,351
14,721
321
4,265
11,086
7,705
0
L
Hercules
DaddyVulcan
Hercules
10,797
1,845
1,796
6,622
14,377
15,749
0
3,863
10,514
0
15,162
W
Heimdallr
Hurkettt
Heimdallr
14,676
8,055
559
1,902
8,136
4,465
2,025
3,192
4,944
0
32,486
W
Guan Yu
Kugurami
Guan Yu
5,259
784
8,234
4,474
13,260
15,115
109
4,440
8,820
0
7,490
W
16,377
966
1,070
2,664
10,175
4,959
33
4,313
5,862
32,363
0
W
Cliodhna
SNT1794
Cliodhna
13,264
402
954
481
7,265
3,678
297
2,512
4,753
0
19,946
L
5,718
234
1,195
996
9,832
3,660
0
3,829
6,003
16,073
0
L
Nox
2,249
320
0
975
9,784
5,518
0
3,932
5,852
15,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
45,621
86
Minions Killed
106
0
Camps Cleared
0
1,045,110
Distance Traveled
1,053,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,388
763
1
0
0
207,678
0
L
Ra
7,690
699
20
2
0
218,078
0
W
Kumbhakarna
8,362
760
11
1
0
204,765
0
L
Hercules
9,072
825
12
1
0
275,859
0
W
Heimdallr
9,142
831
34
3
0
168,846
0
W
Guan Yu
8,659
787
9
1
0
242,009
0
W
Agni
10,002
909
37
3
0
215,367
0
W
Cliodhna
9,456
860
15
1
0
222,355
0
L
Thoth
7,308
664
23
2
0
190,896
0
L
Nox
8,231
748
30
3
0
152,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role