Player Matchup

Tiamat
Tiamat
Tasm3761
Tiamat
Level 16
God Stats
3W - 6L
1,148 SR
Queue Stats
28W - 44L
1,215 Elo+
Solo
Chaac
Chaac
ellucasdepdr
Chaac
Level 60
God Stats
1W - 4L
1,062 SR
Queue Stats
16W - 31L
1,215 Elo+
Solo
Thor
Thor
roblurep750
Thor
Level 21
God Stats
8W - 3L
1,362 SR
Queue Stats
58W - 67L
1,266 Elo+
Solo
Team Averages
Level 32
1,191 SR
1,232 Elo+

VS

Team Averages
Level 63
1,461 SR
1,240 Elo+
Loki
Loki
RaaidM1981
Loki
Level 156
God Stats
7W - 29L
1,340 SR
Queue Stats
1,330W - 1,901L
1,267 Elo+
Solo
Cthulhu
Cthulhu
SKizZ978
Cthulhu
Level 26
God Stats
15W - 20L
1,543 SR
Queue Stats
66W - 79L
1,290 Elo+
Solo
Hun Batz
Hun Batz
svbgamessp
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Tasm3761
Tiamat
14
2 / 3 / 11
10,184
637
6,464
11,476
7,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 0 / 8
11,112
695
8,268
8,610
9,186
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 5 / 5
11,468
717
10,795
12,491
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
7,569
473
0
697
310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SKizZ978
Cthulhu
14
6 / 3 / 2
10,466
654
15,902
14,151
14,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
svbgamessp
Hun Batz
13
2 / 10 / 1
9,350
584
1,711
15,185
5,653

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
8
8
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cthulhu
SKizZ978
Cthulhu
6
3
2
2.33
W
Tiamat
Tasm3761
Tiamat
2
3
11
2.5
W
4
0
8
8
W
8
5
5
2.1
L
Hun Batz
svbgamessp
Hun Batz
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,527
Damage
17,613
32,577
Taken
30,033
21,913
Mitigated
20,289
10,567
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
697
310
0
0
697
0
0
L
Cthulhu
SKizZ978
Cthulhu
15,902
1,332
235
2,326
14,151
14,326
0
4,145
10,006
35,231
0
W
Tiamat
Tasm3761
Tiamat
6,464
1,130
185
4,278
11,476
7,855
332
6,482
4,994
28,283
0
W
8,268
1,401
16
3,433
8,610
9,186
868
4,554
4,056
426
29,797
W
10,795
2,281
0
2,655
12,491
4,872
784
6,137
6,354
0
46,528
L
Hun Batz
svbgamessp
Hun Batz
1,711
300
0
0
15,185
5,653
0
2,487
12,698
0
8,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
27,385
161
Minions Killed
58
12
Camps Cleared
0
815,283
Distance Traveled
586,136
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,569
473
0
0
0
77,096
0
L
Cthulhu
10,466
654
45
3
0
275,941
0
W
Tiamat
10,184
637
48
3
6
271,339
1
W
Chaac
11,112
695
51
3
0
261,208
1
W
Thor
11,468
717
62
4
6
282,736
4
L
Hun Batz
9,350
584
13
1
0
233,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role