Player Matchup

Zeus
Zeus
SuccMahNutt
Zeus
Level 105
God Stats
1W - 1L
1,334 SR
Queue Stats
169W - 373L
1,270 Elo+
Party 1
Cupid
Cupid
XblossombewwyX
Cupid
Level 86
God Stats
20W - 44L
1,270 SR
Queue Stats
157W - 354L
1,289 Elo+
Party 1
Odin
Odin
commanderfire
Odin
Level 67
God Stats
1W - 0L
1,652 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Team Averages
Level 86
1,419 SR
1,237 Elo+

VS

Team Averages
Level 41
1,441 SR
1,336 Elo+
Izanami
Izanami
DivineCervine
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Dreadedsolja
Janus
Level 89
God Stats
5W - 12L
1,497 SR
Queue Stats
316W - 420L
1,378 Elo+
Solo
Ymir
Ymir
MzMercury
Ymir
Level 26
God Stats
5W - 12L
1,326 SR
Queue Stats
9W - 36L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 3
6,940
991
9,394
3,931
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 0 / 4
5,665
809
2,365
4,757
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 7
5,710
816
2,431
2,727
1,100
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 6 / 2
4,850
693
1,285
7,035
1,966
6
0 / 1 / 1
4,426
632
875
3,790
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 4 / 0
5,855
836
974
6,653
3,803
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
2
0.17
L
0
1
1
0.5
L
Ymir
2
4
0
0.5
W
8
2
3
4.75
W
2
0
4
4
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
3,134
11,415
Taken
17,478
3,432
Mitigated
6,788
5,308
Healing
359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,285
1,165
0
72
7,035
1,966
0
3,903
2,812
0
6,342
L
875
0
0
0
3,790
1,019
0
2,437
1,211
6,120
0
L
Ymir
974
211
68
219
6,653
3,803
0
2,732
3,641
7,611
0
W
9,394
2,318
441
1,089
3,931
1,056
697
420
3,455
20,957
0
W
2,365
1,377
889
1,721
4,757
1,276
1,034
1,378
3,283
0
12,698
W
2,431
544
0
1,168
2,727
1,100
628
617
2,074
0
12,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,315
Gold Earned
15,131
69
Minions Killed
40
3
Camps Cleared
3
353,616
Distance Traveled
254,064
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,850
693
13
2
0
95,499
0
L
Janus
4,426
632
13
2
1
62,139
1
L
Ymir
5,855
836
14
2
2
96,426
2
W
Zeus
6,940
991
22
3
0
106,678
0
W
Cupid
5,665
809
24
3
3
117,063
2
W
Odin
5,710
816
23
3
0
129,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role