Player Matchup

Cu Chulainn
Cu Chulainn
EXP_K1LL3R_
Cu Chulainn
Level 80
God Stats
4W - 4L
1,370 SR
Queue Stats
383W - 442L
1,375 Elo+
Solo
Cerberus
Cerberus
Manhattan000
Cerberus
Level 91
God Stats
13W - 11L
1,514 SR
Queue Stats
484W - 678L
1,377 Elo+
Party 2
Rama
Rama
NAUTYMUSSS
Rama
Level 101
God Stats
9W - 10L
1,507 SR
Queue Stats
195W - 293L
1,385 Elo+
Party 2
Mercury
Mercury
Rastafury22
Mercury
Level 96
God Stats
9W - 7L
1,536 SR
Queue Stats
79W - 77L
1,463 Elo+
Party 1
Merlin
Merlin
Yaimad
Merlin
Level 111
God Stats
8W - 7L
1,432 SR
Queue Stats
131W - 145L
1,430 Elo+
Party 1
Team Averages
Level 96
1,472 SR
1,406 Elo+

VS

Team Averages
Level 108
1,563 SR
1,462 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CycloneofCrows
Amaterasu
Level 125
God Stats
12W - 13L
1,491 SR
Queue Stats
240W - 250L
1,445 Elo+
Solo
Chaac
Chaac
ElPrimero10
Chaac
Level 74
God Stats
12W - 7L
1,629 SR
Queue Stats
318W - 378L
1,457 Elo+
Solo
Skadi
Skadi
Kreituu
Skadi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 87L
1,461 Elo+
Solo
Ra
Ra
xVi7E v LoRD
Ra
Level 108
God Stats
0W - 1L
1,697 SR
Queue Stats
142W - 165L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EXP_K1LL3R_
Cu Chulainn
14
3 / 4 / 4
8,745
514
9,572
13,220
12,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Manhattan000
Cerberus
12
2 / 0 / 4
7,357
433
4,559
10,973
10,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 2
8,696
512
5,136
12,182
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Rastafury22
Mercury
13
4 / 4 / 6
8,655
509
8,374
11,015
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Yaimad
Merlin
16
4 / 1 / 3
9,481
558
10,257
8,322
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 1 / 1
5,186
305
86
1,093
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
CycloneofCrows
Amaterasu
12
2 / 2 / 4
8,178
481
2,862
13,978
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 5 / 0
8,564
504
8,970
15,974
9,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Kreituu
Skadi
15
3 / 3 / 3
8,838
520
13,203
11,820
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 2
8,479
499
6,511
10,311
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
11
12
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
L
Amaterasu
CycloneofCrows
Amaterasu
2
2
4
2
W
Cu Chulainn
EXP_K1LL3R_
Cu Chulainn
3
4
4
1.25
L
4
5
0
0.8
L
Skadi
Kreituu
Skadi
3
3
3
1.5
W
Cerberus
Manhattan000
Cerberus
2
0
4
4
W
2
3
2
1
W
Mercury
Rastafury22
Mercury
4
4
6
1.75
W
Merlin
Yaimad
Merlin
4
1
3
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
31,632
55,712
Taken
53,176
34,839
Mitigated
30,161
13,182
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
86
0
0
468
1,093
215
0
0
1,093
0
1,602
L
Amaterasu
CycloneofCrows
Amaterasu
2,862
805
1,401
2,661
13,978
12,545
0
4,579
9,399
0
28,398
W
Cu Chulainn
EXP_K1LL3R_
Cu Chulainn
9,572
1,634
136
2,674
13,220
12,481
0
2,283
10,757
10,210
34,711
L
8,970
1,278
0
5,193
15,974
9,248
0
4,448
11,526
0
45,841
L
Skadi
Kreituu
Skadi
13,203
5,811
0
2,985
11,820
4,161
948
4,139
7,681
0
79,256
W
Cerberus
Manhattan000
Cerberus
4,559
442
0
2,191
10,973
10,125
0
1,527
9,372
23,221
0
W
5,136
4,508
0
4,738
12,182
4,103
565
659
11,495
0
52,861
W
Mercury
Rastafury22
Mercury
8,374
2,752
0
1,514
11,015
4,923
1,637
786
10,207
0
63,095
W
Merlin
Yaimad
Merlin
10,257
539
0
1,929
8,322
3,207
607
866
7,370
71,898
0
L
6,511
225
611
3,163
10,311
3,992
0
3,827
6,484
56,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
39,245
506
Minions Killed
377
0
Camps Cleared
0
1,678,561
Distance Traveled
1,289,165
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,186
305
6
0
0
34,018
0
L
Amaterasu
8,178
481
49
3
0
296,441
2
W
Cu Chulainn
8,745
514
94
6
0
317,431
2
L
Chaac
8,564
504
80
5
0
310,160
0
L
Skadi
8,838
520
122
7
0
327,434
6
W
Cerberus
7,357
433
75
4
0
353,270
4
W
Rama
8,696
512
107
6
0
293,085
5
W
Mercury
8,655
509
101
6
0
376,430
1
W
Merlin
9,481
558
129
8
0
338,345
3
L
Ra
8,479
499
120
7
0
321,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role