Player Matchup

Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Demody
Anhur
Diamond IV
Level 151
God Stats
22W - 32L
1,586 SR
Queue Stats
485W - 482L
2,089 MMR
Party 1
Awilix
Awilix
Platinum I
EviilHiigh
Awilix
Platinum I
Level 147
God Stats
11W - 9L
1,763 SR
Queue Stats
112W - 100L
1,961 MMR
Solo
Scylla
Scylla
Diamond IV
xxbigbenftwxx
Scylla
Diamond IV
Level 159
God Stats
8W - 9L
1,679 SR
Queue Stats
214W - 198L
2,126 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,606 SR
1,835 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,663 SR
2,067 MMR
Sobek
Sobek
Platinum II
AlessanderWC
Sobek
Platinum II
Level 67
God Stats
3W - 0L
1,836 SR
Queue Stats
32W - 17L
2,245 MMR
Party 2
Hercules
Hercules
Diamond IV
AlexTsx13
Hercules
Diamond IV
Level 160
God Stats
6W - 4L
1,458 SR
Queue Stats
531W - 525L
2,092 MMR
Solo
Thanatos
Thanatos
Diamond IV
Bluestreak48
Thanatos
Diamond IV
Level 159
God Stats
7W - 8L
1,619 SR
Queue Stats
194W - 189L
2,063 MMR
Solo
Discordia
Discordia
Platinum II
Grayboness
Discordia
Platinum II
Level 127
God Stats
2W - 0L
1,450 SR
Queue Stats
90W - 86L
1,951 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
xSeith
Ah Muzen Cab
Platinum IV
Level 88
God Stats
2W - 0L
1,953 SR
Queue Stats
45W - 37L
1,983 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 4
6,302
525
3,056
9,002
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
 
Ne Zha
10
0 / 5 / 1
5,545
462
4,717
12,053
5,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Demody
Anhur
9
1 / 6 / 3
5,743
479
4,875
8,471
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
EviilHiigh
Awilix
12
2 / 1 / 2
6,717
560
3,519
5,803
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 2
5,876
490
3,232
5,613
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SolGilgameshGebCliodhna

VS

Bans
OdinMulanKhepriArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
6,313
526
3,686
9,691
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
AlexTsx13
Hercules
13
4 / 0 / 4
7,491
624
9,670
8,255
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Bluestreak48
Thanatos
12
4 / 1 / 5
6,936
578
4,977
8,563
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Grayboness
Discordia
12
5 / 0 / 1
7,213
601
5,135
2,478
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
xSeith
Ah Muzen Cab
12
3 / 4 / 1
6,958
580
6,140
7,788
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
18
18
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
4
2
L
Ne Zha
 
Ne Zha
0
5
1
0.1
W
2
2
7
2.75
W
Hercules
AlexTsx13
Hercules
4
0
4
6
W
Thanatos
Bluestreak48
Thanatos
4
1
5
6.5
L
Anhur
Demody
Anhur
1
6
3
0.42
L
Awilix
EviilHiigh
Awilix
2
1
2
3
W
Discordia
Grayboness
Discordia
5
0
1
5.5
W
Ah Muzen Cab
xSeith
Ah Muzen Cab
3
4
1
0.88
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
29,608
40,942
Taken
36,775
15,873
Mitigated
17,099
14,749
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,056
1,106
1,577
2,754
9,002
6,204
0
3,855
4,861
13,264
0
L
Ne Zha
 
Ne Zha
4,717
1,848
0
4,657
12,053
5,083
0
877
10,448
0
27,407
W
3,686
327
0
3,985
9,691
6,679
0
2,214
7,417
15,921
0
W
Hercules
AlexTsx13
Hercules
9,670
3,100
0
3,798
8,255
4,800
207
123
8,132
635
39,582
W
Thanatos
Bluestreak48
Thanatos
4,977
1,066
0
10,718
8,563
2,923
0
1,830
6,583
0
44,114
L
Anhur
Demody
Anhur
4,875
3,170
0
2,049
8,471
1,448
0
1,239
7,226
0
24,792
L
Awilix
EviilHiigh
Awilix
3,519
1,493
0
2,987
5,803
1,612
0
832
4,943
0
35,922
W
Discordia
Grayboness
Discordia
5,135
309
73
651
2,478
753
106
900
1,496
37,330
0
W
Ah Muzen Cab
xSeith
Ah Muzen Cab
6,140
1,659
0
2,298
7,788
1,944
0
914
6,859
0
45,248
L
3,232
401
0
725
5,613
1,526
0
1,817
3,528
32,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
34,911
290
Minions Killed
372
0
Camps Cleared
0
1,194,814
Distance Traveled
1,187,382
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,302
525
35
3
0
249,314
5
L
Ne Zha
5,545
462
45
4
0
244,535
1
W
Sobek
6,313
526
14
1
0
250,772
5
W
Hercules
7,491
624
81
7
0
261,605
4
W
Thanatos
6,936
578
90
8
0
261,136
4
L
Anhur
5,743
479
64
5
0
203,561
3
L
Awilix
6,717
560
89
7
0
284,615
1
W
Discordia
7,213
601
104
9
0
224,458
7
W
Ah Muzen Cab
6,958
580
83
7
0
189,411
1
L
Scylla
5,876
490
57
5
0
212,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role