Player Matchup

Izanami
Izanami
CrispybaconBob
Izanami
Level 29
God Stats
7W - 3L
1,638 SR
Queue Stats
94W - 84L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
HairyColours
Cthulhu
Level 15
God Stats
6W - 3L
1,581 SR
Queue Stats
18W - 13L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
MaxCruel
Gilgamesh
Level 29
God Stats
3W - 0L
1,839 SR
Queue Stats
61W - 64L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theblizzs
Morgan Le Fay
Level 32
God Stats
2W - 1L
1,472 SR
Queue Stats
74W - 79L
1,407 Elo+
Party 1
Arachne
Arachne
woeha
Arachne
Level 28
God Stats
7W - 1L
1,890 SR
Queue Stats
86W - 69L
1,553 Elo+
Party 3
Team Averages
Level 27
1,684 SR
1,473 Elo+

VS

Team Averages
Level 13
1,541 SR
1,270 Elo+
The Morrigan
The Morrigan
Jigggyyy
The Morrigan
Level 17
God Stats
3W - 2L
1,697 SR
Queue Stats
11W - 16L
1,177 Elo+
Party 2
Mercury
Mercury
TimmyTheTwit
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,346 Elo+
Party 2
Artemis
Artemis
UwURaptorUwU
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
XChatoyerX
Cthulhu
Level 16
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 2
Hun Batz
Hun Batz
ismashhoes
Hun Batz
Level 18
God Stats
2W - 4L
1,580 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 14
14,588
695
32,965
18,321
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
HairyColours
Cthulhu
15
5 / 4 / 31
11,827
563
9,889
18,866
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
MaxCruel
Gilgamesh
17
10 / 4 / 11
12,621
601
8,537
20,248
18,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
theblizzs
Morgan Le Fay
17
5 / 1 / 21
11,842
564
10,006
10,524
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
woeha
Arachne
20
20 / 3 / 12
14,920
710
21,068
20,579
14,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jigggyyy
The Morrigan
14
1 / 12 / 5
9,284
442
10,836
14,906
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TimmyTheTwit
Mercury
15
3 / 12 / 3
10,057
479
7,744
16,990
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
UwURaptorUwU
Artemis
11
1 / 18 / 6
8,200
390
10,770
18,579
2,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
XChatoyerX
Cthulhu
12
2 / 13 / 7
8,249
393
9,416
26,470
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ismashhoes
Hun Batz
16
8 / 10 / 4
12,074
575
13,070
19,983
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
40
64
Kills
15
15
Deaths
65
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
24
3
14
10.33
W
Cthulhu
HairyColours
Cthulhu
5
4
31
5.13
L
The Morrigan
Jigggyyy
The Morrigan
1
12
5
0.29
W
Gilgamesh
MaxCruel
Gilgamesh
10
4
11
3.88
L
Mercury
TimmyTheTwit
Mercury
3
12
3
0.38
L
Artemis
UwURaptorUwU
Artemis
1
18
6
0.22
L
Cthulhu
XChatoyerX
Cthulhu
2
13
7
0.42
L
Hun Batz
ismashhoes
Hun Batz
8
10
4
1
W
Morgan Le Fay
theblizzs
Morgan Le Fay
5
1
21
15.5
W
Arachne
woeha
Arachne
20
3
12
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,465
Damage
51,836
88,538
Taken
96,928
72,166
Mitigated
34,600
25,275
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,965
25,699
0
6,756
18,321
8,604
9,928
3,656
14,309
0
138,356
W
Cthulhu
HairyColours
Cthulhu
9,889
936
153
1,314
18,866
25,889
609
3,818
14,640
27,411
0
L
The Morrigan
Jigggyyy
The Morrigan
10,836
1,847
488
767
14,906
5,199
228
4,664
10,242
44,816
2,086
W
Gilgamesh
MaxCruel
Gilgamesh
8,537
1,836
535
5,195
20,248
18,963
656
3,481
16,637
2,796
56,931
L
Mercury
TimmyTheTwit
Mercury
7,744
4,692
0
366
16,990
5,047
938
2,332
14,658
0
44,955
L
Artemis
UwURaptorUwU
Artemis
10,770
5,150
0
0
18,579
2,851
0
3,296
15,283
0
27,532
L
Cthulhu
XChatoyerX
Cthulhu
9,416
1,110
139
1,012
26,470
15,822
0
3,643
22,827
17,930
0
L
Hun Batz
ismashhoes
Hun Batz
13,070
2,986
0
2,532
19,983
5,681
400
6,336
13,647
0
54,060
W
Morgan Le Fay
theblizzs
Morgan Le Fay
10,006
1,739
0
2,522
10,524
4,581
1,691
3,358
7,076
55,133
0
W
Arachne
woeha
Arachne
21,068
13,062
0
8,800
20,579
14,129
3,098
4,136
16,094
0
117,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,798
Gold Earned
47,864
570
Minions Killed
302
0
Camps Cleared
0
2,024,429
Distance Traveled
1,824,804
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,588
695
150
7
0
362,973
0
W
Cthulhu
11,827
563
33
2
0
434,734
17
L
The Morrigan
9,284
442
87
4
0
343,674
0
W
Gilgamesh
12,621
601
99
5
0
384,282
0
L
Mercury
10,057
479
87
4
0
384,706
0
L
Artemis
8,200
390
30
1
0
299,546
0
L
Cthulhu
8,249
393
21
1
0
386,391
3
L
Hun Batz
12,074
575
77
4
0
410,487
5
W
Morgan Le Fay
11,842
564
89
4
0
429,994
6
W
Arachne
14,920
710
199
9
0
412,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role