Player Matchup

Achilles
Achilles
Aulobo
Achilles
Level 109
God Stats
1W - 0L
1,730 SR
Queue Stats
26W - 20L
1,597 Elo+
Party 1
Thanatos
Thanatos
Fireturtle07824
Thanatos
Level 86
God Stats
2W - 4L
1,497 SR
Queue Stats
88W - 98L
1,455 Elo+
Party 1
Zeus
Zeus
bigknutbust
Zeus
Level 13
God Stats
10W - 6L
1,625 SR
Queue Stats
11W - 18L
1,387 Elo+
Solo
Team Averages
Level 69
1,617 SR
1,480 Elo+

VS

Team Averages
Level 58
1,522 SR
1,462 Elo+
Charybdis
Charybdis
FullSinz
Charybdis
Level 133
God Stats
1W - 4L
1,407 SR
Queue Stats
60W - 51L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
Th3-C0ll3ct0r03
Ah Puch
Level 36
God Stats
5W - 3L
1,661 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 2
Yemoja
Yemoja
pennzilla57
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aulobo
Achilles
12
5 / 1 / 6
7,586
759
9,374
9,035
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
11
4 / 2 / 8
7,763
776
6,518
8,199
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 6
7,998
800
12,711
10,406
3,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FullSinz
Charybdis
9
0 / 5 / 2
6,120
612
6,825
8,711
2,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 3
6,676
668
11,200
9,875
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
3 / 3 / 1
7,716
772
4,003
12,579
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aulobo
Achilles
5
1
6
8
W
Thanatos
4
2
8
4
L
Charybdis
FullSinz
Charybdis
0
5
2
0.2
L
1
6
3
0.42
W
5
1
6
8
L
Yemoja
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
22,028
27,640
Taken
31,165
12,340
Mitigated
15,988
11,361
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aulobo
Achilles
9,374
2,254
0
2,232
9,035
5,358
0
4,319
4,716
0
17,133
W
Thanatos
6,518
1,098
0
5,120
8,199
3,287
217
5,120
3,079
0
17,878
L
Charybdis
FullSinz
Charybdis
6,825
2,206
0
655
8,711
2,893
0
2,792
5,618
0
18,460
L
11,200
216
239
1,356
9,875
3,034
0
4,278
5,301
25,736
0
W
12,711
835
525
3,484
10,406
3,695
0
6,104
4,302
35,350
0
L
Yemoja
4,003
742
286
2,340
12,579
10,061
0
6,239
5,872
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
20,512
105
Minions Killed
89
6
Camps Cleared
3
614,172
Distance Traveled
519,928
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,586
759
18
2
1
223,593
4
W
Thanatos
7,763
776
20
2
2
215,036
3
L
Charybdis
6,120
612
36
4
3
164,706
3
L
Ah Puch
6,676
668
39
4
0
173,108
1
W
Zeus
7,998
800
67
7
3
175,543
0
L
Yemoja
7,716
772
14
1
0
182,114
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role