Player Matchup

Tiamat
Tiamat
BlackenedVortex1
Tiamat
Level 143
God Stats
2W - 1L
1,687 SR
Queue Stats
146W - 110L
1,581 Elo+
Party 2
Hercules
Hercules
Calmly_Wize
Hercules
Level 99
God Stats
1W - 1L
1,374 SR
Queue Stats
105W - 117L
1,513 Elo+
Solo
Cabrakan
Cabrakan
GrayQuanlier
Cabrakan
Level 42
God Stats
28W - 9L
1,682 SR
Queue Stats
99W - 60L
1,622 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,572 Elo+

VS

Team Averages
Level 85
1,543 SR
1,498 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HomieGroge
Ymir
Level 19
God Stats
11W - 9L
1,669 SR
Queue Stats
98W - 69L
1,509 Elo+
Solo
Nu Wa
Nu Wa
WarPath117 00
Nu Wa
Level 109
God Stats
6W - 5L
1,461 SR
Queue Stats
253W - 241L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
9,940
710
11,008
8,782
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Calmly_Wize
Hercules
14
9 / 3 / 6
10,535
753
12,714
13,866
10,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
GrayQuanlier
Cabrakan
13
3 / 2 / 10
9,208
658
6,896
10,286
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 4
9,210
658
11,807
11,300
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 1
9,340
667
10,286
15,879
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 3
8,580
613
5,103
7,861
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
6
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
4
1.33
W
4
1
12
10
W
Hercules
Calmly_Wize
Hercules
9
3
6
4
W
Cabrakan
GrayQuanlier
Cabrakan
3
2
10
4
L
3
7
1
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
27,196
32,934
Taken
35,040
29,859
Mitigated
17,310
7,040
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,807
7,363
0
2,869
11,300
3,877
666
6,541
4,452
0
41,000
W
11,008
428
0
3,290
8,782
6,236
956
3,885
4,569
52,156
0
W
Hercules
Calmly_Wize
Hercules
12,714
3,196
0
3,045
13,866
10,853
377
6,847
6,515
0
25,596
W
Cabrakan
GrayQuanlier
Cabrakan
6,896
1,407
0
705
10,286
12,770
33
4,087
6,086
13,244
0
L
10,286
1,893
0
778
15,879
11,056
231
7,889
7,653
29,436
0
L
5,103
2,154
334
581
7,861
2,377
545
3,277
4,491
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
27,130
149
Minions Killed
151
5
Camps Cleared
6
755,951
Distance Traveled
716,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,210
658
70
5
3
274,511
2
W
Tiamat
9,940
710
96
7
4
273,877
1
W
Hercules
10,535
753
30
2
1
248,532
5
W
Cabrakan
9,208
658
23
2
0
233,542
0
L
Ymir
9,340
667
47
3
2
244,848
1
L
Nu Wa
8,580
613
34
2
1
196,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role