Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AchilleszZz
Achilles
Level 9
God Stats
8W - 7L
1,623 SR
Queue Stats
8W - 7L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Sae5454
Ne Zha
Level 26
God Stats
40W - 28L
1,594 SR
Queue Stats
47W - 40L
1,536 Elo+
Party 1
Merlin
Merlin
Shootr31
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,511 Elo+
Party 1
Apollo
Apollo
banmenot
Apollo
Level 26
God Stats
4W - 2L
1,820 SR
Queue Stats
67W - 60L
1,602 Elo+
Solo
Team Averages
Level 23
1,608 SR
1,537 Elo+

VS

Team Averages
Level 17
1,733 SR
1,573 Elo+
Ne Zha
Ne Zha
ImaDieYoung
Ne Zha
Level 17
God Stats
1W - 0L
1,934 SR
Queue Stats
21W - 6L
1,740 Elo+
Solo
Anhur
Anhur
SHADOWSHINE2999
Anhur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Solo
Awilix
Awilix
Thrimkom
Awilix
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
13W - 13L
1,465 Elo+
Solo
Yemoja
Yemoja
V8Engine11
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,655 Elo+
Solo
Zeus
Zeus
matthew516
Zeus
Level 24
God Stats
3W - 0L
1,887 SR
Queue Stats
52W - 44L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 4
3,516
586
1,642
1,284
368
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
AchilleszZz
Achilles
2
0 / 1 / 0
2,825
471
693
1,303
395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
Sae5454
Ne Zha
5
0 / 3 / 0
3,448
575
262
3,862
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Shootr31
Merlin
5
0 / 2 / 1
3,236
539
502
1,694
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
banmenot
Apollo
6
4 / 0 / 0
3,996
666
3,851
2,511
528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 0 / 3
4,421
737
1,120
2,879
887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 3 / 0
3,193
532
545
3,639
565
Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Thrimkom
Awilix
6
4 / 0 / 0
4,151
692
1,294
2,817
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
V8Engine11
Yemoja
5
0 / 1 / 0
3,480
580
625
3,288
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 1
4,482
747
1,157
1,958
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
4
2
L
Achilles
AchilleszZz
Achilles
0
1
0
0
W
Ne Zha
0
0
3
1.5
W
0
3
0
0
L
Ne Zha
Sae5454
Ne Zha
0
3
0
0
L
Merlin
Shootr31
Merlin
0
2
1
0.25
W
Awilix
Thrimkom
Awilix
4
0
0
4
W
Yemoja
V8Engine11
Yemoja
0
1
0
0
L
Apollo
banmenot
Apollo
4
0
0
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
4,741
10,654
Taken
14,581
2,400
Mitigated
3,501
4,734
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,642
434
539
930
1,284
368
105
309
975
7,369
0
L
Achilles
AchilleszZz
Achilles
693
118
0
567
1,303
395
0
0
1,192
0
2,711
W
Ne Zha
1,120
135
0
1,535
2,879
887
0
0
2,732
0
19,993
W
545
280
0
813
3,639
565
0
752
2,887
0
10,405
L
Ne Zha
Sae5454
Ne Zha
262
189
0
1,329
3,862
771
0
296
3,485
0
11,844
L
Merlin
Shootr31
Merlin
502
0
0
285
1,694
338
0
739
836
5,224
0
W
Awilix
Thrimkom
Awilix
1,294
425
0
1,278
2,817
614
0
171
2,646
0
12,254
W
Yemoja
V8Engine11
Yemoja
625
310
205
842
3,288
1,027
0
719
2,569
2,322
0
L
Apollo
banmenot
Apollo
3,851
2,675
0
1,084
2,511
528
0
316
2,195
0
17,379
W
1,157
265
0
598
1,958
408
81
342
1,456
12,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,021
Gold Earned
19,727
107
Minions Killed
131
0
Camps Cleared
0
457,943
Distance Traveled
542,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,516
586
13
2
0
99,849
2
L
Achilles
2,825
471
9
2
0
42,206
2
W
Ne Zha
4,421
737
44
7
0
101,561
0
W
Anhur
3,193
532
22
4
0
102,948
2
L
Ne Zha
3,448
575
35
6
0
127,655
0
L
Merlin
3,236
539
10
2
0
88,030
0
W
Awilix
4,151
692
30
5
0
124,889
1
W
Yemoja
3,480
580
3
1
0
114,993
0
L
Apollo
3,996
666
40
7
0
100,203
0
W
Zeus
4,482
747
32
5
0
98,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role