Player Matchup

Geb
Geb
BoneWarden69
Geb
Level 109
God Stats
2W - 4L
1,588 SR
Queue Stats
45W - 35L
1,464 Elo+
Solo
Chaac
Chaac
EliteCorgi92
Chaac
Level 79
God Stats
19W - 13L
1,533 SR
Queue Stats
39W - 30L
1,456 Elo+
Party 2
Skadi
Skadi
EliteOrangeFox
Skadi
Level 122
God Stats
2W - 1L
1,699 SR
Queue Stats
198W - 181L
1,490 Elo+
Party 2
Team Averages
Level 103
1,606 SR
1,470 Elo+

VS

Team Averages
Level 101
1,446 SR
1,380 Elo+
Nike
Nike
CircusCuties
Nike
Level 82
God Stats
8W - 15L
1,466 SR
Queue Stats
154W - 201L
1,377 Elo+
Party 1
Ra
Ra
EpicStego
Ra
Level 135
God Stats
20W - 19L
1,460 SR
Queue Stats
115W - 140L
1,388 Elo+
Party 1
Neith
Neith
un0_u_luvit
Neith
Level 86
God Stats
10W - 11L
1,413 SR
Queue Stats
64W - 82L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,108
562
13,546
13,903
13,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 2
10,550
586
17,542
16,779
20,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 2
10,064
559
11,399
14,176
5,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
10,636
591
9,933
20,092
17,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 1 / 6
11,745
653
10,724
16,296
6,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 2 / 4
12,324
685
16,566
12,979
4,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
1
1
6
4
L
2
3
2
1
L
1
6
2
0.33
W
3
1
6
6
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
37,223
44,858
Taken
49,367
39,668
Mitigated
29,592
11,332
Healing
26,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,546
419
1,476
2,625
13,903
13,710
0
3,543
10,360
42,883
0
W
9,933
958
0
1,170
20,092
17,910
290
6,480
12,822
0
30,160
L
17,542
1,408
0
6,253
16,779
20,269
0
4,382
12,397
0
40,646
L
11,399
5,247
0
978
14,176
5,689
27
3,074
11,102
0
37,637
W
10,724
777
8,143
11,157
16,296
6,884
830
3,870
11,988
69,313
0
W
16,566
5,811
1,578
4,205
12,979
4,798
1,752
3,858
8,710
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
34,705
182
Minions Killed
229
5
Camps Cleared
10
1,006,221
Distance Traveled
1,033,933
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,108
562
43
2
1
360,532
2
W
Nike
10,636
591
44
2
2
351,684
7
L
Chaac
10,550
586
62
3
1
353,874
5
L
Skadi
10,064
559
77
4
3
291,815
3
W
Ra
11,745
653
135
8
3
374,087
3
W
Neith
12,324
685
50
3
5
308,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role