Player Matchup

Neith
Neith
Schizophrenia03
Neith
Level 17
God Stats
2W - 2L
1,282 SR
Queue Stats
17W - 24L
1,319 Elo+
Solo
Kukulkan
Kukulkan
WhyAllwaysFight
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
efs5
Mercury
Level 18
God Stats
3W - 2L
1,333 SR
Queue Stats
38W - 35L
1,297 Elo+
Solo
Tyr
Tyr
hocuspocus454
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
peso_10k
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,423 SR
1,423 Elo+

VS

Team Averages
Level 6
1,500 SR
1,341 Elo+
Cerberus
Cerberus
Crunch-Berry-
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SNAKE9662
Heimdallr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,204 Elo+
Solo
King Arthur
King Arthur
allowingss
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
mejorquin
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
solo-yo14
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,305
519
2,876
3,713
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
10 / 3 / 2
9,605
600
11,031
7,938
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
efs5
Mercury
17
10 / 2 / 7
10,800
675
12,907
11,837
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 3 / 6
8,851
553
7,451
12,904
6,786
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
peso_10k
Jormungandr
13
2 / 2 / 2
8,482
530
2,277
9,879
6,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crunch-Berry-
Cerberus
10
0 / 9 / 1
6,628
414
2,460
16,267
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SNAKE9662
Heimdallr
12
6 / 2 / 1
7,979
499
5,970
7,561
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
allowingss
King Arthur
9
1 / 8 / 2
6,689
418
2,161
9,996
5,891
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
mejorquin
Erlang Shen
10
2 / 4 / 2
6,579
411
3,310
10,296
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
solo-yo14
Nemesis
8
0 / 10 / 2
5,871
367
2,071
9,484
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
31
Kills
9
10
Deaths
33
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crunch-Berry-
Cerberus
0
9
1
0.06
L
Heimdallr
SNAKE9662
Heimdallr
6
2
1
3.25
W
3
0
3
4.5
W
Kukulkan
10
3
2
3.67
L
King Arthur
allowingss
King Arthur
1
8
2
0.25
W
Mercury
efs5
Mercury
10
2
7
6.75
W
6
3
6
3
L
Erlang Shen
mejorquin
Erlang Shen
2
4
2
0.75
W
Jormungandr
peso_10k
Jormungandr
2
2
2
1.5
L
Nemesis
solo-yo14
Nemesis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
15,972
46,271
Taken
53,604
22,138
Mitigated
32,664
9,107
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crunch-Berry-
Cerberus
2,460
661
0
1,604
16,267
14,010
86
2,248
14,019
29,425
0
L
Heimdallr
SNAKE9662
Heimdallr
5,970
3,609
360
1,254
7,561
2,819
0
2,429
5,132
0
25,979
W
2,876
1,151
0
1,339
3,713
1,589
3,664
0
3,713
0
37,718
W
Kukulkan
11,031
2,227
0
157
7,938
3,060
1,190
463
7,475
52,306
0
L
King Arthur
allowingss
King Arthur
2,161
756
0
480
9,996
5,891
36
976
9,020
0
17,486
W
Mercury
efs5
Mercury
12,907
8,111
0
3,083
11,837
4,341
0
963
10,874
0
78,463
W
7,451
1,359
0
4,418
12,904
6,786
637
1,034
11,870
0
24,361
L
Erlang Shen
mejorquin
Erlang Shen
3,310
1,430
0
2,622
10,296
7,248
805
4,357
5,939
0
14,987
W
Jormungandr
peso_10k
Jormungandr
2,277
771
0
110
9,879
6,362
930
0
9,879
30,195
0
L
Nemesis
solo-yo14
Nemesis
2,071
911
0
420
9,484
2,696
496
3,298
6,186
0
8,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
33,746
370
Minions Killed
156
0
Camps Cleared
0
1,521,502
Distance Traveled
1,230,534
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,628
414
57
4
0
255,009
2
L
Heimdallr
7,979
499
33
2
0
224,396
0
W
Neith
8,305
519
75
5
0
281,925
7
W
Kukulkan
9,605
600
85
5
0
284,191
1
L
King Arthur
6,689
418
29
2
0
248,522
3
W
Mercury
10,800
675
104
7
0
347,208
0
W
Tyr
8,851
553
45
3
0
319,363
4
L
Erlang Shen
6,579
411
26
2
0
277,677
1
W
Jormungandr
8,482
530
61
4
0
288,815
0
L
Nemesis
5,871
367
11
1
0
224,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role