Player Matchup

Hercules
Hercules
Antonsvaq
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,437 Elo+
Solo
Anhur
Anhur
BabaCacao
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,621 Elo+
Party 3
Ymir
Ymir
Okarina25
Ymir
Level 14
God Stats
2W - 3L
1,592 SR
Queue Stats
6W - 16L
1,303 Elo+
Solo
Scylla
Scylla
RylanxD
Scylla
Level 46
God Stats
8W - 8L
1,730 SR
Queue Stats
89W - 83L
1,543 Elo+
Party 3
Camazotz
Camazotz
Даманион
Camazotz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,576 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,496 Elo+

VS

Team Averages
Level 22
1,541 SR
1,437 Elo+
Ares
Ares
Bartolomeuz
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
DrruuEU
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,402 Elo+
Solo
Olorun
Olorun
MTLGFrLexaHd
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Madland
Heimdallr
Level 25
God Stats
2W - 0L
1,704 SR
Queue Stats
18W - 17L
1,300 Elo+
Party 2
Mercury
Mercury
bloodbaden
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Antonsvaq
Hercules
12
1 / 1 / 1
7,285
455
3,676
10,096
5,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
BabaCacao
Anhur
11
0 / 6 / 7
6,800
425
7,205
9,744
2,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
0 / 4 / 0
6,249
391
730
11,963
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
RylanxD
Scylla
13
5 / 7 / 2
8,702
544
10,239
12,591
4,604
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 6 / 1
8,757
547
8,923
16,173
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,385
524
3,767
11,857
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DrruuEU
Danzaburou
14
1 / 1 / 0
9,135
571
7,923
8,488
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
14 / 5 / 3
11,386
712
19,602
13,355
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Madland
Heimdallr
14
4 / 5 / 5
8,975
561
8,372
8,929
2,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
bloodbaden
Mercury
16
3 / 1 / 1
9,526
595
2,932
11,033
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
24
24
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Antonsvaq
Hercules
1
1
1
1.5
L
Anhur
BabaCacao
Anhur
0
6
7
0.58
W
2
4
4
1
W
Danzaburou
DrruuEU
Danzaburou
1
1
0
1
W
Olorun
14
5
3
3.1
W
Heimdallr
Madland
Heimdallr
4
5
5
1.3
L
Ymir
0
4
0
0
L
Scylla
RylanxD
Scylla
5
7
2
0.86
W
Mercury
bloodbaden
Mercury
3
1
1
3.5
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
42,596
60,567
Taken
53,662
24,028
Mitigated
22,817
13,367
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Antonsvaq
Hercules
3,676
554
0
1,227
10,096
5,944
122
3,881
6,215
4,153
31,492
L
Anhur
BabaCacao
Anhur
7,205
2,143
0
1,983
9,744
2,397
0
2,618
7,126
0
21,286
W
3,767
129
0
863
11,857
8,835
293
468
11,389
13,660
0
W
Danzaburou
DrruuEU
Danzaburou
7,923
4,136
0
2,515
8,488
3,049
1,160
2,320
6,168
0
53,873
W
Olorun
19,602
11,592
210
4,985
13,355
5,084
4,118
6,916
6,439
67,748
0
W
Heimdallr
Madland
Heimdallr
8,372
2,967
0
1,255
8,929
2,113
2,404
1,157
7,772
0
41,469
L
Ymir
730
128
0
806
11,963
6,177
0
2,905
9,058
20,077
0
L
Scylla
RylanxD
Scylla
10,239
1,544
0
2,204
12,591
4,604
672
9,048
3,543
38,936
0
W
Mercury
bloodbaden
Mercury
2,932
1,633
0
6,760
11,033
3,736
1,016
603
10,430
0
70,964
L
8,923
3,494
0
7,147
16,173
4,906
0
5,177
10,992
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
47,407
272
Minions Killed
423
0
Camps Cleared
0
1,449,526
Distance Traveled
1,478,477
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,285
455
55
3
0
336,604
2
L
Anhur
6,800
425
34
2
0
277,330
0
W
Ares
8,385
524
21
1
0
320,699
0
W
Danzaburou
9,135
571
103
6
0
304,432
2
W
Olorun
11,386
712
113
7
0
269,961
1
W
Heimdallr
8,975
561
69
4
0
268,885
0
L
Ymir
6,249
391
35
2
0
250,958
2
L
Scylla
8,702
544
70
4
0
256,839
0
W
Mercury
9,526
595
117
7
0
314,500
0
L
Camazotz
8,757
547
78
5
0
327,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role