Player Matchup

Medusa
Medusa
GuaVa eLZabeL
Medusa
Level 29
God Stats
45W - 25L
1,681 SR
Queue Stats
136W - 118L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
JormungadrOrFeed
Jormungandr
Level 10
God Stats
5W - 2L
1,539 SR
Queue Stats
6W - 4L
1,341 Elo+
Party 3
Fenrir
Fenrir
SlappyDawg
Fenrir
Level 29
God Stats
5W - 2L
1,601 SR
Queue Stats
84W - 77L
1,551 Elo+
Party 2
Vulcan
Vulcan
Virtual000
Vulcan
Level 33
God Stats
1W - 0L
1,679 SR
Queue Stats
56W - 58L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
luxorvixi
Cthulhu
Level 42
God Stats
3W - 1L
1,475 SR
Queue Stats
64W - 64L
1,419 Elo+
Party 3
Team Averages
Level 29
1,595 SR
1,457 Elo+

VS

Team Averages
Level 24
1,469 SR
1,373 Elo+
Jormungandr
Jormungandr
AruaAruel
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,086 Elo+
Party 1
Artemis
Artemis
ByWesker20
Artemis
Level 16
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Anubis
Anubis
GManubisTR
Anubis
Level 9
God Stats
6W - 8L
1,789 SR
Queue Stats
65W - 77L
1,491 Elo+
Solo
Hun Batz
Hun Batz
SplittingAsh
Hun Batz
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 84L
1,701 Elo+
Solo
Da Ji
Da Ji
xChibbi
Da Ji
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 38L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 3
12,652
791
14,895
9,781
3,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
JormungadrOrFeed
Jormungandr
13
4 / 4 / 4
8,246
515
4,391
10,552
5,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
SlappyDawg
Fenrir
16
11 / 3 / 4
10,130
633
10,048
13,916
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Virtual000
Vulcan
14
5 / 2 / 6
9,375
586
7,062
6,013
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
luxorvixi
Cthulhu
13
2 / 2 / 9
8,541
534
6,225
10,451
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AruaAruel
Jormungandr
9
0 / 9 / 6
6,386
399
4,726
13,776
9,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ByWesker20
Artemis
11
1 / 7 / 4
6,927
433
4,656
9,328
2,501
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
GManubisTR
Anubis
14
5 / 10 / 3
8,768
548
9,342
13,723
5,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
SplittingAsh
Hun Batz
4
1 / 1 / 0
5,170
323
981
2,061
636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
xChibbi
Da Ji
12
5 / 9 / 1
8,342
521
8,082
13,423
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
36
Kills
12
12
Deaths
36
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AruaAruel
Jormungandr
0
9
6
0.33
L
Artemis
ByWesker20
Artemis
1
7
4
0.43
L
Anubis
GManubisTR
Anubis
5
10
3
0.65
W
14
1
3
15.5
W
Jormungandr
JormungadrOrFeed
Jormungandr
4
4
4
1.5
W
Fenrir
SlappyDawg
Fenrir
11
3
4
4.33
L
Hun Batz
SplittingAsh
Hun Batz
1
1
0
1
W
Vulcan
Virtual000
Vulcan
5
2
6
4
W
Cthulhu
luxorvixi
Cthulhu
2
2
9
3.25
L
Da Ji
xChibbi
Da Ji
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
27,787
50,713
Taken
52,311
22,188
Mitigated
21,983
13,330
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AruaAruel
Jormungandr
4,726
1,066
30
201
13,776
9,566
0
5,636
7,761
16,230
0
L
Artemis
ByWesker20
Artemis
4,656
2,530
0
642
9,328
2,501
0
1,694
7,547
0
24,562
L
Anubis
GManubisTR
Anubis
9,342
218
0
3,426
13,723
5,093
116
4,933
8,485
41,117
0
W
14,895
8,600
0
2,751
9,781
3,176
3,656
1,736
8,006
0
103,817
W
Jormungandr
JormungadrOrFeed
Jormungandr
4,391
864
0
45
10,552
5,306
881
3,165
7,349
35,678
0
W
Fenrir
SlappyDawg
Fenrir
10,048
4,505
0
6,425
13,916
4,491
144
3,673
10,206
0
64,648
L
Hun Batz
SplittingAsh
Hun Batz
981
182
0
722
2,061
636
0
311
1,674
0
7,001
W
Vulcan
Virtual000
Vulcan
7,062
4,037
0
2,308
6,013
1,551
1,037
2,856
3,157
47,962
0
W
Cthulhu
luxorvixi
Cthulhu
6,225
654
185
1,616
10,451
7,664
876
3,259
7,154
27,557
0
L
Da Ji
xChibbi
Da Ji
8,082
3,799
0
970
13,423
4,187
0
4,005
9,166
0
28,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,944
Gold Earned
35,593
468
Minions Killed
193
0
Camps Cleared
0
1,531,148
Distance Traveled
1,119,409
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,386
399
26
2
0
236,099
1
L
Artemis
6,927
433
48
3
0
269,367
2
L
Anubis
8,768
548
52
3
0
252,567
1
W
Medusa
12,652
791
176
11
0
310,882
0
W
Jormungandr
8,246
515
47
3
0
290,147
4
W
Fenrir
10,130
633
107
7
0
320,676
3
L
Hun Batz
5,170
323
14
1
0
63,778
1
W
Vulcan
9,375
586
84
5
0
300,925
5
W
Cthulhu
8,541
534
54
3
0
308,518
0
L
Da Ji
8,342
521
53
3
0
297,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role