Player Matchup

Baba Yaga
Baba Yaga
AbledPlatypus11
Baba Yaga
Level 72
God Stats
3W - 5L
1,432 SR
Queue Stats
271W - 294L
1,330 Elo+
Solo
Anhur
Anhur
EchoSong15
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,079 Elo+
Party 1
Ullr
Ullr
KalligBlackwell
Ullr
Level 69
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 44L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
Oh Maryy
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,348 Elo+
Solo
Sylvanus
Sylvanus
Stonmox
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,319 Elo+
Party 1
Team Averages
Level 71
1,527 SR
1,267 Elo+

VS

Team Averages
Level 85
1,401 SR
1,338 Elo+
Sol
Sol
Arlequin17
Sol
Level 100
God Stats
4W - 3L
1,185 SR
Queue Stats
216W - 242L
1,371 Elo+
Solo
Skadi
Skadi
PeachyPirat3
Skadi
Level 105
God Stats
2W - 2L
1,364 SR
Queue Stats
133W - 146L
1,333 Elo+
Solo
Thoth
Thoth
asmodeus4414
Thoth
Level 21
God Stats
2W - 2L
1,645 SR
Queue Stats
69W - 86L
1,217 Elo+
Solo
Nike
Nike
coolmike900
Nike
Level 41
God Stats
2W - 1L
1,260 SR
Queue Stats
125W - 98L
1,395 Elo+
Solo
Sylvanus
Sylvanus
scorpyan13
Sylvanus
Level 160
God Stats
16W - 10L
1,551 SR
Queue Stats
1,126W - 1,152L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AbledPlatypus11
Baba Yaga
16
1 / 5 / 5
9,660
690
15,853
10,628
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
16
2 / 6 / 3
9,346
668
8,935
13,577
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 1
8,927
638
9,411
12,976
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Oh Maryy
Sun Wukong
17
5 / 4 / 3
11,346
810
8,616
14,948
13,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
Stonmox
Sylvanus
13
0 / 7 / 5
8,447
603
8,501
24,264
23,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
10,592
757
16,997
11,990
5,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
10 / 2 / 17
11,057
790
20,648
13,214
6,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 21
10,247
732
11,578
12,304
6,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 17
10,765
769
12,005
16,609
16,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
scorpyan13
Sylvanus
18
2 / 1 / 22
10,628
759
8,217
16,726
19,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
121
9
Kills
29
29
Deaths
10
17
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AbledPlatypus11
Baba Yaga
1
5
5
0.7
W
6
3
15
4.5
L
Anhur
2
6
3
0.58
L
1
7
1
0.21
L
Sun Wukong
Oh Maryy
Sun Wukong
5
4
3
1.63
W
10
2
17
9.25
L
Sylvanus
Stonmox
Sylvanus
0
7
5
0.36
W
4
2
21
7.25
W
7
2
17
7.75
W
Sylvanus
scorpyan13
Sylvanus
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,316
Damage
69,445
76,393
Taken
70,843
50,878
Mitigated
52,960
20,688
Healing
31,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AbledPlatypus11
Baba Yaga
15,853
938
1,406
2,781
10,628
4,044
0
4,040
6,446
33,410
0
W
16,997
4,316
1,376
2,907
11,990
5,527
1,951
4,079
7,797
38,765
0
L
Anhur
8,935
4,188
243
1,039
13,577
4,477
0
8,441
5,040
0
21,796
L
9,411
4,588
1,326
2,112
12,976
5,162
0
7,166
5,580
0
21,854
L
Sun Wukong
Oh Maryy
Sun Wukong
8,616
476
1,028
2,952
14,948
13,550
0
7,428
7,114
0
21,584
W
20,648
9,423
1,194
2,376
13,214
6,111
1,692
4,736
8,478
0
43,186
L
Sylvanus
Stonmox
Sylvanus
8,501
2,744
2,445
5,356
24,264
23,645
0
10,773
12,984
10,814
0
W
11,578
583
0
188
12,304
6,093
395
3,850
8,345
22,504
0
W
12,005
1,161
733
2,634
16,609
16,078
680
6,474
10,135
1,945
17,247
W
Sylvanus
scorpyan13
Sylvanus
8,217
2,016
11,773
8,446
16,726
19,151
673
4,937
11,734
16,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
53,289
128
Minions Killed
144
0
Camps Cleared
0
984,145
Distance Traveled
1,253,340
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,660
690
41
3
0
213,127
0
W
Sol
10,592
757
46
3
0
182,282
1
L
Anhur
9,346
668
45
3
0
204,538
0
L
Ullr
8,927
638
18
1
0
201,284
2
L
Sun Wukong
11,346
810
20
1
0
197,872
1
W
Skadi
11,057
790
39
3
0
272,557
0
L
Sylvanus
8,447
603
4
0
0
167,324
0
W
Thoth
10,247
732
24
2
0
263,482
3
W
Nike
10,765
769
18
1
0
285,649
2
W
Sylvanus
10,628
759
17
1
0
249,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role