Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KaiMillz822
Hera
Level 105
God Stats
5W - 3L
1,746 SR
Queue Stats
763W - 706L
1,516 Elo+
Party 2
Cerberus
Cerberus
Lumerk4211
Cerberus
Level 67
God Stats
107W - 95L
1,624 SR
Queue Stats
319W - 281L
1,581 Elo+
Party 2
Jing Wei
Jing Wei
Outworlder25
Jing Wei
Level 107
God Stats
0W - 3L
1,293 SR
Queue Stats
253W - 248L
1,564 Elo+
Solo
Da Ji
Da Ji
SnowyDreams1
Da Ji
Level 118
God Stats
5W - 3L
1,713 SR
Queue Stats
97W - 107L
1,561 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,544 Elo+

VS

Team Averages
Level 142
1,637 SR
1,540 Elo+
Loki
Loki
BIG-J-1997
Loki
Level 149
God Stats
33W - 22L
1,663 SR
Queue Stats
665W - 733L
1,524 Elo+
Party 1
Chiron
Chiron
Ciscko_Franz
Chiron
Level 132
God Stats
8W - 4L
1,656 SR
Queue Stats
238W - 226L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
KLivinLavish
Cu Chulainn
Level 157
God Stats
19W - 19L
1,582 SR
Queue Stats
403W - 451L
1,532 Elo+
Party 1
Zeus
Zeus
SenpaiRicky-
Zeus
Level 146
God Stats
12W - 8L
1,628 SR
Queue Stats
366W - 426L
1,531 Elo+
Party 1
Ymir
Ymir
cowboikilla21
Ymir
Level 125
God Stats
2W - 0L
1,657 SR
Queue Stats
176W - 206L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 4 / 3
6,378
532
5,709
10,503
7,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 2 / 3
6,982
582
4,015
5,617
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Lumerk4211
Cerberus
9
0 / 3 / 2
5,502
459
4,050
11,227
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Outworlder25
Jing Wei
10
0 / 5 / 1
6,034
503
3,351
8,941
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 4 / 0
6,320
527
5,255
9,808
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,687
641
6,535
6,898
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
11
1 / 2 / 3
6,768
564
7,161
6,057
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
KLivinLavish
Cu Chulainn
11
2 / 3 / 4
6,741
562
7,854
12,004
8,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 0 / 3
7,920
660
7,427
4,250
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 5
6,553
546
3,429
5,300
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
18
18
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
W
9
1
2
10
W
Chiron
1
2
3
1.25
W
Cu Chulainn
KLivinLavish
Cu Chulainn
2
3
4
1.33
L
2
2
3
1.75
L
Cerberus
Lumerk4211
Cerberus
0
3
2
0.33
L
Jing Wei
Outworlder25
Jing Wei
0
5
1
0.1
W
4
0
3
5.5
L
4
4
0
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
32,406
46,096
Taken
34,509
20,310
Mitigated
16,165
13,191
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,709
1,249
0
3,836
10,503
7,320
0
2,443
8,024
5,442
27,999
W
6,535
2,177
0
2,633
6,898
1,896
0
1,695
5,203
0
30,965
W
Chiron
7,161
2,988
390
2,283
6,057
1,790
1,022
2,313
3,744
0
43,478
W
Cu Chulainn
KLivinLavish
Cu Chulainn
7,854
2,298
0
1,667
12,004
8,563
16
2,973
9,031
7,295
31,787
L
4,015
766
0
1,187
5,617
1,911
0
2,927
2,640
43,246
0
L
Cerberus
Lumerk4211
Cerberus
4,050
494
0
3,679
11,227
5,783
0
2,337
8,836
19,844
0
L
Jing Wei
Outworlder25
Jing Wei
3,351
2,894
0
1,475
8,941
2,336
0
1,474
7,395
0
37,676
W
7,427
1,137
0
1,568
4,250
1,178
450
1,244
3,006
53,993
0
L
5,255
1,205
0
3,014
9,808
2,960
0
3,162
6,438
0
25,910
W
3,429
464
0
1,986
5,300
2,738
56
1,471
3,829
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
35,669
342
Minions Killed
382
0
Camps Cleared
0
1,131,300
Distance Traveled
1,168,553
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,378
532
77
6
0
204,365
1
W
Loki
7,687
641
66
6
0
245,690
1
W
Chiron
6,768
564
90
8
0
234,082
4
W
Cu Chulainn
6,741
562
84
7
0
214,395
2
L
Hera
6,982
582
105
9
0
226,854
2
L
Cerberus
5,502
459
23
2
0
234,899
6
L
Jing Wei
6,034
503
92
8
0
222,210
1
W
Zeus
7,920
660
121
10
0
248,753
5
L
Da Ji
6,320
527
45
4
0
242,972
3
W
Ymir
6,553
546
21
2
0
225,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role