Player Matchup

Nu Wa
Nu Wa
AlaskanHusky371
Nu Wa
Level 82
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 5L
1,010 Elo+
Party 1
Heimdallr
Heimdallr
ColdHard_Kash
Heimdallr
Level 121
God Stats
3W - 4L
1,468 SR
Queue Stats
782W - 778L
1,419 Elo+
Party 2
Ravana
Ravana
Matriym78
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 106L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Primordial End
Kukulkan
Level 68
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Troy_Diesel
Achilles
Level 102
God Stats
8W - 11L
1,440 SR
Queue Stats
137W - 166L
1,330 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,347 Elo+

VS

Team Averages
Level 65
1,460 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Lukeantor2101
Gilgamesh
Level 58
God Stats
5W - 2L
1,622 SR
Queue Stats
232W - 297L
1,368 Elo+
Party 3
Arachne
Arachne
PhantomThief_Ale
Arachne
Level 69
God Stats
12W - 10L
1,342 SR
Queue Stats
54W - 54L
1,442 Elo+
Solo
Cthulhu
Cthulhu
VenomousToad
Cthulhu
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 357L
1,331 Elo+
Solo
Ra
Ra
Zotra_31
Ra
Level 85
God Stats
11W - 17L
1,316 SR
Queue Stats
224W - 230L
1,401 Elo+
Solo
Artemis
Artemis
lemon_alpha384
Artemis
Level 45
God Stats
3W - 2L
1,522 SR
Queue Stats
184W - 247L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 5 / 1
7,391
569
8,593
6,633
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ColdHard_Kash
Heimdallr
10
1 / 5 / 4
6,360
489
6,903
9,670
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Matriym78
Ravana
12
2 / 2 / 2
7,171
552
3,300
5,129
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
11
0 / 3 / 2
6,588
507
3,803
9,558
3,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Troy_Diesel
Achilles
12
1 / 5 / 0
6,885
530
3,101
8,986
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lukeantor2101
Gilgamesh
13
4 / 1 / 1
7,766
597
5,676
8,817
5,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
8 / 2 / 2
7,663
589
5,537
8,189
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
VenomousToad
Cthulhu
11
4 / 2 / 5
7,419
571
3,497
14,462
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 5
8,109
624
9,805
6,293
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 6 / 7
6,612
509
6,084
7,765
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
20
20
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Heimdallr
ColdHard_Kash
Heimdallr
1
5
4
0.6
W
Gilgamesh
Lukeantor2101
Gilgamesh
4
1
1
4.5
L
Ravana
Matriym78
Ravana
2
2
2
1.5
W
8
2
2
4.5
L
Kukulkan
0
3
2
0.33
L
Achilles
Troy_Diesel
Achilles
1
5
0
0.2
W
Cthulhu
VenomousToad
Cthulhu
4
2
5
3.25
W
2
0
5
4.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
30,599
39,976
Taken
45,526
15,070
Mitigated
25,486
9,828
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,593
2,181
387
1,139
6,633
1,748
947
2,190
4,325
28,434
0
L
Heimdallr
ColdHard_Kash
Heimdallr
6,903
2,913
0
2,740
9,670
3,040
0
3,149
6,443
0
29,730
W
Gilgamesh
Lukeantor2101
Gilgamesh
5,676
2,138
0
2,451
8,817
5,399
393
545
8,272
0
41,115
L
Ravana
Matriym78
Ravana
3,300
1,083
0
1,413
5,129
1,798
0
873
4,174
0
37,990
W
5,537
3,791
0
4,445
8,189
3,072
429
2,543
5,646
0
30,529
L
Kukulkan
3,803
327
100
3,298
9,558
3,232
3
6,348
2,746
40,991
0
L
Achilles
Troy_Diesel
Achilles
3,101
1,566
0
751
8,986
5,252
0
0
8,986
0
38,706
W
Cthulhu
VenomousToad
Cthulhu
3,497
405
0
3,237
14,462
13,136
188
3,712
10,750
30,581
0
W
9,805
386
295
3,108
6,293
2,194
0
3,506
2,787
55,609
0
W
6,084
2,334
0
1,290
7,765
1,685
507
2,090
5,675
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
37,569
336
Minions Killed
340
0
Camps Cleared
0
1,172,750
Distance Traveled
1,317,710
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,391
569
42
3
0
210,806
3
L
Heimdallr
6,360
489
44
3
0
195,674
0
W
Gilgamesh
7,766
597
76
6
0
254,069
3
L
Ravana
7,171
552
86
7
0
283,498
0
W
Arachne
7,663
589
57
4
0
288,020
0
L
Kukulkan
6,588
507
89
7
0
266,306
6
L
Achilles
6,885
530
75
6
0
216,466
1
W
Cthulhu
7,419
571
34
3
0
249,553
1
W
Ra
8,109
624
116
9
0
297,660
3
W
Artemis
6,612
509
57
4
0
228,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role