Player Matchup

Bastet
Bastet
IYeyo7
Bastet
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 120L
1,276 Elo+
Solo
Guan Yu
Guan Yu
Neyze
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
PROTOTYP2E
Ymir
Level 20
God Stats
9W - 11L
1,272 SR
Queue Stats
49W - 69L
1,279 Elo+
Solo
Danzaburou
Danzaburou
Scissor59
Danzaburou
Level 96
God Stats
2W - 1L
1,173 SR
Queue Stats
22W - 29L
1,347 Elo+
Party 1
Tiamat
Tiamat
SpidersAreBae
Tiamat
Level 29
God Stats
2W - 4L
1,484 SR
Queue Stats
33W - 27L
1,257 Elo+
Solo
Team Averages
Level 33
1,386 SR
1,332 Elo+

VS

Team Averages
Level 22
1,409 SR
1,331 Elo+
Cthulhu
Cthulhu
IIWonderLandsII
Cthulhu
Level 28
God Stats
1W - 4L
1,230 SR
Queue Stats
60W - 94L
1,364 Elo+
Party 2
Olorun
Olorun
KingOG9
Olorun
Level 15
God Stats
2W - 3L
1,157 SR
Queue Stats
13W - 24L
1,229 Elo+
Solo
Bellona
Bellona
Robillian
Bellona
Level 28
God Stats
8W - 11L
1,408 SR
Queue Stats
20W - 37L
1,317 Elo+
Solo
Medusa
Medusa
ShADoW1711
Medusa
Level 29
God Stats
16W - 10L
1,540 SR
Queue Stats
91W - 107L
1,387 Elo+
Solo
Bakasura
Bakasura
pRH26
Bakasura
Level 11
God Stats
2W - 4L
1,711 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IYeyo7
Bastet
15
5 / 1 / 3
9,023
564
5,848
9,633
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Neyze
Guan Yu
14
5 / 1 / 8
8,616
539
10,140
10,489
9,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 10
7,886
493
1,596
10,221
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Scissor59
Danzaburou
16
10 / 2 / 3
10,164
635
13,986
10,328
3,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 4
9,189
574
10,801
7,264
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,868
367
5,164
12,103
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
KingOG9
Olorun
12
0 / 4 / 0
6,420
401
3,440
10,478
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Robillian
Bellona
10
0 / 6 / 1
6,677
417
4,920
14,803
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
ShADoW1711
Medusa
11
3 / 7 / 1
7,015
438
6,966
10,109
2,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
pRH26
Bakasura
12
5 / 5 / 0
7,564
473
6,477
13,132
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
26
Kills
8
8
Deaths
26
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bastet
IYeyo7
Bastet
5
1
3
6.5
L
Olorun
KingOG9
Olorun
0
4
0
0
W
Guan Yu
Neyze
Guan Yu
5
1
8
9
W
1
4
10
1.5
L
Bellona
Robillian
Bellona
0
6
1
0.08
W
Danzaburou
Scissor59
Danzaburou
10
2
3
5.75
L
Medusa
ShADoW1711
Medusa
3
7
1
0.5
W
5
0
4
7
L
Bakasura
pRH26
Bakasura
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,371
Damage
26,967
47,935
Taken
60,625
26,439
Mitigated
27,928
18,889
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
564
0
1,373
12,103
6,544
78
1,669
10,434
21,762
0
W
Bastet
IYeyo7
Bastet
5,848
1,985
0
5,336
9,633
3,640
0
1,348
8,212
0
54,027
L
Olorun
KingOG9
Olorun
3,440
1,957
148
4,093
10,478
3,349
0
5,059
5,419
36,605
0
W
Guan Yu
Neyze
Guan Yu
10,140
748
558
4,563
10,489
9,533
203
1,132
9,110
4,747
34,795
W
1,596
246
0
414
10,221
6,557
170
1,745
7,948
12,397
0
L
Bellona
Robillian
Bellona
4,920
2,155
0
3,786
14,803
11,394
495
1,921
12,882
230
30,259
W
Danzaburou
Scissor59
Danzaburou
13,986
5,868
0
5,628
10,328
3,453
730
2,237
7,653
0
69,964
L
Medusa
ShADoW1711
Medusa
6,966
3,758
0
1,447
10,109
2,142
112
807
9,302
0
40,289
W
10,801
1,454
0
2,390
7,264
3,256
1,659
1,627
5,339
65,445
0
L
Bakasura
pRH26
Bakasura
6,477
4,613
0
2,656
13,132
4,499
14
4,147
8,985
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
33,544
422
Minions Killed
332
0
Camps Cleared
0
1,470,226
Distance Traveled
1,384,325
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,868
367
34
2
0
289,963
8
W
Bastet
9,023
564
97
6
0
338,026
2
L
Olorun
6,420
401
72
5
0
270,048
4
W
Guan Yu
8,616
539
73
5
0
306,745
2
W
Ymir
7,886
493
21
1
0
254,766
0
L
Bellona
6,677
417
64
4
0
261,469
4
W
Danzaburou
10,164
635
110
7
0
277,374
5
L
Medusa
7,015
438
77
5
0
255,701
2
W
Tiamat
9,189
574
121
8
0
293,315
4
L
Bakasura
7,564
473
85
5
0
307,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role