Player Matchup

Horus
Horus
MoD_Wolf_1st
Horus
Level 58
God Stats
14W - 5L
1,601 SR
Queue Stats
208W - 247L
1,410 Elo+
Party 1
Olorun
Olorun
VinceDaDon
Olorun
Level 93
God Stats
1W - 3L
1,475 SR
Queue Stats
204W - 229L
1,388 Elo+
Party 1
Arachne
Arachne
no_name_user282
Arachne
Level 96
God Stats
3W - 5L
1,407 SR
Queue Stats
357W - 436L
1,427 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,408 Elo+

VS

Team Averages
Level 75
1,585 SR
1,441 Elo+
Charybdis
Charybdis
YuhBoiSoy
Charybdis
Level 100
God Stats
3W - 2L
1,401 SR
Queue Stats
123W - 153L
1,416 Elo+
Solo
Xing Tian
Xing Tian
calemus20
Xing Tian
Level 65
God Stats
3W - 0L
1,820 SR
Queue Stats
207W - 187L
1,473 Elo+
Solo
Tiamat
Tiamat
electrodragon_11
Tiamat
Level 60
God Stats
6W - 9L
1,533 SR
Queue Stats
25W - 34L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,174
511
5,325
18,948
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
VinceDaDon
Olorun
12
0 / 3 / 0
8,459
529
7,315
15,239
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 0
8,628
539
7,280
16,302
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
YuhBoiSoy
Charybdis
15
5 / 1 / 5
10,703
669
13,190
10,479
4,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
calemus20
Xing Tian
14
1 / 0 / 8
10,844
678
9,966
17,340
19,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 5
10,757
672
19,969
8,807
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Olorun
VinceDaDon
Olorun
0
3
0
0
W
Charybdis
YuhBoiSoy
Charybdis
5
1
5
7.5
W
Xing Tian
calemus20
Xing Tian
1
0
8
5
W
5
0
5
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
43,125
50,489
Taken
36,626
29,610
Mitigated
30,012
18,967
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
2,105
3,570
4,617
18,948
18,135
40
10,679
7,763
0
10,959
L
Olorun
VinceDaDon
Olorun
7,315
2,498
967
6,561
15,239
5,463
0
10,224
4,557
42,460
0
W
Charybdis
YuhBoiSoy
Charybdis
13,190
7,580
949
4,152
10,479
4,212
2,615
1,808
8,460
0
44,038
W
Xing Tian
calemus20
Xing Tian
9,966
500
0
5,009
17,340
19,776
229
3,899
13,063
34,403
0
W
19,969
1,393
562
2,725
8,807
6,024
213
2,357
6,336
53,011
0
L
7,280
4,887
462
2,790
16,302
6,012
0
8,121
7,789
0
23,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
32,304
149
Minions Killed
198
4
Camps Cleared
10
823,207
Distance Traveled
884,353
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,174
511
19
1
0
319,424
1
L
Olorun
8,459
529
84
5
2
231,910
5
W
Charybdis
10,703
669
65
4
3
273,593
5
W
Xing Tian
10,844
678
46
3
4
309,919
2
W
Tiamat
10,757
672
87
5
3
300,841
1
L
Arachne
8,628
539
46
3
2
271,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role