Player Matchup

Cerberus
Cerberus
Galopz3
Cerberus
Level 27
God Stats
4W - 4L
1,552 SR
Queue Stats
50W - 58L
1,418 Elo+
Solo
Kukulkan
Kukulkan
SantaMuerteMx
Kukulkan
Level 23
God Stats
2W - 6L
1,534 SR
Queue Stats
20W - 29L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
SpaceWolf96
Gilgamesh
Level 27
God Stats
1W - 3L
1,197 SR
Queue Stats
45W - 54L
1,450 Elo+
Solo
Bastet
Bastet
Triunewolf
Bastet
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
108W - 91L
1,553 Elo+
Solo
Hachiman
Hachiman
bot354
Hachiman
Level 18
God Stats
0W - 1L
1,809 SR
Queue Stats
10W - 11L
1,487 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,474 Elo+

VS

Team Averages
Level 22
1,603 SR
1,493 Elo+
Nemesis
Nemesis
FallenxAngel21
Nemesis
Level 29
God Stats
2W - 5L
1,589 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo
Izanami
Izanami
GStorm
Izanami
Level 19
God Stats
6W - 3L
1,608 SR
Queue Stats
60W - 55L
1,432 Elo+
Solo
Thoth
Thoth
RoyBatty22
Thoth
Level 17
God Stats
5W - 5L
1,714 SR
Queue Stats
63W - 55L
1,701 Elo+
Solo
Mulan
Mulan
SlappyNetero
Mulan
Level 18
God Stats
19W - 7L
1,357 SR
Queue Stats
42W - 27L
1,347 Elo+
Solo
Geb
Geb
TwitchXeijiri
Geb
Level 29
God Stats
3W - 2L
1,747 SR
Queue Stats
71W - 55L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galopz3
Cerberus
9
0 / 3 / 3
7,047
392
2,595
14,785
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
SantaMuerteMx
Kukulkan
14
0 / 5 / 0
8,615
479
4,669
9,907
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SpaceWolf96
Gilgamesh
11
1 / 8 / 0
7,358
409
5,923
16,172
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Triunewolf
Bastet
13
2 / 6 / 1
8,081
449
4,782
14,841
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
bot354
Hachiman
12
3 / 6 / 2
7,784
432
6,685
15,019
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
11,349
631
9,601
9,842
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GStorm
Izanami
16
2 / 4 / 8
10,261
570
14,324
9,613
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
15
5 / 1 / 6
10,430
579
7,251
9,185
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 0 / 6
12,353
686
10,730
10,552
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 9
9,946
553
6,695
14,587
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
28
28
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Izanami
GStorm
Izanami
2
4
8
1.5
L
Cerberus
Galopz3
Cerberus
0
3
3
0.5
W
Thoth
5
1
6
8
L
Kukulkan
SantaMuerteMx
Kukulkan
0
5
0
0
W
9
0
6
12
L
Gilgamesh
SpaceWolf96
Gilgamesh
1
8
0
0.13
L
Bastet
Triunewolf
Bastet
2
6
1
0.42
W
4
0
9
8.5
L
Hachiman
bot354
Hachiman
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
48,601
70,724
Taken
53,779
26,870
Mitigated
39,958
15,812
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,601
4,581
0
3,075
9,842
4,721
3,379
1,594
8,124
0
72,485
W
Izanami
GStorm
Izanami
14,324
7,413
0
1,364
9,613
4,589
4,865
516
9,097
0
80,133
L
Cerberus
Galopz3
Cerberus
2,595
157
0
1,943
14,785
7,215
0
3,593
11,110
14,585
0
W
Thoth
7,251
365
109
1,785
9,185
3,372
1,382
2,858
6,239
56,820
0
L
Kukulkan
SantaMuerteMx
Kukulkan
4,669
241
0
1,952
9,907
3,280
984
2,022
7,676
65,417
0
W
10,730
378
0
4,923
10,552
10,963
2,381
1,354
8,773
7,607
63,918
L
Gilgamesh
SpaceWolf96
Gilgamesh
5,923
886
0
2,695
16,172
8,403
0
4,468
11,119
2,257
27,937
L
Bastet
Triunewolf
Bastet
4,782
1,026
0
4,642
14,841
3,884
0
1,835
12,661
0
39,638
W
6,695
922
340
3,081
14,587
16,313
716
1,643
12,764
27,200
0
L
Hachiman
bot354
Hachiman
6,685
3,630
0
4,580
15,019
4,088
62
2,586
12,301
0
39,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
54,339
358
Minions Killed
553
0
Camps Cleared
0
1,351,687
Distance Traveled
1,741,030
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,349
631
117
7
0
415,288
7
W
Izanami
10,261
570
143
8
0
330,274
1
L
Cerberus
7,047
392
38
2
0
243,796
2
W
Thoth
10,430
579
109
6
0
306,434
0
L
Kukulkan
8,615
479
130
7
0
219,457
0
W
Mulan
12,353
686
157
9
0
359,932
8
L
Gilgamesh
7,358
409
50
3
0
316,641
3
L
Bastet
8,081
449
79
4
0
327,259
0
W
Geb
9,946
553
27
2
0
329,102
2
L
Hachiman
7,784
432
61
3
0
244,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role