Player Matchup

Da Ji
Da Ji
DragonLove-_-
Da Ji
Level 109
God Stats
2W - 5L
1,544 SR
Queue Stats
145W - 127L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jaylen152
Ah Muzen Cab
Level 143
God Stats
5W - 2L
1,935 SR
Queue Stats
353W - 334L
1,515 Elo+
Party 3
Geb
Geb
Samurai__Jakk
Geb
Level 123
God Stats
1W - 3L
1,472 SR
Queue Stats
201W - 214L
1,493 Elo+
Party 3
Fenrir
Fenrir
cuero-adorado85
Fenrir
Level 93
God Stats
23W - 28L
1,520 SR
Queue Stats
438W - 447L
1,480 Elo+
Solo
Agni
Agni
waffleballs23
Agni
Level 107
God Stats
0W - 3L
1,478 SR
Queue Stats
146W - 122L
1,554 Elo+
Party 2
Team Averages
Level 115
1,590 SR
1,521 Elo+

VS

Team Averages
Level 72
1,535 SR
1,526 Elo+
Hera
Hera
AttackheIicopter
Hera
Level 69
God Stats
4W - 2L
1,537 SR
Queue Stats
102W - 85L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Betray XVI
Zhong Kui
Level 111
God Stats
40W - 27L
1,636 SR
Queue Stats
467W - 385L
1,545 Elo+
Solo
Izanami
Izanami
Ganstarific23
Izanami
Level 69
God Stats
7W - 8L
1,550 SR
Queue Stats
134W - 113L
1,530 Elo+
Party 1
Geb
Geb
SoloNerd001
Geb
Level 84
God Stats
19W - 21L
1,401 SR
Queue Stats
440W - 420L
1,443 Elo+
Solo
Bellona
Bellona
creamated13
Bellona
Level 29
God Stats
1W - 0L
1,551 SR
Queue Stats
42W - 31L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,984
411
5,445
13,034
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Jaylen152
Ah Muzen Cab
14
2 / 0 / 4
8,473
498
6,101
11,394
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 2
7,384
434
5,957
15,503
13,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 3
8,145
479
5,383
14,421
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 3
8,758
515
11,738
8,146
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,764
516
9,656
7,314
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Betray XVI
Zhong Kui
18
7 / 2 / 4
10,902
641
16,013
11,975
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
13
3 / 2 / 4
8,174
481
3,490
7,851
1,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 7
7,676
452
6,961
13,926
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
creamated13
Bellona
15
2 / 0 / 9
8,865
521
6,914
12,025
9,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
19
19
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Zhong Kui
Betray XVI
Zhong Kui
7
2
4
4.5
L
0
7
2
0.14
W
Izanami
3
2
4
2.5
L
Ah Muzen Cab
Jaylen152
Ah Muzen Cab
2
0
4
4
L
1
6
2
0.33
W
1
4
7
1.13
W
Bellona
creamated13
Bellona
2
0
9
6.5
L
3
4
3
1.13
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
43,034
62,498
Taken
53,091
35,086
Mitigated
38,393
18,843
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,656
1,907
0
1,536
7,314
2,571
1,158
4,200
3,114
53,731
0
W
Zhong Kui
Betray XVI
Zhong Kui
16,013
1,805
0
6,291
11,975
13,055
68
5,347
6,628
77,368
0
L
5,445
1,082
0
1,352
13,034
5,853
0
6,489
6,358
0
46,172
W
Izanami
3,490
1,984
0
2,562
7,851
1,772
1,003
776
7,075
0
45,051
L
Ah Muzen Cab
Jaylen152
Ah Muzen Cab
6,101
3,231
0
7,089
11,394
4,118
114
4,711
6,632
0
72,321
L
5,957
1,149
0
4,731
15,503
13,625
0
10,248
4,499
37,349
0
W
6,961
794
392
2,325
13,926
11,848
0
2,755
11,171
28,082
0
W
Bellona
creamated13
Bellona
6,914
992
0
3,864
12,025
9,147
421
4,617
7,408
10,622
49,146
L
5,383
833
0
4,425
14,421
8,369
0
8,006
6,260
0
18,319
L
11,738
1,424
119
1,127
8,146
3,121
0
3,501
4,594
64,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
44,381
423
Minions Killed
526
0
Camps Cleared
0
1,610,851
Distance Traveled
1,702,397
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,764
516
103
6
0
328,382
6
W
Zhong Kui
10,902
641
154
9
0
297,068
0
L
Da Ji
6,984
411
78
5
0
309,638
1
W
Izanami
8,174
481
128
8
0
334,246
1
L
Ah Muzen Cab
8,473
498
124
7
0
339,858
0
L
Geb
7,384
434
81
5
0
312,768
0
W
Geb
7,676
452
33
2
0
360,605
5
W
Bellona
8,865
521
108
6
0
382,096
3
L
Fenrir
8,145
479
24
1
0
349,190
3
L
Agni
8,758
515
116
7
0
299,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role