Player Matchup

Artemis
Artemis
Alspir
Artemis
Level 7
God Stats
0W - 4L
1,285 SR
Queue Stats
0W - 21L
918 Elo+
Party 1
Hel
Hel
KawaiiSupernova
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,545 Elo+
Solo
Da Ji
Da Ji
Kitsunae
Da Ji
Level 32
God Stats
2W - 9L
1,312 SR
Queue Stats
99W - 140L
1,234 Elo+
Party 1
Persephone
Persephone
Lynxfay
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,335 Elo+
Solo
Cthulhu
Cthulhu
VolcanosFR
Cthulhu
Level 8
God Stats
0W - 5L
1,145 SR
Queue Stats
1W - 12L
1,114 Elo+
Party 1
Team Averages
Level 16
1,348 SR
1,229 Elo+

VS

Team Averages
Level 21
1,510 SR
1,340 Elo+
Jing Wei
Jing Wei
Missyry
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,301 Elo+
Solo
Geb
Geb
Tiwalle
Geb
Level 29
God Stats
10W - 6L
1,878 SR
Queue Stats
146W - 149L
1,514 Elo+
Party 2
Artemis
Artemis
Wartox64
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Thor
Thor
hell1a
Thor
Level 6
God Stats
1W - 5L
1,257 SR
Queue Stats
94W - 99L
1,049 Elo+
Solo
Discordia
Discordia
minalien88
Discordia
Level 42
God Stats
24W - 33L
1,413 SR
Queue Stats
155W - 193L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alspir
Artemis
17
0 / 7 / 2
10,321
860
3,409
15,455
5,668
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 4 / 4
12,096
1,008
11,867
15,541
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Kitsunae
Da Ji
18
6 / 14 / 4
12,899
1,075
15,885
25,623
9,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Lynxfay
Persephone
17
2 / 8 / 4
11,780
982
12,769
19,368
7,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VolcanosFR
Cthulhu
17
1 / 7 / 5
11,051
921
13,257
23,828
24,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Missyry
Jing Wei
17
1 / 1 / 11
10,836
903
5,574
5,793
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
20
4 / 1 / 23
13,346
1,112
27,033
22,051
32,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Wartox64
Artemis
20
5 / 4 / 18
12,912
1,076
15,333
8,220
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
hell1a
Thor
20
20 / 3 / 15
16,003
1,334
24,398
15,284
6,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
minalien88
Discordia
19
9 / 2 / 19
13,815
1,151
19,846
10,110
4,042
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
11
Kills
39
40
Deaths
11
19
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alspir
Artemis
0
7
2
0.14
L
2
4
4
1
L
Da Ji
Kitsunae
Da Ji
6
14
4
0.57
L
Persephone
Lynxfay
Persephone
2
8
4
0.5
W
Jing Wei
Missyry
Jing Wei
1
1
11
6.5
W
Geb
4
1
23
15.5
L
Cthulhu
VolcanosFR
Cthulhu
1
7
5
0.5
W
Artemis
Wartox64
Artemis
5
4
18
3.5
W
Thor
hell1a
Thor
20
3
15
9.17
W
Discordia
minalien88
Discordia
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,187
Damage
92,184
99,815
Taken
61,458
53,694
Mitigated
49,236
16,919
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alspir
Artemis
3,409
1,416
0
0
15,455
5,668
0
5,656
9,799
0
8,256
L
11,867
3,244
6,239
5,976
15,541
6,776
0
8,588
6,953
27,480
0
L
Da Ji
Kitsunae
Da Ji
15,885
4,433
0
623
25,623
9,583
0
12,253
13,202
0
26,428
L
Persephone
Lynxfay
Persephone
12,769
2,093
0
2,668
19,368
7,197
0
8,695
10,665
29,618
0
W
Jing Wei
Missyry
Jing Wei
5,574
3,542
0
430
5,793
2,260
0
3,042
2,619
0
18,403
W
Geb
27,033
2,984
206
1,302
22,051
32,556
0
14,437
6,903
43,261
0
L
Cthulhu
VolcanosFR
Cthulhu
13,257
1,447
0
1,413
23,828
24,470
0
11,684
12,144
29,448
0
W
Artemis
Wartox64
Artemis
15,333
6,936
0
125
8,220
3,453
0
4,592
3,454
0
36,468
W
Thor
hell1a
Thor
24,398
7,726
0
0
15,284
6,925
0
8,620
6,287
0
44,474
W
Discordia
minalien88
Discordia
19,846
2,825
135
1,086
10,110
4,042
0
5,627
4,302
30,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
66,912
156
Minions Killed
191
6
Camps Cleared
7
1,021,313
Distance Traveled
1,028,534
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,321
860
12
1
0
165,787
1
L
Hel
12,096
1,008
37
3
1
218,831
0
L
Da Ji
12,899
1,075
29
2
2
215,220
0
L
Persephone
11,780
982
35
3
3
191,063
0
W
Jing Wei
10,836
903
37
3
0
137,364
1
W
Geb
13,346
1,112
35
3
2
252,118
0
L
Cthulhu
11,051
921
43
4
0
230,412
0
W
Artemis
12,912
1,076
47
4
4
170,154
4
W
Thor
16,003
1,334
38
3
0
238,649
0
W
Discordia
13,815
1,151
34
3
1
230,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role