Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Arandhur
Tiamat
Level 148
God Stats
10W - 11L
1,543 SR
Queue Stats
168W - 129L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
HighLord13
Heimdallr
Level 139
God Stats
3W - 3L
1,588 SR
Queue Stats
173W - 146L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Miabela
Kukulkan
Level 109
God Stats
1W - 2L
1,326 SR
Queue Stats
118W - 78L
1,563 Elo+
Party 1
Ravana
Ravana
Zhether
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 188L
1,495 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,534 Elo+

VS

Team Averages
Level 133
1,568 SR
1,511 Elo+
Agni
Agni
Agardin
Agni
Level 152
God Stats
2W - 1L
1,520 SR
Queue Stats
141W - 127L
1,518 Elo+
Solo
Ganesha
Ganesha
Bloed
Ganesha
Level 159
God Stats
11W - 15L
1,462 SR
Queue Stats
284W - 255L
1,501 Elo+
Party 2
Set
Set
Dndragon
Set
Level 106
God Stats
41W - 30L
1,587 SR
Queue Stats
403W - 353L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Fatuch19
Xbalanque
Level 88
God Stats
8W - 1L
1,642 SR
Queue Stats
324W - 274L
1,506 Elo+
Party 2
Nike
Nike
LeanCachy
Nike
Level 159
God Stats
3W - 3L
1,631 SR
Queue Stats
100W - 102L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 6 / 0
5,333
533
4,991
10,752
2,886
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Arandhur
Tiamat
8
0 / 1 / 1
4,889
489
1,636
6,504
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
HighLord13
Heimdallr
8
0 / 4 / 0
4,838
484
2,227
6,370
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Miabela
Kukulkan
8
0 / 3 / 0
4,749
475
1,691
4,293
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Zhether
Ravana
7
0 / 0 / 1
4,736
474
1,591
4,603
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agardin
Agni
10
5 / 1 / 2
6,255
626
7,104
5,018
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Bloed
Ganesha
10
1 / 0 / 2
6,148
615
1,338
3,554
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 0 / 3
5,824
582
5,265
5,556
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Fatuch19
Xbalanque
10
1 / 0 / 0
6,036
604
2,265
4,689
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
12
4 / 0 / 2
6,740
674
6,002
5,714
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
14
14
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
0
0.17
W
Agni
Agardin
Agni
5
1
2
6
L
Tiamat
Arandhur
Tiamat
0
1
1
0.5
W
Ganesha
Bloed
Ganesha
1
0
2
2
W
3
0
3
4.5
W
Xbalanque
Fatuch19
Xbalanque
1
0
0
1
L
Heimdallr
HighLord13
Heimdallr
0
4
0
0
W
Nike
4
0
2
5
L
Kukulkan
Miabela
Kukulkan
0
3
0
0
L
Ravana
Zhether
Ravana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
21,974
32,522
Taken
24,531
10,695
Mitigated
10,877
8,092
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,991
1,448
0
2,415
10,752
2,886
0
2,123
7,971
0
25,363
W
Agni
Agardin
Agni
7,104
453
0
1,178
5,018
1,488
73
1,395
3,563
33,993
0
L
Tiamat
Arandhur
Tiamat
1,636
152
0
2,706
6,504
2,857
0
1,953
4,362
19,781
0
W
Ganesha
Bloed
Ganesha
1,338
57
0
1,891
3,554
2,772
0
138
3,376
17,049
0
W
5,265
1,982
0
2,928
5,556
1,938
0
1,019
4,383
0
28,272
W
Xbalanque
Fatuch19
Xbalanque
2,265
1,383
0
2,646
4,689
1,278
210
158
4,531
0
35,784
L
Heimdallr
HighLord13
Heimdallr
2,227
747
0
915
6,370
1,648
0
1,795
4,459
0
26,210
W
Nike
6,002
766
0
2,708
5,714
3,401
390
363
5,351
6,051
29,037
L
Kukulkan
Miabela
Kukulkan
1,691
94
0
370
4,293
1,207
0
1,852
2,355
21,043
0
L
Ravana
Zhether
Ravana
1,591
200
0
1,686
4,603
2,097
0
1,133
3,351
0
10,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
31,003
237
Minions Killed
304
0
Camps Cleared
0
945,470
Distance Traveled
1,103,939
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,333
533
42
4
0
166,197
2
W
Agni
6,255
626
73
7
0
233,276
5
L
Tiamat
4,889
489
55
6
0
210,377
1
W
Ganesha
6,148
615
13
1
0
212,463
3
W
Set
5,824
582
57
6
0
236,012
4
W
Xbalanque
6,036
604
92
9
0
197,334
0
L
Heimdallr
4,838
484
58
6
0
174,627
4
W
Nike
6,740
674
69
7
0
224,854
0
L
Kukulkan
4,749
475
57
6
0
178,090
5
L
Ravana
4,736
474
25
3
0
216,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role