Player Matchup

Nox
Nox
TWILIGHT4EVR04
Nox
Level 5
God Stats
0W - 4L
1,096 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 2
Thanatos
Thanatos
The Choosen Uno
Thanatos
Level 23
God Stats
6W - 3L
1,700 SR
Queue Stats
13W - 13L
1,402 Elo+
Party 2
Odin
Odin
TheEssentialNut
Odin
Level 29
God Stats
0W - 5L
1,239 SR
Queue Stats
57W - 67L
1,389 Elo+
Party 2
Horus
Horus
VERTICKILL
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Hera
Hera
jennidelrio
Hera
Level 7
God Stats
0W - 7L
1,201 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 2
Team Averages
Level 14
1,347 SR
1,251 Elo+

VS

Team Averages
Level 44
1,495 SR
1,353 Elo+
Medusa
Medusa
Agony Hurts
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 1
Olorun
Olorun
CopperyZero
Olorun
Level 6
God Stats
3W - 2L
1,459 SR
Queue Stats
5W - 10L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tonic_Hikari
Ah Muzen Cab
Level 28
God Stats
10W - 16L
1,571 SR
Queue Stats
53W - 71L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Walfu
Cthulhu
Level 152
God Stats
9W - 9L
1,588 SR
Queue Stats
114W - 78L
1,614 Elo+
Party 1
Da Ji
Da Ji
vSean0_0
Da Ji
Level 26
God Stats
8W - 13L
1,356 SR
Queue Stats
27W - 39L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 12
10,843
986
7,235
17,980
7,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
11 / 8 / 8
14,033
1,276
18,555
20,669
7,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 10 / 9
12,841
1,167
14,062
22,536
10,766
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
18
1 / 14 / 13
11,699
1,064
6,630
31,031
36,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 8 / 11
10,855
987
8,504
13,419
5,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 8 / 21
10,766
979
12,403
13,334
5,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
7 / 4 / 25
12,708
1,155
14,664
10,111
4,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tonic_Hikari
Ah Muzen Cab
20
9 / 6 / 25
12,993
1,181
19,531
13,901
5,856
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Walfu
Cthulhu
20
9 / 1 / 32
13,936
1,267
22,262
13,202
14,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
vSean0_0
Da Ji
20
24 / 4 / 14
15,049
1,368
27,097
12,304
5,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
170
23
Kills
53
54
Deaths
23
53
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
8
21
1.81
W
Olorun
7
4
25
4.88
L
1
14
12
0.5
L
Thanatos
11
8
8
1.88
L
8
10
9
1.25
W
Ah Muzen Cab
Tonic_Hikari
Ah Muzen Cab
9
6
25
3.58
L
Horus
1
14
13
0.54
W
Cthulhu
Walfu
Cthulhu
9
1
32
25
L
2
8
11
0.94
W
Da Ji
vSean0_0
Da Ji
24
4
14
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,986
Damage
95,957
105,635
Taken
62,852
67,383
Mitigated
35,164
10,486
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,403
5,775
0
30
13,334
5,320
0
4,413
8,921
0
23,221
W
Olorun
14,664
8,544
1,852
2,752
10,111
4,034
0
1,521
8,590
41,638
0
L
7,235
1,530
0
10
17,980
7,436
0
5,169
12,626
20,335
0
L
Thanatos
18,555
6,833
0
5,889
20,669
7,791
0
7,740
12,324
0
44,145
L
14,062
2,355
0
0
22,536
10,766
0
8,787
13,379
9
35,359
W
Ah Muzen Cab
Tonic_Hikari
Ah Muzen Cab
19,531
10,255
0
533
13,901
5,856
0
2,324
11,577
0
33,948
L
Horus
6,630
4,204
1,026
3,398
31,031
36,340
0
9,737
20,866
750
20,564
W
Cthulhu
Walfu
Cthulhu
22,262
2,111
1,294
1,542
13,202
14,494
0
3,855
9,347
42,377
0
L
8,504
3,580
0
163
13,419
5,050
0
3,706
9,514
30,913
0
W
Da Ji
vSean0_0
Da Ji
27,097
12,527
0
1,209
12,304
5,460
0
4,385
7,688
0
40,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,271
Gold Earned
65,452
165
Minions Killed
180
1
Camps Cleared
5
933,059
Distance Traveled
921,265
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,766
979
14
1
1
146,736
3
W
Olorun
12,708
1,155
48
4
0
187,450
0
L
Nox
10,843
986
20
2
0
149,978
1
L
Thanatos
14,033
1,276
41
4
1
214,901
0
L
Odin
12,841
1,167
34
3
0
201,908
0
W
Ah Muzen Cab
12,993
1,181
43
4
1
154,075
0
L
Horus
11,699
1,064
23
2
0
189,138
1
W
Cthulhu
13,936
1,267
49
4
1
223,121
0
L
Hera
10,855
987
47
4
0
177,134
1
W
Da Ji
15,049
1,368
26
2
2
209,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role