Player Matchup

Cthulhu
Cthulhu
JokingJoke
Cthulhu
Level 23
God Stats
14W - 9L
1,553 SR
Queue Stats
52W - 60L
1,354 Elo+
Party 2
Ra
Ra
Ladumek
Ra
Level 17
God Stats
4W - 3L
1,330 SR
Queue Stats
7W - 12L
1,200 Elo+
Party 2
Chaac
Chaac
roomwithyou
Chaac
Level 25
God Stats
4W - 4L
1,485 SR
Queue Stats
67W - 72L
1,363 Elo+
Party 2
Team Averages
Level 22
1,456 SR
1,306 Elo+

VS

Team Averages
Level 26
1,327 SR
1,124 Elo+
Raijin
Raijin
Jayel93
Raijin
Level 7
God Stats
1W - 5L
1,241 SR
Queue Stats
13W - 47L
1,079 Elo+
Party 1
Mulan
Mulan
Loran87
Mulan
Level 63
God Stats
1W - 4L
1,241 SR
Queue Stats
23W - 52L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
SnakeXSolid
Cthulhu
Level 7
God Stats
1W - 7L
1,500 SR
Queue Stats
15W - 43L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JokingJoke
Cthulhu
13
6 / 0 / 11
9,684
807
8,556
11,612
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 1 / 11
9,042
754
10,643
6,294
2,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 13
9,426
786
8,410
12,456
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jayel93
Raijin
10
0 / 6 / 0
6,537
545
7,998
8,325
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Loran87
Mulan
8
0 / 7 / 1
6,438
537
5,032
12,268
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
SnakeXSolid
Cthulhu
9
0 / 5 / 0
6,925
577
3,560
12,176
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
18
Kills
0
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Jayel93
Raijin
0
6
0
0
W
Cthulhu
JokingJoke
Cthulhu
6
0
11
11.5
W
7
1
11
12.5
L
Mulan
Loran87
Mulan
0
7
1
0.07
L
Cthulhu
SnakeXSolid
Cthulhu
0
5
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
16,590
30,362
Taken
32,769
29,434
Mitigated
18,985
13,479
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Jayel93
Raijin
7,998
1,173
66
496
8,325
2,811
0
4,845
3,480
23,148
0
W
Cthulhu
JokingJoke
Cthulhu
8,556
1,238
458
2,602
11,612
11,940
339
4,231
6,838
22,646
0
W
10,643
1,879
3,132
1,866
6,294
2,957
682
3,098
2,940
35,902
0
L
Mulan
Loran87
Mulan
5,032
1,574
0
1,332
12,268
8,291
27
6,898
5,370
0
12,436
L
Cthulhu
SnakeXSolid
Cthulhu
3,560
438
118
1,107
12,176
7,883
0
7,556
4,620
11,374
0
W
8,410
1,406
311
5,110
12,456
14,537
1,096
4,427
7,521
0
28,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
19,900
130
Minions Killed
73
9
Camps Cleared
1
697,969
Distance Traveled
569,964
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,537
545
45
4
0
170,580
0
W
Cthulhu
9,684
807
30
3
3
252,606
2
W
Ra
9,042
754
67
6
4
206,318
3
L
Mulan
6,438
537
19
2
0
208,902
0
L
Cthulhu
6,925
577
9
1
1
190,482
4
W
Chaac
9,426
786
33
3
2
239,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role