Player Matchup

Sylvanus
Sylvanus
Callump01
Sylvanus
Level 26
God Stats
42W - 8L
1,908 SR
Queue Stats
44W - 8L
1,811 Elo+
Party 2
Cthulhu
Cthulhu
Djinrick
Cthulhu
Level 159
God Stats
1W - 0L
1,683 SR
Queue Stats
47W - 9L
1,812 Elo+
Party 2
Medusa
Medusa
WO0OO0dy
Medusa
Level 85
God Stats
12W - 1L
1,576 SR
Queue Stats
44W - 8L
1,811 Elo+
Party 2
Team Averages
Level 90
1,722 SR
1,811 Elo+

VS

Team Averages
Level 86
1,537 SR
1,509 Elo+
Merlin
Merlin
Infra6450
Merlin
Level 120
God Stats
11W - 11L
1,501 SR
Queue Stats
192W - 187L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
Mzhr_Ms
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
panchopinchu
Rama
Level 127
God Stats
0W - 1L
1,610 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Callump01
Sylvanus
12
2 / 1 / 18
9,778
752
3,486
12,922
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Djinrick
Cthulhu
15
9 / 0 / 12
10,460
805
13,687
17,231
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
WO0OO0dy
Medusa
14
16 / 3 / 9
11,473
883
12,681
11,023
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Infra6450
Merlin
11
2 / 5 / 2
7,995
615
12,165
8,999
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mzhr_Ms
Hun Batz
9
0 / 13 / 2
7,159
551
3,723
13,021
3,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 2
8,057
620
8,423
12,768
3,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
27
Kills
3
4
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Callump01
Sylvanus
2
1
18
11
W
Cthulhu
Djinrick
Cthulhu
9
0
12
15
L
Merlin
Infra6450
Merlin
2
5
2
0.6
L
Hun Batz
Mzhr_Ms
Hun Batz
0
13
2
0.08
W
Medusa
WO0OO0dy
Medusa
16
3
9
6.83
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
24,311
41,176
Taken
34,788
27,292
Mitigated
9,350
18,608
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Callump01
Sylvanus
3,486
641
1,228
5,422
12,922
13,287
215
3,506
9,416
7,837
0
W
Cthulhu
Djinrick
Cthulhu
13,687
1,216
326
9,222
17,231
9,035
174
6,207
10,214
46,114
0
L
Merlin
Infra6450
Merlin
12,165
880
0
712
8,999
2,317
0
3,776
5,089
40,151
0
L
Hun Batz
Mzhr_Ms
Hun Batz
3,723
832
0
30
13,021
3,911
0
6,769
5,799
0
14,262
W
Medusa
WO0OO0dy
Medusa
12,681
5,231
0
2,410
11,023
4,970
2,341
3,834
7,189
0
45,510
L
8,423
4,818
190
1,304
12,768
3,122
0
5,630
6,573
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
23,211
143
Minions Killed
126
8
Camps Cleared
2
714,829
Distance Traveled
576,974
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,778
752
6
0
0
221,017
3
W
Cthulhu
10,460
805
86
7
6
245,757
3
L
Merlin
7,995
615
65
5
1
218,760
4
L
Hun Batz
7,159
551
18
1
0
166,205
0
W
Medusa
11,473
883
51
4
2
248,055
2
L
Rama
8,057
620
43
3
1
192,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role