Player Matchup

Morgan Le Fay
Morgan Le Fay
MACDAWGS
Morgan Le Fay
Level 160
God Stats
9W - 5L
1,576 SR
Queue Stats
499W - 508L
1,485 Elo+
Solo
Mulan
Mulan
PostRamon
Mulan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 115L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
ReluctntHiro
Kuzenbo
Level 125
God Stats
1W - 4L
1,458 SR
Queue Stats
299W - 293L
1,508 Elo+
Solo
Chiron
Chiron
lilkev
Chiron
Level 83
God Stats
2W - 1L
1,263 SR
Queue Stats
180W - 201L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whynofindname
Ah Muzen Cab
Level 85
God Stats
8W - 3L
1,656 SR
Queue Stats
330W - 329L
1,506 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,499 Elo+

VS

Team Averages
Level 134
1,557 SR
1,482 Elo+
Xing Tian
Xing Tian
CheshireKitty x
Xing Tian
Level 137
God Stats
9W - 7L
1,518 SR
Queue Stats
610W - 641L
1,463 Elo+
Solo
Tiamat
Tiamat
FarShadow4492
Tiamat
Level 149
God Stats
5W - 3L
1,778 SR
Queue Stats
168W - 157L
1,476 Elo+
Party 1
Nike
Nike
GeilsonCesar
Nike
Level 148
God Stats
4W - 2L
1,774 SR
Queue Stats
210W - 222L
1,488 Elo+
Solo
Kukulkan
Kukulkan
HeyItsKMART
Kukulkan
Level 135
God Stats
2W - 4L
1,242 SR
Queue Stats
254W - 254L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Masaxxx
Zhong Kui
Level 102
God Stats
0W - 2L
1,473 SR
Queue Stats
249W - 247L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MACDAWGS
Morgan Le Fay
19
4 / 5 / 20
11,600
725
24,438
16,203
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
PostRamon
Mulan
19
7 / 4 / 18
11,805
738
18,078
21,754
24,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
ReluctntHiro
Kuzenbo
17
2 / 4 / 14
11,149
697
12,532
17,915
28,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
lilkev
Chiron
18
6 / 3 / 13
11,425
714
15,963
13,683
5,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
whynofindname
Ah Muzen Cab
20
10 / 3 / 14
12,800
800
25,563
19,601
9,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheshireKitty x
Xing Tian
17
1 / 5 / 8
10,010
626
10,322
27,648
35,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 7 / 3
11,126
695
19,178
18,049
11,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 11
11,097
694
9,062
26,370
25,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HeyItsKMART
Kukulkan
20
5 / 4 / 6
11,335
708
22,690
13,020
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Masaxxx
Zhong Kui
17
5 / 9 / 5
10,725
670
14,762
22,433
18,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
29
Kills
18
19
Deaths
29
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CheshireKitty x
Xing Tian
1
5
8
1
L
5
7
3
0.93
L
2
4
11
1.88
L
Kukulkan
HeyItsKMART
Kukulkan
5
4
6
2
W
Morgan Le Fay
MACDAWGS
Morgan Le Fay
4
5
20
2.8
L
Zhong Kui
Masaxxx
Zhong Kui
5
9
5
0.83
W
Mulan
PostRamon
Mulan
7
4
18
4
W
Kuzenbo
ReluctntHiro
Kuzenbo
2
4
14
2.25
W
Chiron
lilkev
Chiron
6
3
13
4.17
W
Ah Muzen Cab
whynofindname
Ah Muzen Cab
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,574
Damage
76,014
89,156
Taken
107,520
76,664
Mitigated
97,798
42,390
Healing
33,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CheshireKitty x
Xing Tian
10,322
289
1,515
4,387
27,648
35,209
96
10,428
17,220
18,014
0
L
19,178
175
3,157
4,845
18,049
11,541
33
5,681
12,368
35,225
0
L
9,062
228
1,696
8,880
26,370
25,477
0
9,654
16,716
0
16,143
L
Kukulkan
HeyItsKMART
Kukulkan
22,690
813
1,966
1,980
13,020
7,107
108
4,760
8,260
51,467
0
W
Morgan Le Fay
MACDAWGS
Morgan Le Fay
24,438
1,920
4,761
4,518
16,203
7,492
525
12,091
3,824
47,075
0
L
Zhong Kui
Masaxxx
Zhong Kui
14,762
653
440
4,368
22,433
18,464
912
6,447
15,986
26,465
0
W
Mulan
PostRamon
Mulan
18,078
1,942
4,841
5,846
21,754
24,680
741
14,802
6,560
0
27,684
W
Kuzenbo
ReluctntHiro
Kuzenbo
12,532
4,126
799
2,015
17,915
28,911
357
11,697
5,847
25,205
0
W
Chiron
lilkev
Chiron
15,963
3,966
3,961
4,708
13,683
5,963
1,218
10,930
2,587
0
31,925
W
Ah Muzen Cab
whynofindname
Ah Muzen Cab
25,563
9,361
2,822
8,119
19,601
9,618
2,828
15,857
3,386
0
48,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
54,293
174
Minions Killed
186
0
Camps Cleared
0
1,538,495
Distance Traveled
1,394,568
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,010
626
19
1
0
286,225
0
L
Tiamat
11,126
695
35
2
0
283,094
3
L
Nike
11,097
694
26
2
0
301,259
0
L
Kukulkan
11,335
708
76
5
0
304,313
0
W
Morgan Le Fay
11,600
725
52
3
0
298,534
0
L
Zhong Kui
10,725
670
30
2
0
219,677
0
W
Mulan
11,805
738
20
1
0
309,277
0
W
Kuzenbo
11,149
697
20
1
0
316,149
0
W
Chiron
11,425
714
36
2
0
300,964
2
W
Ah Muzen Cab
12,800
800
46
3
0
313,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role