Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GeekEvan
Gilgamesh
Level 29
God Stats
28W - 36L
1,491 SR
Queue Stats
137W - 150L
1,445 Elo+
Solo
Agni
Agni
Logan Cologne
Agni
Level 29
God Stats
23W - 22L
1,513 SR
Queue Stats
149W - 79L
1,572 Elo+
Party 1
Sol
Sol
Rychu Pichu
Sol
Level 159
God Stats
4W - 4L
1,539 SR
Queue Stats
605W - 422L
1,626 Elo+
Party 1
Nemesis
Nemesis
malik3x1728
Nemesis
Level 13
God Stats
14W - 6L
1,648 SR
Queue Stats
27W - 11L
1,659 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,560 Elo+

VS

Team Averages
Level 18
1,546 SR
1,510 Elo+
Hun Batz
Hun Batz
GrimmBearzz
Hun Batz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,565 Elo+
Solo
Loki
Loki
Jey9897
Loki
Level 5
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 3L
1,662 Elo+
Solo
Sol
Sol
NJS97
Sol
Level 29
God Stats
100W - 86L
1,538 SR
Queue Stats
193W - 184L
1,461 Elo+
Solo
Tiamat
Tiamat
eleted
Tiamat
Level 25
God Stats
9W - 6L
1,633 SR
Queue Stats
83W - 72L
1,389 Elo+
Solo
Thor
Thor
umma_do_me_
Thor
Level 25
God Stats
39W - 32L
1,552 SR
Queue Stats
168W - 159L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
8 / 0 / 15
12,477
1,248
13,718
3,018
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GeekEvan
Gilgamesh
19
9 / 2 / 22
11,909
1,191
13,168
14,033
11,357
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 1 / 20
10,098
1,010
16,401
9,310
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
17 / 0 / 18
13,631
1,363
29,541
8,671
2,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
malik3x1728
Nemesis
17
5 / 2 / 14
10,093
1,009
5,461
8,200
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GrimmBearzz
Hun Batz
15
2 / 7 / 2
9,806
981
10,477
18,347
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Jey9897
Loki
15
1 / 17 / 2
8,849
885
5,430
22,064
8,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
NJS97
Sol
16
0 / 6 / 4
9,297
930
7,086
14,796
4,636
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
eleted
Tiamat
16
1 / 10 / 1
9,725
973
9,049
18,235
8,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 3
9,297
930
6,302
13,014
5,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
41
Kills
5
5
Deaths
41
89
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
15
15.5
W
Gilgamesh
GeekEvan
Gilgamesh
9
2
22
10
L
Hun Batz
GrimmBearzz
Hun Batz
2
7
2
0.43
L
Loki
Jey9897
Loki
1
17
2
0.12
W
2
1
20
12
L
Sol
NJS97
Sol
0
6
4
0.33
W
17
0
18
26
L
Tiamat
eleted
Tiamat
1
10
1
0.15
W
Nemesis
malik3x1728
Nemesis
5
2
14
6
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,289
Damage
38,344
43,232
Taken
86,456
20,508
Mitigated
33,833
7,904
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,718
236
0
770
3,018
1,009
0
1,422
1,596
71,117
0
W
Gilgamesh
GeekEvan
Gilgamesh
13,168
3,877
0
2,226
14,033
11,357
0
3,395
10,638
0
22,580
L
Hun Batz
GrimmBearzz
Hun Batz
10,477
1,291
26
957
18,347
7,271
0
12,191
6,156
0
27,308
L
Loki
Jey9897
Loki
5,430
1,329
0
0
22,064
8,358
0
16,187
5,877
0
8,443
W
16,401
3,109
0
2,087
9,310
2,591
0
3,019
6,291
21,875
0
L
Sol
NJS97
Sol
7,086
2,380
0
798
14,796
4,636
0
10,427
4,369
22,041
0
W
29,541
13,101
0
2,821
8,671
2,592
0
5,266
3,405
37,718
0
L
Tiamat
eleted
Tiamat
9,049
826
0
1,391
18,235
8,419
0
11,517
6,718
45,074
0
W
Nemesis
malik3x1728
Nemesis
5,461
2,160
0
0
8,200
2,959
0
3,033
5,167
0
5,695
L
6,302
1,066
0
0
13,014
5,149
0
9,338
3,676
0
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
46,974
199
Minions Killed
153
6
Camps Cleared
5
1,078,342
Distance Traveled
970,985
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,477
1,248
149
15
1
209,167
0
W
Gilgamesh
11,909
1,191
17
2
3
232,517
3
L
Hun Batz
9,806
981
37
4
2
218,164
1
L
Loki
8,849
885
1
0
0
173,448
0
W
Agni
10,098
1,010
14
1
2
205,323
0
L
Sol
9,297
930
36
4
2
182,967
3
W
Sol
13,631
1,363
18
2
0
218,459
0
L
Tiamat
9,725
973
65
7
0
180,172
0
W
Nemesis
10,093
1,009
1
0
0
212,876
0
L
Thor
9,297
930
14
1
1
216,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role