Player Matchup

Athena
Athena
 
Athena
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DizzyHippy1202
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,535 Elo+
Party 1
Izanami
Izanami
ILOVEANIME9216
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Kibacon
Nu Wa
Level 85
God Stats
7W - 1L
1,624 SR
Queue Stats
12W - 9L
1,548 Elo+
Party 2
Aphrodite
Aphrodite
etherealsadness
Aphrodite
Level 160
God Stats
73W - 37L
1,674 SR
Queue Stats
590W - 552L
1,559 Elo+
Party 2
Team Averages
Level 74
1,560 SR
1,512 Elo+

VS

Team Averages
Level 57
1,492 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BCN Kali
Janus
Level 65
God Stats
1W - 3L
1,583 SR
Queue Stats
281W - 282L
1,476 Elo+
Party 3
Artio
Artio
DarkLink710
Artio
Level 48
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Bakasura
Bakasura
HeraMIDD
Bakasura
Level 48
God Stats
12W - 16L
1,533 SR
Queue Stats
359W - 262L
1,585 Elo+
Solo
Tyr
Tyr
ktajm
Tyr
Level 18
God Stats
5W - 5L
1,346 SR
Queue Stats
39W - 41L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 5
7,622
508
5,195
12,158
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
4 / 1 / 2
8,459
564
8,726
9,004
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 5
7,363
491
6,514
6,423
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Kibacon
Nu Wa
12
2 / 2 / 3
7,814
521
6,494
7,886
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
etherealsadness
Aphrodite
14
5 / 2 / 1
8,977
598
6,304
6,954
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 2 / 2
7,434
496
4,713
7,811
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
BCN Kali
Janus
11
0 / 5 / 2
6,605
440
5,768
11,537
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 3
6,657
444
3,331
12,711
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
HeraMIDD
Bakasura
14
3 / 3 / 0
7,842
523
6,336
10,706
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
ktajm
Tyr
11
1 / 1 / 1
7,031
469
1,645
6,293
4,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
5
4.5
L
Chernobog
 
Chernobog
2
2
2
1.5
L
Janus
BCN Kali
Janus
0
5
2
0.2
L
1
2
3
1.25
W
Hun Batz
4
1
2
5
L
Bakasura
HeraMIDD
Bakasura
3
3
0
1
W
0
1
5
2.5
W
Nu Wa
Kibacon
Nu Wa
2
2
3
1.75
W
Aphrodite
etherealsadness
Aphrodite
5
2
1
2.75
L
Tyr
ktajm
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
21,793
42,425
Taken
49,058
19,743
Mitigated
21,624
15,919
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,195
1,872
0
3,277
12,158
8,779
600
2,364
9,279
19,705
0
L
Chernobog
 
Chernobog
4,713
2,227
0
1,805
7,811
2,020
0
1,145
6,659
0
53,046
L
Janus
BCN Kali
Janus
5,768
353
0
3,263
11,537
3,048
0
5,887
5,251
42,920
0
L
3,331
468
1,187
3,772
12,711
7,900
0
3,451
9,192
16,531
0
W
Hun Batz
8,726
2,726
0
4,227
9,004
3,449
24
1,276
7,658
0
63,432
L
Bakasura
HeraMIDD
Bakasura
6,336
3,741
0
4,468
10,706
4,513
0
3,966
6,466
0
52,377
W
6,514
3,223
0
1,705
6,423
2,482
751
1,470
4,831
0
58,255
W
Nu Wa
Kibacon
Nu Wa
6,494
931
0
1,649
7,886
2,430
1,775
2,937
4,529
45,632
0
W
Aphrodite
etherealsadness
Aphrodite
6,304
508
1,445
3,616
6,954
2,603
1,515
1,052
5,472
42,772
0
L
Tyr
ktajm
Tyr
1,645
137
0
1,610
6,293
4,143
757
2,594
3,497
0
32,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
35,569
462
Minions Killed
405
0
Camps Cleared
0
1,545,357
Distance Traveled
1,392,888
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,622
508
36
2
0
339,764
2
L
Chernobog
7,434
496
120
8
0
295,111
6
L
Janus
6,605
440
74
5
0
247,244
0
L
Artio
6,657
444
20
1
0
285,807
1
W
Hun Batz
8,459
564
111
7
0
346,257
2
L
Bakasura
7,842
523
109
7
0
341,259
2
W
Izanami
7,363
491
107
7
0
274,363
2
W
Nu Wa
7,814
521
101
7
0
294,100
0
W
Aphrodite
8,977
598
107
7
0
290,873
2
L
Tyr
7,031
469
82
5
0
223,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role