Player Matchup

Skadi
Skadi
Brunlev
Skadi
Level 42
God Stats
1W - 0L
1,394 SR
Queue Stats
16W - 26L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
MaxCruel
Gilgamesh
Level 29
God Stats
3W - 0L
1,769 SR
Queue Stats
61W - 64L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Shaodar
Jormungandr
Level 16
God Stats
4W - 0L
1,855 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
theblizzs
Tsukuyomi
Level 30
God Stats
3W - 2L
1,366 SR
Queue Stats
74W - 79L
1,385 Elo+
Party 1
Ra
Ra
Балуха
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,427 Elo+
Party 2
Team Averages
Level 28
1,577 SR
1,385 Elo+

VS

Team Averages
Level 16
1,481 SR
1,391 Elo+
Bellona
Bellona
Asurian01
Bellona
Level 11
God Stats
2W - 1L
1,704 SR
Queue Stats
11W - 21L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Edartstark
Jormungandr
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 7L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GlideFast
Morgan Le Fay
Level 29
God Stats
19W - 22L
1,580 SR
Queue Stats
141W - 177L
1,402 Elo+
Solo
Bakasura
Bakasura
RIPvainglory
Bakasura
Level 17
God Stats
2W - 2L
1,586 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 3
Skadi
Skadi
TTVRaithwaite
Skadi
Level 18
God Stats
2W - 6L
1,246 SR
Queue Stats
19W - 24L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brunlev
Skadi
14
2 / 2 / 7
9,011
429
6,975
10,790
3,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
MaxCruel
Gilgamesh
14
0 / 4 / 6
8,977
427
5,149
18,428
13,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Shaodar
Jormungandr
15
5 / 0 / 9
9,985
475
9,122
9,257
7,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
theblizzs
Tsukuyomi
18
9 / 3 / 5
11,119
529
11,997
13,023
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 7
11,321
539
10,725
13,134
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asurian01
Bellona
15
3 / 5 / 2
10,039
478
9,690
15,083
13,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Edartstark
Jormungandr
13
0 / 4 / 2
8,067
384
4,546
11,989
9,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
GlideFast
Morgan Le Fay
17
5 / 2 / 3
11,099
529
13,830
11,529
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RIPvainglory
Bakasura
16
4 / 4 / 1
10,114
482
8,296
16,723
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 4
8,506
405
6,697
12,842
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
12
12
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asurian01
Bellona
3
5
2
0.8
W
Skadi
Brunlev
Skadi
2
2
7
2.75
L
Jormungandr
Edartstark
Jormungandr
0
4
2
0.25
L
Morgan Le Fay
GlideFast
Morgan Le Fay
5
2
3
3.25
W
Gilgamesh
MaxCruel
Gilgamesh
0
4
6
0.75
L
Bakasura
RIPvainglory
Bakasura
4
4
1
1.13
W
Jormungandr
Shaodar
Jormungandr
5
0
9
9.5
L
0
6
4
0.33
W
Tsukuyomi
theblizzs
Tsukuyomi
9
3
5
3.83
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
43,059
64,632
Taken
68,166
35,472
Mitigated
40,634
19,433
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asurian01
Bellona
9,690
2,340
0
1,788
15,083
13,547
0
4,616
10,373
8,173
36,369
W
Skadi
Brunlev
Skadi
6,975
3,533
0
2,286
10,790
3,390
0
3,220
7,406
0
59,312
L
Jormungandr
Edartstark
Jormungandr
4,546
660
90
325
11,989
9,315
0
3,023
8,886
31,833
0
L
Morgan Le Fay
GlideFast
Morgan Le Fay
13,830
1,482
0
3,894
11,529
4,712
1,524
4,151
7,202
73,909
0
W
Gilgamesh
MaxCruel
Gilgamesh
5,149
1,264
198
4,170
18,428
13,365
167
4,104
13,454
0
37,936
L
Bakasura
RIPvainglory
Bakasura
8,296
5,785
0
6,566
16,723
8,130
0
3,191
13,368
0
57,590
W
Jormungandr
Shaodar
Jormungandr
9,122
1,823
93
397
9,257
7,910
575
4,448
4,548
39,251
0
L
6,697
2,211
0
2,938
12,842
4,930
631
4,262
8,490
0
49,334
W
Tsukuyomi
theblizzs
Tsukuyomi
11,997
3,453
0
5,569
13,023
5,195
462
2,478
10,211
0
72,438
W
10,725
961
1,920
4,800
13,134
5,612
1,500
5,849
6,935
78,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,413
Gold Earned
47,825
470
Minions Killed
469
0
Camps Cleared
0
2,018,209
Distance Traveled
1,818,718
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,039
478
70
3
0
372,097
1
W
Skadi
9,011
429
99
5
0
358,850
6
L
Jormungandr
8,067
384
47
2
0
346,433
1
L
Morgan Le Fay
11,099
529
151
7
0
351,949
1
W
Gilgamesh
8,977
427
50
2
0
359,585
1
L
Bakasura
10,114
482
124
6
0
384,527
0
W
Jormungandr
9,985
475
50
2
0
430,331
1
L
Skadi
8,506
405
77
4
0
363,712
0
W
Tsukuyomi
11,119
529
114
5
0
456,325
7
W
Ra
11,321
539
157
7
0
413,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role