Player Matchup

Danzaburou
Danzaburou
Besoxox
Danzaburou
Level 22
God Stats
16W - 8L
1,578 SR
Queue Stats
60W - 51L
1,405 Elo+
Solo
Anubis
Anubis
PhilCheeseSteak_
Anubis
Level 15
God Stats
27W - 18L
1,537 SR
Queue Stats
31W - 22L
1,503 Elo+
Party 1
Chaac
Chaac
Snailer59
Chaac
Level 17
God Stats
45W - 30L
1,555 SR
Queue Stats
64W - 61L
1,397 Elo+
Solo
Jing Wei
Jing Wei
XxToast4lifexX
Jing Wei
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 41L
1,450 Elo+
Party 1
Thanatos
Thanatos
cibtrtuiim
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,329 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,417 Elo+

VS

Team Averages
Level 19
1,454 SR
1,415 Elo+
Izanami
Izanami
C0ff11 EXE
Izanami
Level 24
God Stats
43W - 34L
1,525 SR
Queue Stats
63W - 60L
1,411 Elo+
Solo
Merlin
Merlin
DatNerd6uy
Merlin
Level 16
God Stats
2W - 5L
1,237 SR
Queue Stats
62W - 80L
1,359 Elo+
Solo
Nemesis
Nemesis
PhaelonMax
Nemesis
Level 24
God Stats
45W - 37L
1,508 SR
Queue Stats
65W - 61L
1,487 Elo+
Solo
Khepri
Khepri
chaunkykong
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,470 Elo+
Solo
Chiron
Chiron
molitvin61
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Besoxox
Danzaburou
20
8 / 3 / 18
15,245
1,016
24,115
16,432
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 3 / 17
17,005
1,134
28,432
20,108
9,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Snailer59
Chaac
20
7 / 2 / 25
15,428
1,029
27,411
25,715
33,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
20
7 / 3 / 24
15,265
1,018
33,642
14,644
6,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
cibtrtuiim
Thanatos
20
1 / 12 / 17
12,519
835
5,358
23,009
10,526
Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0ff11 EXE
Izanami
20
11 / 8 / 7
15,307
1,020
23,078
24,565
9,379
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DatNerd6uy
Merlin
20
1 / 11 / 9
12,775
852
17,803
27,734
15,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PhaelonMax
Nemesis
20
10 / 4 / 8
15,173
1,012
23,320
22,985
9,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
20
0 / 5 / 15
14,485
966
6,694
24,177
38,749
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
molitvin61
Chiron
20
1 / 7 / 12
14,057
937
20,981
27,941
15,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
74
35
Kills
23
23
Deaths
35
101
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Besoxox
Danzaburou
8
3
18
5.67
L
Izanami
C0ff11 EXE
Izanami
11
8
7
1.81
L
Merlin
DatNerd6uy
Merlin
1
11
9
0.5
L
Nemesis
PhaelonMax
Nemesis
10
4
8
3.5
W
12
3
17
6.83
W
Chaac
Snailer59
Chaac
7
2
25
9.75
W
Jing Wei
7
3
24
6.33
L
Khepri
0
5
15
1.5
W
Thanatos
cibtrtuiim
Thanatos
1
12
17
0.79
L
Chiron
molitvin61
Chiron
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,958
Damage
91,876
99,908
Taken
127,402
67,988
Mitigated
87,992
27,513
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Besoxox
Danzaburou
24,115
9,835
0
3,707
16,432
8,000
0
1,841
14,591
0
61,824
L
Izanami
C0ff11 EXE
Izanami
23,078
15,731
0
412
24,565
9,379
0
7,248
16,726
0
56,851
L
Merlin
DatNerd6uy
Merlin
17,803
2,739
1,132
1,963
27,734
15,464
0
4,756
22,354
60,286
0
L
Nemesis
PhaelonMax
Nemesis
23,320
15,365
0
3,378
22,985
9,287
0
6,329
16,448
0
36,784
W
28,432
1,999
236
8,788
20,108
9,242
0
3,011
17,097
54,316
0
W
Chaac
Snailer59
Chaac
27,411
2,938
0
9,014
25,715
33,234
0
8,414
17,301
0
53,600
W
Jing Wei
33,642
27,146
242
3,801
14,644
6,986
0
2,935
11,709
0
68,817
L
Khepri
6,694
544
3,088
1,626
24,177
38,749
0
6,427
17,258
17,480
0
W
Thanatos
cibtrtuiim
Thanatos
5,358
1,125
0
1,725
23,009
10,526
0
8,296
14,713
0
10,444
L
Chiron
molitvin61
Chiron
20,981
5,736
1,743
2,938
27,941
15,113
0
3,672
23,709
0
61,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,462
Gold Earned
71,797
293
Minions Killed
308
10
Camps Cleared
11
1,335,047
Distance Traveled
1,339,527
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,245
1,016
86
6
4
273,480
0
L
Izanami
15,307
1,020
82
5
3
264,890
0
L
Merlin
12,775
852
88
6
1
234,161
0
L
Nemesis
15,173
1,012
26
2
7
315,604
0
W
Anubis
17,005
1,134
60
4
4
242,625
0
W
Chaac
15,428
1,029
68
5
1
307,183
0
W
Jing Wei
15,265
1,018
73
5
1
259,583
0
L
Khepri
14,485
966
24
2
0
269,190
0
W
Thanatos
12,519
835
6
0
0
252,176
0
L
Chiron
14,057
937
88
6
0
255,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role