Player Matchup

Agni
Agni
AlonePenguen
Agni
Level 25
God Stats
29W - 13L
1,699 SR
Queue Stats
85W - 52L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
Ekoko
Jormungandr
Level 25
God Stats
2W - 0L
1,638 SR
Queue Stats
11W - 4L
1,703 Elo+
Party 2
Hun Batz
Hun Batz
LalaLoli
Hun Batz
Level 64
God Stats
4W - 0L
1,675 SR
Queue Stats
43W - 26L
1,626 Elo+
Party 2
Team Averages
Level 38
1,671 SR
1,663 Elo+

VS

Team Averages
Level 47
1,449 SR
1,380 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kombat k9515
Scylla
Level 56
God Stats
31W - 44L
1,381 SR
Queue Stats
86W - 115L
1,357 Elo+
Party 1
Izanami
Izanami
LilSimbi
Izanami
Level 67
God Stats
11W - 19L
1,466 SR
Queue Stats
61W - 113L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,657
766
8,272
5,120
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ekoko
Jormungandr
11
3 / 2 / 10
7,825
783
5,614
8,400
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
LalaLoli
Hun Batz
12
7 / 1 / 5
8,027
803
8,254
6,918
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 6 / 2
6,724
672
6,173
8,892
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
10
2 / 4 / 2
7,158
716
3,294
6,916
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LilSimbi
Izanami
9
0 / 4 / 2
5,950
595
2,654
7,291
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
2
0.5
W
4
1
8
8
W
Jormungandr
Ekoko
Jormungandr
3
2
10
4
L
Scylla
2
4
2
0.75
W
Hun Batz
LalaLoli
Hun Batz
7
1
5
9.5
L
Izanami
LilSimbi
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
12,121
20,438
Taken
23,099
11,512
Mitigated
6,710
4,593
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,173
673
0
1,654
8,892
2,773
0
4,911
3,981
25,672
0
W
8,272
1,051
0
1,995
5,120
2,066
822
2,809
2,191
28,566
0
W
Jormungandr
Ekoko
Jormungandr
5,614
778
629
1,719
8,400
6,763
216
3,288
4,934
16,786
0
L
Scylla
3,294
430
0
338
6,916
1,776
0
4,246
2,670
11,953
0
W
Hun Batz
LalaLoli
Hun Batz
8,254
1,929
0
250
6,918
2,683
358
3,447
3,345
0
24,962
L
Izanami
LilSimbi
Izanami
2,654
2,108
0
1,230
7,291
2,161
0
4,829
2,462
0
12,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
19,832
118
Minions Killed
103
7
Camps Cleared
2
578,447
Distance Traveled
470,135
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,724
672
46
5
0
155,821
2
W
Agni
7,657
766
62
6
2
171,162
3
W
Jormungandr
7,825
783
14
1
0
194,129
1
L
Scylla
7,158
716
30
3
2
170,762
0
W
Hun Batz
8,027
803
42
4
5
213,156
4
L
Izanami
5,950
595
27
3
0
143,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role