Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Sylveonixx
Discordia
Level 66
God Stats
4W - 12L
1,210 SR
Queue Stats
152W - 233L
1,292 Elo+
Party 2
Bastet
Bastet
velociraptor x1
Bastet
Level 128
God Stats
1W - 0L
1,608 SR
Queue Stats
105W - 103L
1,513 Elo+
Party 2
Team Averages
Level 98
1,439 SR
1,435 Elo+

VS

Team Averages
Level 70
1,543 SR
1,314 Elo+
Chang'e
Chang'e
DEXTERvsERMAC
Chang'e
Level 61
God Stats
1W - 2L
1,777 SR
Queue Stats
37W - 52L
1,413 Elo+
Party 1
Mulan
Mulan
criss12
Mulan
Level 108
God Stats
4W - 4L
1,445 SR
Queue Stats
135W - 183L
1,380 Elo+
Party 1
Loki
Loki
harthayden0070
Loki
Level 41
God Stats
1W - 4L
1,407 SR
Queue Stats
8W - 17L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 6
7,702
856
5,087
6,514
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Sylveonixx
Discordia
9
1 / 3 / 8
6,427
714
3,973
4,057
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 1 / 5
7,352
817
5,587
6,253
2,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 3 / 3
6,479
720
4,819
8,652
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
criss12
Mulan
10
2 / 1 / 3
7,008
779
3,628
7,342
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 2
6,064
674
1,869
6,499
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
L
Chang'e
2
3
3
1.17
W
Discordia
Sylveonixx
Discordia
1
3
8
1.67
L
Mulan
criss12
Mulan
2
1
3
3.5
L
1
7
2
0.29
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
10,316
16,824
Taken
22,493
10,986
Mitigated
9,555
3,932
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,087
542
0
1,352
6,514
6,908
465
1,794
4,456
13,663
0
L
Chang'e
4,819
0
496
1,370
8,652
2,402
0
3,305
5,225
16,103
0
W
Discordia
Sylveonixx
Discordia
3,973
451
0
0
4,057
1,341
718
793
3,156
18,613
0
L
Mulan
criss12
Mulan
3,628
159
257
2,033
7,342
5,516
0
2,939
4,263
0
11,726
L
1,869
255
0
0
6,499
1,637
0
2,499
3,926
0
5,222
W
5,587
1,465
0
2,580
6,253
2,737
786
2,081
3,930
19
16,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
19,551
76
Minions Killed
47
3
Camps Cleared
0
508,951
Distance Traveled
384,170
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,702
856
16
2
1
178,340
1
L
Chang'e
6,479
720
27
3
0
140,500
0
W
Discordia
6,427
714
33
4
0
152,100
0
L
Mulan
7,008
779
11
1
0
126,982
2
L
Loki
6,064
674
9
1
0
116,688
0
W
Bastet
7,352
817
27
3
2
178,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role