Player Matchup

Scylla
Scylla
J-HopeFromBTS
Scylla
Level 47
God Stats
8W - 10L
1,423 SR
Queue Stats
8W - 16L
1,363 Elo+
Party 1
Pele
Pele
MammaJinFromBTS
Pele
Level 103
God Stats
3W - 2L
1,412 SR
Queue Stats
111W - 130L
1,356 Elo+
Party 1
Artemis
Artemis
ParkJiminFromBTS
Artemis
Level 68
God Stats
9W - 12L
1,525 SR
Queue Stats
11W - 26L
1,329 Elo+
Party 1
Sol
Sol
V-FromBTS
Sol
Level 97
God Stats
3W - 2L
1,411 SR
Queue Stats
53W - 58L
1,386 Elo+
Party 1
Bacchus
Bacchus
inferhno-YT
Bacchus
Level 46
God Stats
2W - 3L
1,654 SR
Queue Stats
31W - 45L
1,380 Elo+
Party 1
Team Averages
Level 72
1,485 SR
1,363 Elo+

VS

Team Averages
Level 53
1,444 SR
1,386 Elo+
Ravana
Ravana
A-BSELLIN
Ravana
Level 60
God Stats
1W - 1L
1,229 SR
Queue Stats
190W - 230L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
Kaguya Sheno
Sylvanus
Level 18
God Stats
3W - 2L
1,650 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 3
Hera
Hera
Yng Socratez
Hera
Level 109
God Stats
2W - 2L
1,546 SR
Queue Stats
155W - 150L
1,358 Elo+
Party 3
Jing Wei
Jing Wei
dripyjo
Jing Wei
Level 67
God Stats
0W - 1L
1,255 SR
Queue Stats
255W - 320L
1,423 Elo+
Party 2
Bellona
Bellona
kinji_senju
Bellona
Level 10
God Stats
1W - 2L
1,538 SR
Queue Stats
30W - 25L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,964
472
6,037
9,148
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 8
9,693
510
8,560
14,557
5,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 3 / 4
10,355
545
10,124
13,753
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 6
9,981
525
10,863
8,761
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
inferhno-YT
Bacchus
13
2 / 2 / 13
8,412
443
9,724
13,369
12,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A-BSELLIN
Ravana
15
3 / 5 / 3
8,805
463
8,010
11,612
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Kaguya Sheno
Sylvanus
11
1 / 4 / 4
7,883
415
1,762
16,530
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 1
9,613
506
9,550
8,268
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
dripyjo
Jing Wei
12
2 / 7 / 3
7,762
409
9,333
14,897
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
kinji_senju
Bellona
14
3 / 2 / 3
8,801
463
6,612
9,657
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
21
Kills
12
12
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
A-BSELLIN
Ravana
3
5
3
0.9
W
2
2
6
2.5
L
Sylvanus
Kaguya Sheno
Sylvanus
1
4
4
0.75
W
4
4
8
2
W
10
3
4
4
W
3
1
6
6
L
3
3
1
1.17
L
Jing Wei
dripyjo
Jing Wei
2
7
3
0.5
W
Bacchus
inferhno-YT
Bacchus
2
2
13
4.25
L
Bellona
kinji_senju
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
35,267
59,588
Taken
60,964
27,666
Mitigated
36,953
16,360
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
A-BSELLIN
Ravana
8,010
1,802
130
3,627
11,612
4,498
0
4,337
7,275
0
58,746
W
6,037
630
106
660
9,148
2,612
932
3,043
5,941
42,336
0
L
Sylvanus
Kaguya Sheno
Sylvanus
1,762
435
1,319
2,626
16,530
15,762
398
6,062
10,468
16,312
0
W
8,560
2,108
0
4,168
14,557
5,079
857
1,511
12,952
0
63,515
W
10,124
5,246
689
5,386
13,753
4,117
1,190
2,608
11,007
0
60,103
W
10,863
4,812
0
3,173
8,761
3,395
5,232
766
7,995
52,322
7,206
L
9,550
2,736
0
927
8,268
2,747
423
3,004
5,264
64,727
0
L
Jing Wei
dripyjo
Jing Wei
9,333
5,783
0
3,197
14,897
5,251
906
7,203
7,694
0
39,158
W
Bacchus
inferhno-YT
Bacchus
9,724
728
571
1,607
13,369
12,463
249
3,102
10,112
31,914
0
L
Bellona
kinji_senju
Bellona
6,612
1,159
0
1,393
9,657
8,695
588
4,797
4,860
3,268
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
42,864
433
Minions Killed
397
0
Camps Cleared
0
1,812,814
Distance Traveled
1,568,719
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,805
463
94
5
0
360,195
2
W
Scylla
8,964
472
80
4
0
367,161
3
L
Sylvanus
7,883
415
20
1
0
282,832
0
W
Pele
9,693
510
89
5
0
388,374
1
W
Artemis
10,355
545
101
5
0
339,621
0
W
Sol
9,981
525
124
7
0
328,574
0
L
Hera
9,613
506
135
7
0
339,190
3
L
Jing Wei
7,762
409
65
3
0
300,867
0
W
Bacchus
8,412
443
39
2
0
389,084
0
L
Bellona
8,801
463
83
4
0
285,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role