Player Matchup

Jing Wei
Jing Wei
Charbots
Jing Wei
Level 149
God Stats
1W - 1L
1,708 SR
Queue Stats
119W - 104L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Lizzy-Dale79
Kukulkan
Level 17
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 6L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
Nightshock
Baron Samedi
Level 108
God Stats
1W - 1L
1,814 SR
Queue Stats
71W - 61L
1,486 Elo+
Solo
Cabrakan
Cabrakan
chekol1n
Cabrakan
Level 160
God Stats
16W - 19L
1,523 SR
Queue Stats
674W - 713L
1,567 Elo+
Solo
Pele
Pele
voidedgrizz
Pele
Level 46
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Team Averages
Level 96
1,658 SR
1,444 Elo+

VS

Team Averages
Level 116
1,599 SR
1,543 Elo+
Tiamat
Tiamat
ChrlinK91
Tiamat
Level 157
God Stats
28W - 36L
1,459 SR
Queue Stats
304W - 320L
1,430 Elo+
Solo
Neith
Neith
HwetBred
Neith
Level 127
God Stats
8W - 3L
1,654 SR
Queue Stats
357W - 238L
1,632 Elo+
Party 1
Odin
Odin
PlatinumSlug
Odin
Level 68
God Stats
4W - 1L
1,771 SR
Queue Stats
304W - 189L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
PriserBudweiser
Cthulhu
Level 127
God Stats
3W - 1L
1,672 SR
Queue Stats
170W - 128L
1,623 Elo+
Party 1
Persephone
Persephone
synxcarmine
Persephone
Level 100
God Stats
6W - 14L
1,438 SR
Queue Stats
127W - 160L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charbots
Jing Wei
19
2 / 2 / 2
11,146
656
13,986
14,805
6,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Lizzy-Dale79
Kukulkan
16
0 / 5 / 3
9,261
545
5,590
15,997
6,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Nightshock
Baron Samedi
19
2 / 3 / 2
11,018
648
8,875
14,735
11,913
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
chekol1n
Cabrakan
17
3 / 7 / 3
11,171
657
15,997
24,375
16,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 5 / 4
9,656
568
8,080
16,468
6,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChrlinK91
Tiamat
19
4 / 2 / 8
12,199
718
16,438
9,580
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
HwetBred
Neith
17
1 / 3 / 10
11,047
650
12,181
12,801
5,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 1 / 15
12,504
736
12,905
17,432
19,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 0 / 11
14,073
828
16,320
17,314
28,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
synxcarmine
Persephone
20
6 / 1 / 8
13,715
807
18,401
10,832
4,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
7
Kills
22
22
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Charbots
Jing Wei
2
2
2
1.5
W
Tiamat
ChrlinK91
Tiamat
4
2
8
4
W
Neith
HwetBred
Neith
1
3
10
2
L
Kukulkan
Lizzy-Dale79
Kukulkan
0
5
3
0.3
L
Baron Samedi
Nightshock
Baron Samedi
2
3
2
1
W
4
1
15
11.5
W
7
0
11
12.5
L
Cabrakan
chekol1n
Cabrakan
3
7
3
0.64
W
Persephone
synxcarmine
Persephone
6
1
8
10
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
76,245
86,380
Taken
67,959
47,365
Mitigated
64,256
22,647
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Charbots
Jing Wei
13,986
11,965
0
6,567
14,805
6,650
0
7,829
6,852
0
66,073
W
Tiamat
ChrlinK91
Tiamat
16,438
371
0
1,753
9,580
6,980
0
3,197
6,286
42,743
0
W
Neith
HwetBred
Neith
12,181
4,868
0
2,423
12,801
5,498
811
8,597
3,932
0
44,248
L
Kukulkan
Lizzy-Dale79
Kukulkan
5,590
1,011
10
1,580
15,997
6,101
96
11,512
4,187
26,622
0
L
Baron Samedi
Nightshock
Baron Samedi
8,875
809
1,615
6,874
14,735
11,913
1
9,371
5,112
42,239
0
W
12,905
3,349
0
3,161
17,432
19,353
541
5,720
11,626
0
35,591
W
16,320
368
0
1,525
17,314
28,090
489
6,630
10,584
48,757
0
L
Cabrakan
chekol1n
Cabrakan
15,997
1,002
0
3,586
24,375
16,219
0
12,745
11,406
38,632
0
W
Persephone
synxcarmine
Persephone
18,401
592
0
4,093
10,832
4,335
2,171
5,953
4,709
74,091
0
L
8,080
1,553
0
2,415
16,468
6,482
0
8,928
7,315
0
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
63,538
411
Minions Killed
443
10
Camps Cleared
8
1,437,136
Distance Traveled
1,692,231
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,146
656
157
9
2
292,431
6
W
Tiamat
12,199
718
84
5
3
315,068
0
W
Neith
11,047
650
88
5
0
317,368
3
L
Kukulkan
9,261
545
57
3
0
249,106
0
L
Baron Samedi
11,018
648
76
4
3
309,303
4
W
Odin
12,504
736
60
4
1
382,888
3
W
Cthulhu
14,073
828
60
4
2
357,422
1
L
Cabrakan
11,171
657
57
3
3
260,507
2
W
Persephone
13,715
807
151
9
2
319,485
1
L
Pele
9,656
568
64
4
2
325,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role