Player Matchup

Ra
Ra
Crimson_Wolf_03
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Solo
Hun Batz
Hun Batz
JaumLinha
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,318 Elo+
Solo
Cernunnos
Cernunnos
Zulu-Five
Cernunnos
Level 27
God Stats
1W - 2L
1,528 SR
Queue Stats
27W - 33L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
al_qadhi89
Gilgamesh
Level 25
God Stats
1W - 3L
1,498 SR
Queue Stats
106W - 105L
1,402 Elo+
Solo
Neith
Neith
cool353ujju
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,354 Elo+

VS

Team Averages
Level 12
1,501 SR
1,289 Elo+
Fenrir
Fenrir
FilletMyFish
Fenrir
Level 17
God Stats
4W - 1L
1,895 SR
Queue Stats
14W - 17L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
GalaxyDonut4589
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Nemesis
Nemesis
HDwunna1
Nemesis
Level 6
God Stats
1W - 1L
1,314 SR
Queue Stats
35W - 40L
1,294 Elo+
Solo
Izanami
Izanami
Kane_TheKiller07
Izanami
Level 25
God Stats
9W - 11L
1,461 SR
Queue Stats
97W - 106L
1,341 Elo+
Solo
Thor
Thor
dionata999x
Thor
Level 5
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 3L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 17
13,907
1,070
11,048
16,850
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JaumLinha
Hun Batz
20
14 / 12 / 11
16,149
1,242
30,839
28,091
13,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Zulu-Five
Cernunnos
20
3 / 11 / 18
13,679
1,052
15,338
20,588
8,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
al_qadhi89
Gilgamesh
20
12 / 6 / 17
16,563
1,274
26,920
31,085
32,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 12 / 14
12,012
924
3,581
20,471
7,842
Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 5 / 17
15,902
1,223
28,073
21,949
21,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
GalaxyDonut4589
Sun Wukong
20
5 / 4 / 20
13,719
1,055
7,207
18,671
12,548
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
HDwunna1
Nemesis
20
11 / 6 / 16
14,651
1,127
21,154
15,510
7,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
13 / 6 / 21
16,097
1,238
29,544
19,311
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 16 / 22
14,371
1,105
21,966
24,171
9,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
148
36
Kills
52
52
Deaths
37
77
Assists
96
Player
Kills
Deaths
Assists
KDA
L
6
11
17
1.32
W
Fenrir
15
5
17
4.7
W
Sun Wukong
GalaxyDonut4589
Sun Wukong
5
4
20
3.75
W
Nemesis
HDwunna1
Nemesis
11
6
16
3.17
L
Hun Batz
JaumLinha
Hun Batz
14
12
11
1.63
W
13
6
21
3.92
L
Cernunnos
Zulu-Five
Cernunnos
3
11
18
1.09
L
Gilgamesh
al_qadhi89
Gilgamesh
12
6
17
3.42
L
1
12
14
0.67
W
8
16
22
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,726
Damage
107,944
117,085
Taken
99,612
68,831
Mitigated
58,896
7,379
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,048
3,799
600
1,682
16,850
6,861
0
0
16,842
44,096
0
W
Fenrir
28,073
7,829
0
1,785
21,949
21,664
0
3,804
18,145
430
36,001
W
Sun Wukong
GalaxyDonut4589
Sun Wukong
7,207
961
0
917
18,671
12,548
0
3,996
13,592
0
24,996
W
Nemesis
HDwunna1
Nemesis
21,154
9,695
0
1,407
15,510
7,359
0
2,107
13,403
0
42,402
L
Hun Batz
JaumLinha
Hun Batz
30,839
9,480
0
505
28,091
13,547
0
123
27,968
0
49,969
W
29,544
25,132
0
170
19,311
7,486
0
2,546
16,765
0
52,797
L
Cernunnos
Zulu-Five
Cernunnos
15,338
6,096
0
619
20,588
8,458
0
0
20,588
0
27,511
L
Gilgamesh
al_qadhi89
Gilgamesh
26,920
5,051
1,608
2,285
31,085
32,123
0
0
31,085
14,491
37,007
L
3,581
1,941
0
80
20,471
7,842
0
0
20,471
0
10,580
W
21,966
8,688
0
0
24,171
9,839
0
6,466
17,705
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,310
Gold Earned
74,740
198
Minions Killed
186
2
Camps Cleared
3
1,077,313
Distance Traveled
1,131,602
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,907
1,070
82
6
0
174,678
1
W
Fenrir
15,902
1,223
21
2
0
238,529
0
W
Sun Wukong
13,719
1,055
31
2
0
263,983
3
W
Nemesis
14,651
1,127
36
3
3
207,762
0
L
Hun Batz
16,149
1,242
49
4
1
242,461
0
W
Izanami
16,097
1,238
52
4
0
243,474
0
L
Cernunnos
13,679
1,052
24
2
0
227,724
0
L
Gilgamesh
16,563
1,274
41
3
1
266,795
0
L
Neith
12,012
924
2
0
0
165,655
0
W
Thor
14,371
1,105
46
4
0
177,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role