Player Matchup

Hera
Hera
CakePocalypsee
Hera
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 28L
1,259 Elo+
Party 2
Medusa
Medusa
Jakeybboy7
Medusa
Level 65
God Stats
1W - 1L
1,315 SR
Queue Stats
28W - 51L
1,295 Elo+
Party 2
Bakasura
Bakasura
killer-beast366
Bakasura
Level 75
God Stats
1W - 0L
1,777 SR
Queue Stats
39W - 37L
1,387 Elo+
Solo
Team Averages
Level 63
1,531 SR
1,314 Elo+

VS

Team Averages
Level 59
1,574 SR
1,353 Elo+
Fenrir
Fenrir
I-MonsieurS
Fenrir
Level 102
God Stats
28W - 14L
1,629 SR
Queue Stats
186W - 149L
1,527 Elo+
Party 1
Artemis
Artemis
Jarvo_04
Artemis
Level 5
God Stats
0W - 3L
1,333 SR
Queue Stats
1W - 11L
983 Elo+
Solo
Yemoja
Yemoja
Volckataris
Yemoja
Level 69
God Stats
9W - 4L
1,759 SR
Queue Stats
97W - 89L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 10
13,749
687
16,230
13,138
5,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Jakeybboy7
Medusa
19
12 / 2 / 7
14,863
743
28,916
15,726
7,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
15
3 / 11 / 7
12,800
640
7,416
18,858
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 6 / 6
14,995
750
24,592
27,345
31,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Jarvo_04
Artemis
13
0 / 11 / 10
10,649
532
1,426
16,340
6,074
Yemoja
17
6 / 4 / 11
13,244
662
10,908
18,986
16,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
21
Kills
20
20
Deaths
21
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
7
10
1.57
L
Fenrir
14
6
6
2.83
W
Medusa
Jakeybboy7
Medusa
12
2
7
7.75
L
Artemis
Jarvo_04
Artemis
0
11
10
0.45
L
Yemoja
6
4
11
2.88
W
Bakasura
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,562
Damage
36,926
47,722
Taken
62,671
20,030
Mitigated
53,737
10,323
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,230
5,674
0
1,670
13,138
5,535
514
2,226
10,720
51,764
0
L
Fenrir
24,592
5,045
0
2,792
27,345
31,167
0
8,226
18,280
0
54,889
W
Medusa
Jakeybboy7
Medusa
28,916
11,126
0
5,044
15,726
7,305
1,738
3,500
11,932
0
94,004
L
Artemis
Jarvo_04
Artemis
1,426
403
283
677
16,340
6,074
234
2,815
13,378
0
18,814
L
Yemoja
10,908
1,493
3,928
2,373
18,986
16,496
120
5,427
13,489
36,724
0
W
Bakasura
7,416
5,001
329
3,280
18,858
7,190
168
5,559
12,383
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
38,888
232
Minions Killed
147
13
Camps Cleared
4
1,002,767
Distance Traveled
937,047
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,749
687
87
4
6
301,804
1
L
Fenrir
14,995
750
53
3
2
353,791
6
W
Medusa
14,863
743
107
5
3
364,481
0
L
Artemis
10,649
532
40
2
1
236,166
4
L
Yemoja
13,244
662
54
3
1
347,090
7
W
Bakasura
12,800
640
38
2
4
336,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role