Player Matchup

Jormungandr
Jormungandr
Azure Dragon 86
Jormungandr
Level 13
God Stats
13W - 26L
1,490 SR
Queue Stats
81W - 111L
1,326 Elo+
Solo
Bastet
Bastet
catlover6686
Bastet
Level 7
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Jing Wei
Jing Wei
jhonatanfg1306
Jing Wei
Level 23
God Stats
2W - 5L
1,413 SR
Queue Stats
85W - 96L
1,315 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,342 Elo+

VS

Team Averages
Level 33
1,555 SR
1,264 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ginify__
Baron Samedi
Level 14
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 1L
1,159 Elo+
Party 1
Ymir
Ymir
imKrracked
Ymir
Level 20
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 2L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azure Dragon 86
Jormungandr
12
6 / 5 / 0
8,748
795
7,975
16,573
10,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
0 / 11 / 5
6,796
618
4,443
11,179
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
11
1 / 7 / 4
7,292
663
4,527
12,735
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
20 / 1 / 2
11,232
1,021
18,977
9,037
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Ginify__
Baron Samedi
12
0 / 3 / 18
8,141
740
6,567
5,660
2,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 16
8,700
791
6,005
10,369
10,462
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
23
23
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
20
1
2
21
L
Jormungandr
Azure Dragon 86
Jormungandr
6
5
0
1.2
W
Baron Samedi
Ginify__
Baron Samedi
0
3
18
3
L
Bastet
0
11
5
0.23
W
3
3
16
3.67
L
Jing Wei
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
31,549
40,487
Taken
25,066
22,088
Mitigated
15,997
3,471
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,977
16,085
338
3,604
9,037
3,513
1,913
3,668
5,369
0
35,660
L
Jormungandr
Azure Dragon 86
Jormungandr
7,975
2,420
0
2,504
16,573
10,994
9
6,403
10,170
24,296
0
W
Baron Samedi
Ginify__
Baron Samedi
6,567
2,479
1,088
1,638
5,660
2,022
332
2,544
3,116
16,781
0
L
Bastet
4,443
1,580
0
426
11,179
3,610
298
3,342
7,837
0
14,783
W
6,005
2,751
0
942
10,369
10,462
233
2,524
7,845
16,255
0
L
Jing Wei
4,527
3,855
0
541
12,735
7,484
881
3,535
9,200
0
18,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,836
Gold Earned
28,073
106
Minions Killed
81
4
Camps Cleared
3
537,191
Distance Traveled
571,578
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,232
1,021
32
3
1
213,192
2
L
Jormungandr
8,748
795
35
3
2
161,430
2
W
Baron Samedi
8,141
740
28
3
2
177,744
2
L
Bastet
6,796
618
26
2
2
162,324
0
W
Ymir
8,700
791
21
2
0
180,642
0
L
Jing Wei
7,292
663
45
4
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role