Player Matchup

Odin
Odin
JULIAN_fvxD
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,215 Elo+
Solo
Thanatos
Thanatos
Megagiriard
Thanatos
Level 89
God Stats
1W - 2L
1,472 SR
Queue Stats
127W - 115L
1,443 Elo+
Solo
Bakasura
Bakasura
Nadaver
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 366L
1,474 Elo+
Solo
Geb
Geb
gamer012BR
Geb
Level 68
God Stats
3W - 8L
1,214 SR
Queue Stats
270W - 275L
1,449 Elo+
Solo
Olorun
Olorun
zZlira_TrashZz
Olorun
Level 83
God Stats
0W - 2L
1,295 SR
Queue Stats
64W - 65L
1,467 Elo+
Solo
Team Averages
Level 103
1,396 SR
1,410 Elo+

VS

Team Averages
Level 99
1,411 SR
1,405 Elo+
Baron Samedi
Baron Samedi
JIBerry
Baron Samedi
Level 96
God Stats
32W - 38L
1,427 SR
Queue Stats
473W - 515L
1,450 Elo+
Party 1
Poseidon
Poseidon
RhamonRuaro
Poseidon
Level 92
God Stats
6W - 6L
1,481 SR
Queue Stats
101W - 111L
1,400 Elo+
Solo
Artemis
Artemis
WhenPolee
Artemis
Level 59
God Stats
6W - 4L
1,473 SR
Queue Stats
123W - 164L
1,312 Elo+
Party 1
Achilles
Achilles
juanMONCHO
Achilles
Level 106
God Stats
1W - 2L
1,332 SR
Queue Stats
62W - 59L
1,423 Elo+
Solo
Fenrir
Fenrir
nascimentorp
Fenrir
Level 144
God Stats
18W - 18L
1,340 SR
Queue Stats
393W - 418L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,975
663
1,287
3,641
1,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Megagiriard
Thanatos
1
0 / 0 / 0
2,742
457
0
62
11
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Nadaver
Bakasura
6
0 / 2 / 0
3,729
622
1,246
3,499
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,522
587
1,034
4,134
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

5
0 / 2 / 0
3,313
552
1,001
2,390
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JIBerry
Baron Samedi
7
1 / 0 / 0
3,845
641
521
1,930
797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
RhamonRuaro
Poseidon
7
1 / 0 / 2
4,377
730
1,471
1,426
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WhenPolee
Artemis
7
0 / 0 / 1
3,797
633
317
2,361
593
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
juanMONCHO
Achilles
7
2 / 0 / 0
4,207
701
2,586
4,166
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
6
3 / 2 / 2
4,243
707
3,325
3,878
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JIBerry
Baron Samedi
1
0
0
1
L
1
2
0
0.5
L
Thanatos
Megagiriard
Thanatos
0
0
0
0
L
Bakasura
Nadaver
Bakasura
0
2
0
0
W
Poseidon
RhamonRuaro
Poseidon
1
0
2
2
W
Artemis
WhenPolee
Artemis
0
0
1
0.5
L
0
1
1
0.5
W
Achilles
juanMONCHO
Achilles
2
0
0
2
W
Fenrir
3
2
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,568
Damage
8,220
13,726
Taken
13,761
4,670
Mitigated
5,257
2,388
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JIBerry
Baron Samedi
521
58
30
822
1,930
797
842
0
1,930
15,226
0
L
1,287
300
0
0
3,641
1,344
0
0
3,303
1,509
12,242
L
Thanatos
Megagiriard
Thanatos
0
0
0
66
62
11
0
0
62
0
491
L
Bakasura
Nadaver
Bakasura
1,246
1,144
0
1,186
3,499
1,140
0
685
2,771
0
14,373
W
Poseidon
RhamonRuaro
Poseidon
1,471
518
0
245
1,426
360
180
771
645
17,090
0
W
Artemis
WhenPolee
Artemis
317
75
0
969
2,361
593
1,362
0
2,361
0
15,480
L
1,034
278
0
626
4,134
1,509
0
895
3,074
7,933
0
W
Achilles
juanMONCHO
Achilles
2,586
494
0
1,845
4,166
2,242
0
343
3,823
0
13,425
W
Fenrir
3,325
902
0
1,420
3,878
1,265
0
1,157
2,721
0
11,868
L
1,001
299
54
456
2,390
666
0
254
2,064
11,638
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,281
Gold Earned
20,469
116
Minions Killed
160
0
Camps Cleared
0
487,052
Distance Traveled
588,027
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,845
641
28
5
0
107,145
2
L
Odin
3,975
663
32
5
0
113,067
1
L
Thanatos
2,742
457
2
0
0
12,047
0
L
Bakasura
3,729
622
41
7
0
130,960
0
W
Poseidon
4,377
730
44
7
0
132,793
4
W
Artemis
3,797
633
33
6
0
101,495
1
L
Geb
3,522
587
11
2
0
124,642
3
W
Achilles
4,207
701
29
5
0
124,425
2
W
Fenrir
4,243
707
26
4
0
122,169
3
L
Olorun
3,313
552
30
5
0
106,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role