Player Matchup

Arachne
Arachne
ApexGAMER117
Arachne
Level 136
God Stats
0W - 3L
1,255 SR
Queue Stats
305W - 329L
1,491 Elo+
Solo
Ra
Ra
BZRK LEGENDZ
Ra
Level 106
God Stats
1W - 3L
1,417 SR
Queue Stats
176W - 151L
1,559 Elo+
Solo
Cliodhna
Cliodhna
CoroBeemo
Cliodhna
Level 122
God Stats
8W - 9L
1,291 SR
Queue Stats
169W - 169L
1,512 Elo+
Solo
Chiron
Chiron
Loco xMONEYMANx
Chiron
Level 160
God Stats
3W - 2L
1,647 SR
Queue Stats
177W - 170L
1,643 Elo+
Solo
Awilix
Awilix
xMxttyy-
Awilix
Level 128
God Stats
68W - 60L
1,554 SR
Queue Stats
358W - 352L
1,549 Elo+
Solo
Team Averages
Level 130
1,433 SR
1,551 Elo+

VS

Team Averages
Level 132
1,543 SR
1,538 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BugZ Booth
Ravana
Level 156
God Stats
7W - 5L
1,574 SR
Queue Stats
453W - 492L
1,593 Elo+
Solo
Anhur
Anhur
Carlo-CFC
Anhur
Level 120
God Stats
1W - 0L
1,659 SR
Queue Stats
66W - 65L
1,507 Elo+
Solo
Ymir
Ymir
SludgeySloth
Ymir
Level 128
God Stats
5W - 5L
1,532 SR
Queue Stats
134W - 146L
1,541 Elo+
Party 1
Tyr
Tyr
xDzBzz
Tyr
Level 128
God Stats
2W - 2L
1,450 SR
Queue Stats
137W - 161L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ApexGAMER117
Arachne
14
2 / 4 / 2
8,782
366
6,218
31,154
23,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 5 / 2
11,144
464
21,181
15,717
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CoroBeemo
Cliodhna
13
0 / 5 / 4
8,875
370
10,036
13,711
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 2 / 2
11,676
487
15,502
16,067
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
xMxttyy-
Awilix
18
4 / 4 / 0
11,240
468
12,772
21,035
20,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 3 / 9
12,626
526
21,677
22,544
19,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
BugZ Booth
Ravana
20
8 / 2 / 9
14,464
603
19,531
10,098
5,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Carlo-CFC
Anhur
20
1 / 0 / 1
12,682
528
6,459
15,890
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 9
11,875
495
8,625
25,690
30,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
xDzBzz
Tyr
20
4 / 2 / 7
13,500
563
18,975
24,967
33,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
20
20
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
9
2.83
L
Arachne
ApexGAMER117
Arachne
2
4
2
0.75
L
2
5
2
0.6
W
Ravana
BugZ Booth
Ravana
8
2
9
6.25
W
Anhur
Carlo-CFC
Anhur
1
0
1
1.5
L
Cliodhna
CoroBeemo
Cliodhna
0
5
4
0.4
L
0
2
2
0.5
W
3
1
9
7.5
W
Tyr
xDzBzz
Tyr
4
2
7
3.75
L
Awilix
xMxttyy-
Awilix
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,709
Damage
75,267
97,684
Taken
99,189
59,689
Mitigated
92,593
37,548
Healing
40,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
21,677
2,639
0
13,116
22,544
19,014
1,978
7,987
14,557
92,661
0
L
Arachne
ApexGAMER117
Arachne
6,218
3,822
226
11,063
31,154
23,794
0
14,735
16,339
0
12,742
L
21,181
1,286
4,111
5,990
15,717
6,096
0
5,880
9,757
107,527
0
W
Ravana
BugZ Booth
Ravana
19,531
4,288
0
4,963
10,098
5,398
2,925
1,228
8,870
0
127,319
W
Anhur
Carlo-CFC
Anhur
6,459
2,244
0
7,066
15,890
4,506
2,261
1,161
14,729
0
102,102
L
Cliodhna
CoroBeemo
Cliodhna
10,036
1,508
0
3,988
13,711
3,836
0
3,124
10,587
0
54,228
L
15,502
5,567
854
8,474
16,067
5,314
150
4,275
11,692
0
121,627
W
8,625
1,298
0
4,054
25,690
30,148
558
6,269
19,421
47,870
0
W
Tyr
xDzBzz
Tyr
18,975
1,448
0
11,506
24,967
33,527
0
4,703
20,264
20,865
92,692
L
Awilix
xMxttyy-
Awilix
12,772
4,570
0
2,842
21,035
20,649
22
6,525
14,270
0
74,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
65,147
641
Minions Killed
813
0
Camps Cleared
0
2,195,432
Distance Traveled
2,367,936
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,626
526
168
7
0
431,947
2
L
Arachne
8,782
366
9
0
0
481,123
3
L
Ra
11,144
464
200
8
0
450,273
4
W
Ravana
14,464
603
174
7
0
514,093
7
W
Anhur
12,682
528
193
8
0
472,679
4
L
Cliodhna
8,875
370
91
4
0
360,052
4
L
Chiron
11,676
487
203
8
0
434,429
5
W
Ymir
11,875
495
70
3
0
442,818
7
W
Tyr
13,500
563
208
9
0
506,399
6
L
Awilix
11,240
468
138
6
0
469,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role