Player Matchup

Apollo
Apollo
Gh0stFang
Apollo
Level 145
God Stats
0W - 1L
1,902 SR
Queue Stats
80W - 81L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
MerdaPT
Jormungandr
Level 32
God Stats
0W - 2L
1,677 SR
Queue Stats
20W - 21L
1,505 Elo+
Party 1
Anubis
Anubis
Pilch90
Anubis
Level 140
God Stats
16W - 8L
1,665 SR
Queue Stats
131W - 122L
1,493 Elo+
Solo
Vulcan
Vulcan
XXPHIL2FERXX
Vulcan
Level 158
God Stats
3W - 4L
1,300 SR
Queue Stats
64W - 58L
1,453 Elo+
Party 2
Vamana
Vamana
trace_alteree
Vamana
Level 89
God Stats
13W - 13L
1,531 SR
Queue Stats
123W - 112L
1,485 Elo+
Party 2
Team Averages
Level 113
1,615 SR
1,504 Elo+

VS

Team Averages
Level 87
1,543 SR
1,545 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AdriOdair
Zeus
Level 107
God Stats
2W - 2L
1,525 SR
Queue Stats
132W - 99L
1,576 Elo+
Party 3
Neith
Neith
Dante2062
Neith
Level 28
God Stats
3W - 3L
1,707 SR
Queue Stats
79W - 71L
1,508 Elo+
Party 3
King Arthur
King Arthur
MLXNoob
King Arthur
Level 24
God Stats
2W - 1L
1,482 SR
Queue Stats
20W - 11L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gh0stFang
Apollo
15
4 / 3 / 4
9,482
790
11,085
8,741
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MerdaPT
Jormungandr
13
1 / 5 / 4
7,568
631
5,355
15,915
14,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Pilch90
Anubis
15
2 / 5 / 3
8,597
716
7,940
9,405
4,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
13
0 / 6 / 0
6,998
583
5,586
7,866
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 3 / 4
8,170
681
8,340
16,845
15,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 0 / 14
10,021
835
11,315
12,029
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
 
Eset
15
3 / 2 / 9
9,060
755
6,658
7,528
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
17
10 / 1 / 7
11,172
931
18,990
8,303
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dante2062
Neith
16
3 / 1 / 7
9,092
758
6,768
6,232
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
MLXNoob
King Arthur
16
1 / 5 / 9
8,988
749
8,804
13,268
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
9
Kills
22
22
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
14
12
W
Eset
 
Eset
3
2
9
3.75
W
Zeus
10
1
7
13.5
W
Neith
Dante2062
Neith
3
1
7
6.5
L
Apollo
Gh0stFang
Apollo
4
3
4
2
W
King Arthur
MLXNoob
King Arthur
1
5
9
1.1
L
Jormungandr
MerdaPT
Jormungandr
1
5
4
0.6
L
Anubis
Pilch90
Anubis
2
5
3
0.7
L
Vulcan
0
6
0
0
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
52,535
58,772
Taken
47,360
41,121
Mitigated
30,607
8,964
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,315
677
0
3,584
12,029
11,428
153
4,571
7,458
23,354
0
W
Eset
 
Eset
6,658
308
641
923
7,528
2,492
62
2,391
5,137
25,086
0
W
Zeus
18,990
2,626
0
652
8,303
3,085
698
3,501
4,802
42,750
0
W
Neith
Dante2062
Neith
6,768
2,199
0
1,923
6,232
2,261
1,054
3,257
2,975
0
26,364
L
Apollo
Gh0stFang
Apollo
11,085
5,555
0
896
8,741
3,301
0
6,337
2,003
0
26,876
W
King Arthur
MLXNoob
King Arthur
8,804
884
0
2,238
13,268
11,341
0
5,211
8,057
0
34,572
L
Jormungandr
MerdaPT
Jormungandr
5,355
1,480
124
875
15,915
14,869
0
9,083
5,751
16,052
0
L
Anubis
Pilch90
Anubis
7,940
584
0
1,885
9,405
4,337
2
4,855
4,146
30,323
0
L
Vulcan
5,586
2,795
0
0
7,866
2,796
0
5,894
1,647
26,276
0
L
8,340
4,047
0
5,184
16,845
15,818
0
9,001
6,546
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
48,333
241
Minions Killed
292
8
Camps Cleared
6
1,068,886
Distance Traveled
1,152,019
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,021
835
36
3
2
255,239
1
W
Eset
9,060
755
49
4
1
216,301
1
W
Zeus
11,172
931
72
6
1
221,817
0
W
Neith
9,092
758
61
5
1
238,229
0
L
Apollo
9,482
790
54
5
3
224,916
2
W
King Arthur
8,988
749
74
6
1
220,433
0
L
Jormungandr
7,568
631
20
2
0
204,820
0
L
Anubis
8,597
716
67
6
5
198,482
5
L
Vulcan
6,998
583
67
6
0
201,062
1
L
Vamana
8,170
681
33
3
0
239,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role