Player Matchup

Nox
Nox
Fortepianino
Nox
Level 57
God Stats
0W - 1L
1,732 SR
Queue Stats
34W - 28L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
Kulfoniacz
Cabrakan
Level 101
God Stats
0W - 1L
1,608 SR
Queue Stats
47W - 37L
1,580 Elo+
Party 1
Anubis
Anubis
MakaronowyNinja
Anubis
Level 83
God Stats
2W - 2L
1,610 SR
Queue Stats
50W - 35L
1,615 Elo+
Party 1
Thoth
Thoth
MordechaiPepino
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Paczomat
Tsukuyomi
Level 95
God Stats
0W - 1L
1,367 SR
Queue Stats
50W - 40L
1,577 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,591 Elo+

VS

Team Averages
Level 137
1,391 SR
1,475 Elo+
Nu Wa
Nu Wa
ANGERYBOY
Nu Wa
Level 148
God Stats
2W - 2L
1,294 SR
Queue Stats
79W - 91L
1,540 Elo+
Solo
Osiris
Osiris
BakedCheetos
Osiris
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,469 Elo+
Party 2
He Bo
He Bo
Exoticbagels
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,285 Elo+
Party 2
Geb
Geb
Nvx V k1NG
Geb
Level 118
God Stats
7W - 7L
1,580 SR
Queue Stats
478W - 459L
1,524 Elo+
Solo
Sol
Sol
shokan02
Sol
Level 155
God Stats
2W - 4L
1,080 SR
Queue Stats
274W - 255L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 10
9,916
708
7,375
11,794
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kulfoniacz
Cabrakan
18
2 / 7 / 19
11,233
802
9,714
20,445
30,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 5 / 10
12,911
922
18,126
16,900
9,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 10
9,690
692
9,840
10,211
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Paczomat
Tsukuyomi
18
6 / 6 / 10
11,203
800
12,778
15,578
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ANGERYBOY
Nu Wa
19
8 / 6 / 10
12,187
871
16,065
10,716
4,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
18
1 / 4 / 20
11,012
787
13,833
14,946
15,469
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 13
10,456
747
9,582
13,362
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 4 / 16
11,664
833
10,295
19,721
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
13 / 6 / 8
12,515
894
19,079
14,166
5,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
99
25
Kills
32
32
Deaths
26
59
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ANGERYBOY
Nu Wa
8
6
10
2.17
W
Osiris
1
4
20
2.75
W
4
6
13
1.75
L
3
7
10
1.14
L
Cabrakan
Kulfoniacz
Cabrakan
2
7
19
1.64
L
11
5
10
3.2
L
3
7
10
1.14
W
6
4
16
3.5
L
Tsukuyomi
Paczomat
Tsukuyomi
6
6
10
1.83
W
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,833
Damage
68,854
74,928
Taken
72,911
55,947
Mitigated
56,105
21,554
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ANGERYBOY
Nu Wa
16,065
3,035
0
0
10,716
4,303
1,370
6,943
3,773
40,711
0
W
Osiris
13,833
2,581
1,175
3,276
14,946
15,469
537
9,808
4,334
0
21,443
W
9,582
374
966
3,438
13,362
4,626
326
9,149
4,213
16,338
0
L
7,375
1,100
229
1,341
11,794
4,410
391
9,793
1,948
14,914
0
L
Cabrakan
Kulfoniacz
Cabrakan
9,714
816
1,354
4,495
20,445
30,223
70
13,576
6,486
22,317
0
L
18,126
973
858
8,848
16,900
9,961
692
12,585
3,908
41,479
0
L
9,840
664
818
686
10,211
3,947
538
8,425
1,704
22,260
0
W
10,295
1,153
2,057
5,983
19,721
25,781
252
9,361
10,360
20,016
0
L
Tsukuyomi
Paczomat
Tsukuyomi
12,778
3,752
389
2,536
15,578
7,406
101
10,642
4,529
0
29,328
W
19,079
5,108
771
3,549
14,166
5,926
3,041
9,794
4,372
39,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
57,834
151
Minions Killed
145
0
Camps Cleared
0
1,162,495
Distance Traveled
1,131,598
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,187
871
51
4
0
197,010
0
W
Osiris
11,012
787
18
1
0
236,907
0
W
He Bo
10,456
747
11
1
0
232,612
0
L
Nox
9,916
708
17
1
0
243,458
4
L
Cabrakan
11,233
802
22
2
0
201,296
1
L
Anubis
12,911
922
48
3
0
215,675
4
L
Thoth
9,690
692
31
2
0
239,801
0
W
Geb
11,664
833
13
1
0
254,514
3
L
Tsukuyomi
11,203
800
33
2
0
262,265
0
W
Sol
12,515
894
52
4
0
210,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role