Player Matchup

Guan Yu
Guan Yu
JP_Flemingo
Guan Yu
Level 18
God Stats
8W - 2L
1,763 SR
Queue Stats
114W - 148L
1,272 Elo+
Party 1
Fenrir
Fenrir
LadviTheLad
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Toxiic_Cxrrupt
Anhur
Level 18
God Stats
12W - 4L
1,676 SR
Queue Stats
91W - 110L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
djdante01
Aphrodite
Level 29
God Stats
2W - 4L
1,265 SR
Queue Stats
96W - 112L
1,293 Elo+
Solo
Janus
Janus
popivitch01
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,292 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,320 Elo+

VS

Team Averages
Level 16
1,508 SR
1,388 Elo+
Neith
Neith
Frostbyte719
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Veryviciouss
Khepri
Level 23
God Stats
10W - 6L
1,500 SR
Queue Stats
48W - 59L
1,251 Elo+
Party 2
Thanatos
Thanatos
builttofall_
Thanatos
Level 23
God Stats
6W - 11L
1,500 SR
Queue Stats
48W - 60L
1,251 Elo+
Party 2
Charybdis
Charybdis
skorpiodanny
Charybdis
Level 29
God Stats
22W - 19L
1,539 SR
Queue Stats
104W - 116L
1,441 Elo+
Solo
Kukulkan
Kukulkan
slubbi
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JP_Flemingo
Guan Yu
12
5 / 3 / 4
8,392
442
6,118
13,873
14,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
8
1 / 20 / 2
6,315
332
5,347
19,607
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 8 / 2
7,814
411
6,920
15,851
3,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
djdante01
Aphrodite
8
0 / 4 / 2
6,674
351
3,381
11,884
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 9 / 1
8,512
448
9,611
16,139
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
9,158
482
11,216
8,579
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
13
3 / 2 / 12
9,504
500
4,762
8,654
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
builttofall_
Thanatos
15
10 / 2 / 7
10,542
555
5,843
14,286
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
skorpiodanny
Charybdis
18
19 / 2 / 2
12,326
649
24,991
16,232
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
slubbi
Kukulkan
14
6 / 3 / 12
10,132
533
18,585
7,621
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
41
44
Deaths
14
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Guan Yu
JP_Flemingo
Guan Yu
5
3
4
2.33
L
Fenrir
1
20
2
0.1
L
4
8
2
0.63
W
Khepri
3
2
12
4.5
W
Thanatos
builttofall_
Thanatos
10
2
7
6.75
L
Aphrodite
djdante01
Aphrodite
0
4
2
0.25
L
2
9
1
0.28
W
Charybdis
skorpiodanny
Charybdis
19
2
2
10
W
Kukulkan
slubbi
Kukulkan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
65,397
77,354
Taken
55,372
36,576
Mitigated
28,460
12,017
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,216
5,600
0
2,600
8,579
3,418
5,247
1,210
7,369
0
48,363
L
Guan Yu
JP_Flemingo
Guan Yu
6,118
699
781
3,350
13,873
14,267
0
4,042
9,831
0
16,812
L
Fenrir
5,347
1,471
0
528
19,607
4,674
0
4,464
15,143
0
16,100
L
6,920
3,230
234
1,306
15,851
3,790
0
3,484
12,367
0
31,338
W
Khepri
4,762
494
0
2,242
8,654
8,340
1,067
2,258
6,281
17,954
0
W
Thanatos
builttofall_
Thanatos
5,843
1,458
0
9,798
14,286
6,115
2,389
1,927
12,176
0
55,342
L
Aphrodite
djdante01
Aphrodite
3,381
515
1,609
2,981
11,884
9,239
50
5,824
6,060
16,464
0
L
9,611
451
0
1,228
16,139
4,606
82
5,533
10,606
38,313
0
W
Charybdis
skorpiodanny
Charybdis
24,991
15,894
0
8,941
16,232
7,211
5,802
4,361
11,505
0
101,474
W
Kukulkan
slubbi
Kukulkan
18,585
1,157
0
370
7,621
3,376
1,260
2,250
5,049
52,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
51,662
197
Minions Killed
430
0
Camps Cleared
0
1,581,289
Distance Traveled
1,702,603
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,158
482
88
5
0
308,012
2
L
Guan Yu
8,392
442
29
2
0
410,924
0
L
Fenrir
6,315
332
18
1
0
301,391
0
L
Anhur
7,814
411
55
3
0
285,269
1
W
Khepri
9,504
500
28
1
0
385,375
0
W
Thanatos
10,542
555
75
4
0
362,087
0
L
Aphrodite
6,674
351
19
1
0
264,584
0
L
Janus
8,512
448
76
4
0
319,121
1
W
Charybdis
12,326
649
153
8
0
301,109
0
W
Kukulkan
10,132
533
86
5
0
346,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role